Areas
by Serilum · CurseForge✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
Expand health, armor and armor toughness bars beyond vanilla. Nice and compact without confusing colors.
A client and/or server mod that gives nice a way to view the mean tick time and ticks per second (TPS) of the game
An addon for the Create mod developed to increase automation possibilities, adding 30 (reasonably) balanced recipes to the game.
Fancy Item Labels, perfect for your item storages
New improved boss bars!
A Mod that prevents ticking-related crashes from bricking worlds
Vanilla stone types in plenty of variations for all your building needs.
A Library contains animation engine, object helper and so on. Partly based on LLibrary and Citadel.
A compatibility between Macaw's Mods and the different woods of Regions Unexplored
Minimalist vanilla-like widget to display your armor items and their durability. Forked by uku.
Your mods button, your way. Where you want it, and how you want it!
A mod that adds new mob-inspired totems to Minecraft
Prevents Incorrect Tag Entries from breaking an entire Tag
Fills the crates of the various structures in Minecraft with modified vanilla loot to find even more unique and special items!
Herbs and Harvest adds crops such as fruits, vegetables, and grains, along with some herbs, and fruit trees. This mod is a requirement for Mama's Mini Mods.
Nuit Interoperability for OptiFine/MCPatcher and legacy FabricSkyBoxes sky formats
Minecraft's dumbest server performance mod.
💬 Sends players who join a world for the first time a configurable message.
Adds a dimension consisting just of caves
Resourcefulbees allows pack devs to create a dynamic number of customized bees
A simplistic, vanilla-friendly collection of new structures.
Fixes painting rendering, increasing their performance and allowing them to have custom models
A stack of new biomes spread across the Overworld and Nether!
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
Mods for Minecraft NeoForge: 5,539 items in the Mods section. Compatibility is checked against the files, not the description: only items with a build for exactly these conditions stay in the list.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.