String +
by quillphen · CurseForgeThis pack allows you to convert 1 wool into 4 string using a custom crafting recipe.
This pack allows you to convert 1 wool into 4 string using a custom crafting recipe.
Adds ep and evolving to some modded and vanilla armour, tools and weapons
Using a wand, create huge random generated trees in seconds to decorate your world and polish them with the wand!
Lets you craft stairs, slabs and walls back to their corresponding blocks!
Adding alternative recipes to the Fumo mod via datapack
Removes all land above sea level leaving only ocean.
A datapack that deletes the Elytra. Created for people that sees it as overpowered.
Now you can craft your own heart of the sea
Edit signs after they have been placed by right clicking them!
The Moar Diamond Swords datapack adds a bunch of new diamond sword types to the game. The goal is to have swords that are more interesting than Netherite Swords and fill that Late/End game hole of boring items.
adds sky villages to the aether.
Disable Zombified Piglin in Minecraft by preventing its spawning and removing any that appear in the world
Epic Fight Mod/Weapon Compats
Custom movesets fitting for armored juggernauts.
Through the Enchanting Edit Table, you can transfer and split enchanting!
Safely store your inventory in a death barrel with precise coordinate logging.
Killing a player gives one level of strength permanently
"A normal being embodied with the power of an interdimensional mirror." Man in the Mirror is an Origins datapack for versions 1.18 through 1.20.
The first and only block-based programming language in Minecraft, like Scratch or MCDiamondFire
Adds Physgun (Gravity gun) in your game!
Prevents Floating Islands from Explorations+ from spawning
Disable Piglin Brute in Minecraft by preventing its spawning and removing any that appear in the world
Tired of waiting for the TNT to explode? Instant TNTs available now!
Disable Drowned in Minecraft by preventing its spawning and removing any that appear in the world
A datapack uses the game's own tools: it changes recipes, loot, structures and advancements. A mod changes the game's code and can add something genuinely new — a block, a mob, an interface. A datapack doesn't need a loader to work.
Click “Install” and Millida Launcher will add the datapack to the world you choose. To do it manually, put the archive in the datapacks folder inside the world folder and rejoin the world.
Yes, on a regular server without mods: the datapacks folder sits inside the server's world folder. Players don't need to install anything on their clients.
A set of files that changes the game with its own tools: recipes, loot, world generation, advancements and command functions. It works from version 1.13 without mods or loaders and is installed into a specific world.
Yes, it is one of their most common jobs: new biomes, terrain, caves and structures. Generation only changes in chunks that have not been created yet, so such a data pack is best added when creating a new world.
A datapack changes the game's rules without touching its code: crafting recipes, loot tables, world structures, advancements, command functions. The game supports all of this natively since 1.13, so a datapack needs neither Forge nor Fabric — it's installed into a specific world and works on the vanilla client and a regular server.
Data packs do different jobs: some change world generation — biomes, terrain and structures, others add mechanics, challenges and horror events, and others are made for servers — economy, ranks, command-based minigames. Generation applies only to new chunks, so such packs are added when a world is created. On Millida Hosting a data pack goes onto the server with the On a server button on its page.
That's the main difference from mods: a datapack doesn't show up in the mod list, and it can't add anything the game doesn't have at all — you can't make a new block with its own model this way. On the other hand, it doesn't clash with other packs, doesn't need updating when you switch loaders and doesn't stop you from playing with friends on a regular server. Installing a datapack is simple: put the archive in the datapacks folder inside the world folder, then reload the world or run the reload command. The card lists the game version, author and license, and all releases are gathered in one place.