No Slime
by 1111w · ModrinthDisable Slime in Minecraft by preventing its spawning and removing any that appear in the world
Disable Slime in Minecraft by preventing its spawning and removing any that appear in the world
Grab your sword and shield! Hostile Mobs now have a 5% chance to spawn as an Augmented version. Augmented versions are considered ELITE versions of the vanilla mob. Augmented mob will have increased attributes, and a potential to inhibit custom behaviors.
Run "/trigger glowing" to toggle a glowing effect for multiplayer tracking!
A simple datapack that lets you create a functional trash can by renaming a hopper minecart to 'Trash' !!
Added compatibility for Tinkers' Construct 3 and its attachments as well as MVW for Epic Fight.
LeoSanLootIntegration is required to have loot tables work for my structure mods.
Makes torch recipes give 2 times more torches
Allows Extinction Z armor to benefit from the armor system of the Superb Warfare mod.
Adds the ability to allow you to pack and unpack gravel and also improves crafting
Create-based progression and Dragonsteel forging for the Ice And Fire mod.
Useful datapack for small servers. With this, you can use many plugin commands without any plugins, true vanilla
The WASD Random Bosses Datapack turns naturally spawned mobs in the world into bosses. It was inspired by an old mod that is similar in function. Bosses spawn with random power levels, random sizes, and loot based on difficulty.
BetterCombat x Fantasy Weapons Compatibility Datapack
This project adds the Abandoned Camp from 26.3 snapshots into many versions below!
Start with a 1x1 border in any world you want. Each new item/advancement/mob/structure expands the border.
Its a content pack for Vic's Point Blank and Point Blank Jelly, That Adds Guns From HellDiver 2.
A simple utility datapack that adds a way to make polls in multiplayer
Turn jumping into an overpowered loot mechanic with this fast-paced and fun datapack.
Reset Vaults So That the Same Player Can Loot Them Multiple Times!
add powerful armor and weapons to your games
The project is an epic fight animation of the SimplySwords weapons
No creeper griefing and other settings
Simple lead as in snapshot 25w18a [1.16.x - 1.21.5]
The Twelve Chinese Zodiac has arrive Minecraft as Origins Classes.
A datapack uses the game's own tools: it changes recipes, loot, structures and advancements. A mod changes the game's code and can add something genuinely new — a block, a mob, an interface. A datapack doesn't need a loader to work.
Click “Install” and Millida Launcher will add the datapack to the world you choose. To do it manually, put the archive in the datapacks folder inside the world folder and rejoin the world.
Yes, on a regular server without mods: the datapacks folder sits inside the server's world folder. Players don't need to install anything on their clients.
A set of files that changes the game with its own tools: recipes, loot, world generation, advancements and command functions. It works from version 1.13 without mods or loaders and is installed into a specific world.
Yes, it is one of their most common jobs: new biomes, terrain, caves and structures. Generation only changes in chunks that have not been created yet, so such a data pack is best added when creating a new world.
A datapack changes the game's rules without touching its code: crafting recipes, loot tables, world structures, advancements, command functions. The game supports all of this natively since 1.13, so a datapack needs neither Forge nor Fabric — it's installed into a specific world and works on the vanilla client and a regular server.
Data packs do different jobs: some change world generation — biomes, terrain and structures, others add mechanics, challenges and horror events, and others are made for servers — economy, ranks, command-based minigames. Generation applies only to new chunks, so such packs are added when a world is created. On Millida Hosting a data pack goes onto the server with the On a server button on its page.
That's the main difference from mods: a datapack doesn't show up in the mod list, and it can't add anything the game doesn't have at all — you can't make a new block with its own model this way. On the other hand, it doesn't clash with other packs, doesn't need updating when you switch loaders and doesn't stop you from playing with friends on a regular server. Installing a datapack is simple: put the archive in the datapacks folder inside the world folder, then reload the world or run the reload command. The card lists the game version, author and license, and all releases are gathered in one place.