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TCDCommons API Mod pre Minecraft 1.20.1, 1.21.1

TheCSDev's personal library mod for the Minecraft modding environment.

Na serveri
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33 stiahnutí
zobrazení
155 zobrazení
Aktualizované
Aktualizované 25.10.2026

O mode TCDCommons API

image

TheCSDev's personal Minecraft modding library.

(The thumbnail is a screenshot of source code for one of the main GUI API classes; TScreen.java, shown in IntelliJ IDEA editor.)

Introduction

TCDCommons is a Minecraft modding API library that features its own GUI system and various events and hooks for the game, as well as utilities that may be useful to mod developers. This API's main purpose is to help optimize and speed up the development of mods, as well as to avoiding re-writing the same code for every mod that needs to do similar things. Please note that because this mod is a library, it may not offer useful front-end features to the user.

Key features

  • 🖥️ Robust GUI framework
  • ⚙ JSON-based config system
  • 🎣 Additional 'hooks' useful for modding the game

Dependencies

This mod depends on some other mods that first need to be installed before this mod can be installed. Those dependencies are as follows:

  • 🧵 Fabric API - Only if running on Fabric. Not required on NeoForge.

Ako nainštalovať TCDCommons API

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.18.2–26.3 on Fabric, NeoForge or Quilt automatically, together with its dependencies: Fabric API, Architectury API.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric, NeoForge or Quilt

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file tcdcommons-5.8.0+fn-26.3.jar (499 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Fabric API, Architectury API.

  4. Launch the loader profile

    Open “Mods” in the main menu: TCDCommons API should be in the list.

On a server

  1. A server on Fabric, NeoForge or Quilt

    The mod only works on a server with the same loader and game version, for example 26.3.

  2. File goes into the server’s mods folder

    Stop the server, put the mod file into the mods folder and start the server again.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Verzie

So závislosťami

MinecraftLoaderSúborDátumAkcie
26.3Fabric, NeoForge26.3499 KB
1.21.1NeoForge1.21.1895 KB
26.3Fabric, NeoForge26.3498 KB 8
1.21.1NeoForge1.21.1878 KB 1
26.3Fabric, NeoForge26.3497 KB
26.3Fabric, NeoForge26.3496 KB 9
26.3Fabric, NeoForge26.3495 KB
26.2Fabric, NeoForge26.2493 KB 9—

Čo potrebuje na spustenie

Obsah, ktorý to vyžaduje

FAQ

Which Minecraft versions does TCDCommons API work on?

There are files for 1.18.2–26.3, 11 versions in total. The newest is 26.3.

Is TCDCommons API for Forge or Fabric?

There are files for Fabric: 1.18.2–26.3, for NeoForge: 1.21.1–26.3 and for Quilt: 1.21–1.21.1. There are no files for Forge: a mod for another loader will not start.

What does TCDCommons API need to work?

Required: Fabric API, Architectury API. Without them the mod will not start: dependencies go into the same mods folder.

Does TCDCommons API work on a server?

Yes. TCDCommons API works both in singleplayer and on a server.

How do I download TCDCommons API?

With Millida Launcher: it installs TCDCommons API into a modpack by itself, for the right game version and loader. The launcher is free.

Recenzie

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Autor: TheCSDevLicencia: LicenseRef-TCDCommons-API-License

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