The official Mekanism Weapons Discord server has been created. Please ask all your questions and give suggestions there. Do not use the official Mekanism server to ask questions about unofficial addons.
Mekanism: Weapons
Mekanism: Weapons is an unofficial addon for Mekanism introducing highly customizable weapons that blend seamlessly with the iconic "Meka" item aesthetic.
Weapons
- Meka-Tana: A high-tech katana capable of dealing massive damage and teleporting the player.
- Meka-Bow: An advanced bow that elevates ranged combat with unique features and modular upgrades.
- Meka-Gun: A powerful laser gun that fires precise energy lasers, offering a futuristic alternative to traditional firearms.
Weapons support exclusive modules, including:
- Weapon Attack Amplification Unit: Increases damage up to 4x (configurable).
- Looting Unit: Functions like the Looting enchantment, up to level 5.
Meka-Bow Modules
- Auto Fire: Enables continuous, automatic arrow shooting.
- Draw speed: Reduces the time required to fully draw the bow for quicker shots.
- Gravity Dampener: Modifies arrow trajectory for improved accuracy and range, allowing arrows to fly straight.
- Energy Arrows: Fires arrows made of pure energy, removing the need for ammunition.
Meka-Tana Modules
- Sweeping: Grants sweeping attacks, hitting multiple targets at once.
- Teleportation: Allows the player to teleport short distances.
Additional Features
- Wireless Charger: Charges items and armor slots in your inventory. When equipped in a Curios slot, visually displays the Weapons on your character’s back for added personalization, can be toggleable.
Customization & Expansion:
- This mod is designed for extensibility: new weapons, equipment, and modules (including custom or enchantment-based modules) can be added.
- Weapons damage, energy usage and other features are configurable by config file.
- Suggestions and contributions are welcome! Feel free to open an issue or pull request on GitHub.
Disclaimer
This addon is NOT developed by the official Mekanism team. Please report any issues or bugs on the project's GitHub repository.
Enjoy!
Cómo instalar Mekanism: Weapons
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.1–1.21.1 on Forge or NeoForge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge or NeoForge
The loader must match the game version of the mod file, for example Minecraft 1.21.1. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file MekanismWeapons-1.21.1-4.3.jar (156 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Mekanism: Weapons should be in the list.
Minecraft 1.21.1 runs on Java 21: with a different Java version the game may close right after launch.
Versiones
Con dependencias
| Minecraft | Cargador | Archivo | Fecha | Acciones |
|---|---|---|---|---|
| 1.21.1 | NeoForge | MekanismWeapons-1.21.1-4.3.jar156 KB 4 | ||
| 1.20.1 | Forge | MekanismWeapons-1.20.1-4.2.1.jar147 KB 14 |
Reseñas
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