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适用于 Minecraft 1.7.2 的 Flags 插件

Flags 是一个附加组件,允许玩家在许多防破坏土地管理插件定义的区域内更改游戏行为。

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已更新 18.10.2026
  • 1.2.5 — 1.7.2
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关于 Flags 插件

Flags is an interface plugin designed to bridge the gap between cuboid and other land management plugins and other plugins that would need to access them.

Based on similar concepts of Vault, Flags provides a single unified object or "Area" for developers to have basic access to the information it holds without the need to know which plugin created it. This allows developers to implement per-area features one time and have them work automatically with all the supported land management plugins.

Though it has grown far beyond it's original purpose, Flags gets it's name from it's ability to allow plugins to create "flags" or switches that change the behavior of the game or plugin in specific areas. Flags will automatically maintain the users choices and customizations, and the plugins that created the flags merely have to handle their behavior. Don't let the name fool you, plugins can use the API for hooking into areas without actually creating flags at all.

Flags — 截图 3

Features

  • Multiple land area plugin support
  • Modular flags allow you to choose only what you want.
  • Developer API allows anyone to create flag plugins or interface with areas.
  • Flags can be set for areas, the wilderness, or new area defaults.
  • Trust lists allow you to choose players that can bypass flag effects in each area.
  • Customizable player messages allow you to personalize all player flags per area.
  • Customizable flag bundles allow you to set multiple flags in a single command.
  • Multi-world support allows you to treat each world as a different area, including the wilderness and defaults.
  • YAML and MySQL data storage options for flexible servers
  • Vault economy support for purchasing flags and messages
Flags — 截图 4

Supported Area Plugins (optional)

Flags currently supports Factions, Factoid, Grief Prevention, InfinitePlots, PlotMe, PreciousStones, Residence, and WorldGuard. Flags also has an internal system it uses if no other system is detected. For more details on compatibility and feature sets, please visit the Area Plugins page.

Plug-ins and Modules

Included Modules

Included with Flags is a set of optional flag modules available that operate with just Bukkit. To install them, place the modules you want to use in your plugins folder, along with Flags.jar.

Module Description

Block Module Adds flags based on block control.

Border Patrol Module Adds flags based on players moving into or out of an area.

Core Module Adds general flags that don't fit with any of the other included modules.

Creature Spawn Module Adds flags for stopping creatures from spawning.

Damage Module Adds flags for stopping types of player damage.

Player Module Adds flags based on player actions.

Vehicle Module Adds flags based on boats, minecarts, and horses.

External Plugins and Modules

Below is a list of known plugins and modules not included with Flags that add their own flags. If you have developed a plugin with Flags support or a module and want it listed here, add a post to the developer forum!

Plugin Description Flags

BlockNotif Notifies moderators when players break certain blocks, logs it, and prevents it from occurring. None. Flags is used to report the name or ID of the area defined by the system your using.

FancyShop Creates chest shops that trade in physical currencies. Flags that allow shops to be restricted to specific areas.

FlyNCreative Allows server operators to set areas where creative mode and flight are enabled while maintaining inventories for those areas. Flags to select Flight and/or Creative mode.

HardcoreClaims Grief Prevention extension that deletes claims and restores the land when a player dies. Flags for choosing which claims get deleted and what areas players must die in to cause a deletion.

PetStore Manage ownership of tameable animals. Flags for choosing where animals can be left for sale, give away, or released.

RocketTeleport Plugin that adds a new flare to warping/teleporting. Flags for choosing where players can create rockets and landing zones.

Flag Usage

NEW: Tutorial: Understanding Area, Wilderness, and Default

To set flags for an area, simply stand inside the area that you would like to set a flag for and issue the command /flag <action> <location> <flag> [value]. For more detailed information, consult the Commands page. Setting a default flag allows you to choose the behavior for all areas in the world that have not had a value previously set. Setting a wilderness flag allows you to choose the behavior for unclaimed areas.

The following examples can be used for the flag or bundle command and can be used with area, default, or wilderness. This is not an exhaustive list.

Command Effect

/flag get area Pvp Retrieves the value of the flag

/flag set wilderness NotifyExit true Explicitly set the value of the flag.

/flag set default SpawnMob Toggle the current value of the flag.

/flag help Display a list of available flags

Tools

Flags has the ability to use item based tools for some functionality. The items are configurable in config.yml. Below is a list of the tools available.

Tool Default Function

FlagQuery Feather Right click in an area to view the flags currently set. Performs the same function as /flag get area or /flag get wilderness.

Sector Gold Hoe If Sectors are enabled, use this tool to create a sector by right clicking to set the corners. Create subdivisions in the same manner inside an existing sector.

Bundles

Bundles allow you to group flags together so you can set them with a single command. New bundles can be added by command or by the server operator editing the bundle.yml file. Bundles maintain their own permissions system, they do not require a flag permission even if the flag is in the bundle. Below is a list of default bundles which serve as examples and can be edited or removed. These bundles will only function if their respective modules are installed.

IMPORTANT: When adding new bundles by editing the file directly, the name should ALWAYS be lower case. Flag names are not case sensitive, and using or adding bundles with commands in-game are not case sensitive. You may use in-line YAML list format if you wish.

Bundle Flags

BuildCreature BuildGolem, BuildSnowman, BuildWither

Jail AllowEntry, AllowLeave, AllowTpIn, AllowTpOut

Notify NotifyExit, NotifyEnter

SpawnMonster SpawnInvasion, SpawnJockey, SpawnLightning, SpawnMob, Spawner, SpawnChunk, SpawnOther

Damage DamageBlockExplode, DamageContact, DamageDrown, DamageFall, DamageBlockFall, DamageFire, DamageBurn, DamageLava, DamageLightning, DamageMagic, DamageMelting, DamagePoison, DamageStarve, DamageSuffocate, DamageSuicide, DamageThorns, DamageVoid, DamageWither, DamageOther

Updater

Flags contains an automated updater feature that can check for updates and notify the console and players with permission when one is available. For more information on configuring or disabling the updater, click see the Configuration page.

Metrics

Flags reports non-identifying information about your server to MCStats.org. For more information on what is reported and how to disabled it if you would like to, please see the Questions page. To view the full set of data, click the graph below.

Discussion Forum

In order to provide more centralized and effective means of feedback and support for my growing list of plugins, a Discussion Forum has been provided. You don't even need a new account to use it! Please understand that I may not directly respond to comments on this page and I will not respond to plugin questions in the form of PM's. By posting on the forums you help others find answers to the same questions, and I don't have time to continually repeat the same answers if you want new features added! This forum is exclusively for plugins by Alshain01 and discussion of their use and development. For other concerns, please consult the Bukkit Forums.

如何安装 Flags

  1. A server on Paper or Spigot

    The plugin runs on the server core for Minecraft 1.2.5–1.7.2; players do not need to install anything.

  2. File goes into the plugins folder

    Download the file Flags.zip (210 KB) and put it into the server’s plugins folder.

  3. Restart the server

    On startup the plugin creates its own settings folder in plugins.

  4. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Minecraft 1.7.2 runs on Java 8: with a different Java version the game may close right after launch.

版本

含依赖项

Minecraft加载器文件日期操作
——Flags v2.0.0-ALPHA-2230 KB
1.7.2—Flags v1.4.1210 KB
1.6.2—Flags v1.1.0-BETA2103 KB

常见问题

Which Minecraft versions does Flags work on?

There are files for 1.7.2, 1.6.4, 1.6.2, 1.5.2, 1.2.5. The newest is 1.7.2.

Do players need to install Flags?

No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.

Which Java does Flags need?

Minecraft 1.7.2 runs on Java 8. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.

How do I download Flags?

With Millida Launcher: it installs Flags into a modpack by itself, for the right game version and loader. The launcher is free.

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