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Glint Shadery pre Minecraft 26.2

Glint is a physically based shaderpack for Minecraft.

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Aktualizované 04.09.2026
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Glint

Glint is a physically based shaderpack for Minecraft.

Glint — snímka 3

Features

  • Volumetric fog, water, and clouds
  • Coloured lighting
  • Global illumination
  • Physically based camera
  • Voxy support
  • Full LabPBR support
  • Much more...
Glint — snímka 4

Compatibility

The following is required

  • OpenGL version 4.3 or greater
  • Iris version 1.10.5 or greater

OptiFine is not supported. MacOS is not supported. Oculus probably won't work.

Acknowledgements

I would like to thank...

  • Bob and Lipesto, for helping me make my code faster.
  • Andrew Hilmer, for his Shadertoy implementation of Sébastien Hillaire's ['A Scalable and Production Ready Sky and Atmosphere Rendering Technique'].(https://github.com/sebh/UnrealEngineSkyAtmosphere).
  • Cybereality for their SSVBIL implementation
  • Lura for his SMAA implementation
  • Belmu, for his reference SSR implementation.
  • Jake, for his cloud noise generator.
  • Luna5ama, for strepitus and general advice in implementing clouds.
  • Meckryl, for some help with rectilinear warped shadow maps.
  • Everyone else in ShaderLabs for their continued support and help.
  • Many more people, credited inline in code...

Ako nainštalovať Glint

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the shaders for Minecraft 1.21.11–26.2 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Verzie

So závislosťami

MinecraftLoaderSúborAkcie
26.2Iris26.287.1 MB 8
26.1Iris26.187.1 MB 1
1.21.11Iris1.21.1187.1 MB 6

Recenzie

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