Builders Crafts & Additions
by MRHminer · CurseForgePanels, Pillars, Storage & Furniture!
Panels, Pillars, Storage & Furniture!
BisectHosting Server Ordering Menu
A skybox mod that allows you to use OptiFine skies in Fabric 1.21+
Creates a Waypoint in Xaero's Minimap & World Map when activate a Waystone
This mod adds a variety of different birds into your game.
Provides More Red bundled cables support to CC:Tweaked
Makes the game boot faster by deferring non-essential initialization
Pretty Rain replaces the default weather with prettier particle effects. Port of Particle Rain to NeoForge
Enchanting Plus
Adds various things to the game to help make the Wandering Trader less annoying.
The goal of this mod is to bring content from Dead Cells into Minecraft!
Adds a block to store XP that is accessible to all players
Improve how the portals look in your world
Mod that adds plenty of unique and balanced enchantments to the game.
Durability Tooltip shows you the durability of an item!
A handful of Vanilla-friendly new potions
Fishing enhancement mod for Fabric.
Enables the third-person Model in first-person
🌸 Adds fancy biomes, cute animals and epic structures.
Make's Minecraft's rivers much more exciting to explore!
Adds a world type for a customizable, multiplayer, "void" world.
Make your journey to the End more Challenging and Engaging with End Remastered!
A simple library to wrap up initialization stages.
Better fps for Fabric, 1.16 - 26.1
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
A mod is an add-on that changes the game itself: it adds blocks, mobs and mechanics, or speeds up world rendering. It isn't installed into the game directly but on top of a loader — Forge, Fabric, NeoForge or Quilt — and it's the loader that decides whether the file will run. That's why every card here lists both the game version and the loader: two mods with the same name for 1.12.2 Forge and 1.21 Fabric are two different files, and mixing them up means a crash on launch.
The most searched Minecraft mods are weapon, furniture, horror and performance mods: each theme has its own collection, and links to the themes and the most wanted versions are in the Popular block. Version 1.20.1 on Forge still holds the most big tech, magic and RPG mods, while the fresh 1.21.11 and 26.2 get Fabric and NeoForge mods fastest.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.