Wither Storm Combat
by Amsi4_ · CurseForgeIt adds compatiblity between the WitherStormMod and BetterCombat
It adds compatiblity between the WitherStormMod and BetterCombat
Allows the player to capture mobs and move them around.
Allows you to preview a map / seed in the new world screen
Polymorph support for Applied Energistics 2.
User-friendly errors for Mixin conflicts.
Iron shulker boxes, formerly in Iron Chests
The models from Better Dogs, now in Doggy Talents Next!
A collection of witchy decorations and crystals. Some crystals provide protective effects.
Various useful methods, utilities and helpers to make coding mods a bit better
Warden Tools adds new Warden gear and Echo Staff!
Adding simple quarry to mine area of blocks
Storage drawers for fluids but on higher version.
The "Improved Pillager Outpost" Datapack revamps the standard Minecraft Pillager Outpost into a challenging, multi-level tower. This overhaul adds detailed architecture, tougher enemies, and exclusive loot, creating a more immersive and rewarding experie
Making Astikor Carts compatible with TFC!
Heavy Engineering & Oil For The Create Mod
Violins, Guitars, Keyboards, and Even More Instruments to add into your Minecraft experience!
Enhances fog rendering with dynamic, customizable effects - improving atmosphere and depth while preserving the vanilla experience and maintaining compatibility with other mods.
A modular library for expressive GUIs and declarative configs
Base mod to add new dungeons with one default dungeon
Adds lots of vanilla-styled ways to spice up your builds.
A client-side mod that allows for extensive customization of the player model.
Increase your build speed by batch placing/breaking/using blocks/items in any shapes with correct item and tools consumption. It also includes array/mirror transformers, structures copying/pasting, block randomizer, permission control, etc...
Adds storms, tornadoes, wind, lots of particle effects and more.
This is a config API that aims to provide many integrations alongside other libraries, and to be as easy as possible to use, for both developers and users alike.
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
Mods for Minecraft 1.21: 1,693 items in the Mods section. Compatibility is checked against the files, not the description: only items with a build for exactly these conditions stay in the list.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.