Create Factory Logistics
by zznty_ · ModrinthEver wondered why there are logistics packages, but no logistics jars? Let's fix this!
Ever wondered why there are logistics packages, but no logistics jars? Let's fix this!
Hybrid mode mod to allow for connections from Geyser to join online mode servers.
Makes boats and their passengers take fall damage
Adds a customizable market, shipping bin, sprinklers and more farming utilities.
💰 Patches the anvil to set the default level cost, material cost and percentage repaired.
Make it not rain over the cloud level
Adds 9 New Structures To The End. Is This The End? ( Vanilla Blocks Only )
Caches opened containers and allows you to search through them via an in-game menu.
Makes the recipe book use creative tabs for groups
A SlashBlade mod contains multiple powerful katanas, including one exceptionally strong blade, another that plays sound effects when releasing its SA skill, and yet another capable of instantly killing most powerful bosses.
A Sodium Extra addon that adds more in-game information.
Smelt Armor, Tools and Weapons into their equivalent ingots
Adds 5 new origins to the origins mod.
🌆 All villages receive a randomized name from a configurable list, shown in the GUI via the Areas mod.
Simple Magnets adds Magnets that pickup items around the player!
Empower and expand your arsenal with 39 new enchantments.
Adds more frog variants to minecraft.
Adds blur to GUIs, a fork of Blur+ that fixes blur animation calculation bugs and simplifies the logic
adds the speed effect to the happy ghast
A comprehensive mod that adds beautiful structures to your game
Adds the medieval themed armors, weapons, shields, and 3d helmets from the Conquest Resource-pack as their own fully functional items.
Force any Aspect Ratio (4:3, 5:4, Custom) on any monitor for wider player models. Includes a built-in View Model editor
Stop the spam of OpenGL error (with the id of 1280) to the log.
Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
A mod is an add-on that changes the game itself: it adds blocks, mobs and mechanics, or speeds up world rendering. It isn't installed into the game directly but on top of a loader — Forge, Fabric, NeoForge or Quilt — and it's the loader that decides whether the file will run. That's why every card here lists both the game version and the loader: two mods with the same name for 1.12.2 Forge and 1.21 Fabric are two different files, and mixing them up means a crash on launch.
The most searched Minecraft mods are weapon, furniture, horror and performance mods: each theme has its own collection, and links to the themes and the most wanted versions are in the Popular block. Version 1.20.1 on Forge still holds the most big tech, magic and RPG mods, while the fresh 1.21.11 and 26.2 get Fabric and NeoForge mods fastest.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.