Random Village Names
by Serilum · Modrinth🌆 All villages receive a randomized name from a configurable list, shown in the GUI via the Areas mod.
🌆 All villages receive a randomized name from a configurable list, shown in the GUI via the Areas mod.
Simple Magnets adds Magnets that pickup items around the player!
Adds more frog variants to minecraft.
Adds blur to GUIs, a fork of Blur+ that fixes blur animation calculation bugs and simplifies the logic
adds the speed effect to the happy ghast
A comprehensive mod that adds beautiful structures to your game
Force any Aspect Ratio (4:3, 5:4, Custom) on any monitor for wider player models. Includes a built-in View Model editor
Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.
Integration between ModularGolems and Iron Spells
By making use of this mod, you will be able to stack the default stews and soups up to a maximum of 8 items in the same inventory slot.
Elytra Trims additions for other packs out there
👍 Prevent an enderman from teleporting, placing/picking up blocks (griefing) and attacking when looked at.
Bundle API allows mod authors to easily add bundles that can hold more than 1 stack of items specified by an item tag.
AnvilFix: Vanilla Anvils - but better! It removes the level limit for combining Items
You will start with a few seconds of immortality! You will never start dying again
A mod made to merge dropped items beyond the vanilla stack limit while considering mod compatibility.
A mod about mysterious metals and crystals with magical properties
Allows you to make trims that work with other mods!
An addon mod that extends the content in Modern Industrialization
Step Up blocks smoothly instead of Auto Jump
A mod that adds magical themed content and building blocks.
A small vanilla-styled mod that adds a notebook into your GUI.
Golem Overhaul adds 9 new golem types, all with their own unique mechanics!
A compatibility mod for Stacked Blocks and Farmer's Delight.
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
Mods for Minecraft NeoForge: 5,539 items in the Mods section. Compatibility is checked against the files, not the description: only items with a build for exactly these conditions stay in the list.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.