About the Golem Magicka mod

This mod allows golems from ModularGolems to use spells from Iron's Spells n Spellbooks, and adds more golem materials that have higher spell casting capabilities.
Spell casting abilities:
- Regular golem: 100 max mana, 100% mana regen (50 seconds to regen all mana)
- Gold humanoid golem: 200 max mana, 140% mana regen
- Netherite humanoid golem: 300 max mana, 140% mana regen
- Sculk humanoid golem: 200 max mana, 120% mana regen, +40% eldritch spell power
- Pyrium humanoid golem: 900 max mana, 200% mana regen, +50% spell power, +20% cooldown reduction
Dog golems with max mana bonus will be able to transfer mana to its riders (humanoid golem & player).
Sone spells are banned. You can see golem mana, spell cooldowns, and invalid spells by using command wand to point at a golem.
How to install Golem Magicka
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.1–1.21.1 on Forge or NeoForge automatically, together with its dependencies: Dependency, Iron's Spells 'n Spellbooks.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge or NeoForge
The loader must match the game version of the mod file, for example Minecraft 1.21.1. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file golemmagicka-1.1.2.jar (481 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Dependency, Iron's Spells 'n Spellbooks.
Launch the loader profile
Open “Mods” in the main menu: Golem Magicka should be in the list.
Minecraft 1.21.1 runs on Java 21: with a different Java version the game may close right after launch.
Versions
With dependencies
| Minecraft | Loader | File | Date | Actions |
|---|---|---|---|---|
| 1.21.1 | NeoForge | 1.21.1481 KB 3 | ||
| 1.20.1 | Forge, NeoForge | 1.20.1502 KB 3 | ||
| 1.21.1 | NeoForge | 1.21.1481 KB | ||
| 1.20.1 | Forge, NeoForge | 1.20.1341 KB | ||
| 1.21.1 | NeoForge | 1.21.1333 KB | ||
| 1.20.1 | Forge, NeoForge | 1.20.1322 KB | ||
| 1.21.1 | NeoForge | 1.21.1315 KB | ||
| 1.20.1 | Forge, NeoForge | 1.20.1318 KB |
What it needs to run
- Dependencyrequired
- Dependencyrequired
- Iron's Spells 'n Spellbooksrequired
FAQ
Which Minecraft versions does Golem Magicka work on?
There are files for 1.21.1, 1.20.1. The newest is 1.21.1.
Is Golem Magicka for Forge or Fabric?
There are files for Forge: 1.20.1 and for NeoForge: 1.20.1–1.21.1. There are no files for Fabric: a mod for another loader will not start.
What does Golem Magicka need to work?
Required: Dependency, Iron's Spells 'n Spellbooks. Without them the mod will not start: dependencies go into the same mods folder.
Which Java does Golem Magicka need?
Minecraft 1.21.1 runs on Java 21. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Golem Magicka safely?
On this page: the file golemmagicka-1.1.2.jar (481 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 55ab7df7091332c5f4d857f63f22729881336689.
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