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What to sell in a donation store

An assortment that doesn't break the game: cosmetics, conveniences, boosts, and a list of things that kill survival.

Updated August 13, 2026

There's only one rule: a purchase must not cancel the game for everyone else.

What sells well and does no harm

ItemWhy it's safe
Prefix, nickname color, titleCosmetics
Extra homes and warpsConvenience, not an advantage
Pets, particles, emotesCosmetics
Login without a queueDoesn't affect gameplay — Slots
More claim blocksConvenience — GriefPrevention
Nickname changes, extra ender chest slotsConvenience
Cosmetic bundles for eventsCosmetics

What breaks a server

  • Armor and weapons with maxed-out enchantments.
  • Resources in bulk (diamonds, netherite, shulkers).
  • /fly and /god in survival.
  • Full keepInventory for paying players only — keeping items for a group.
  • In-game currency in large amounts — Economy.
  • The ability to see other players' claims and teleport to players.

Items like these bring quick revenue and a slow death for the project: regular players stop seeing any point in grinding.

The gray area

Boosts (faster mining, more experience), access to a resource world, extra kits. You can sell them, but with caution: limit them by time and strength.

Prices

Look at the prices of neighboring projects of your scale. Cheap mass ranks usually bring in more than expensive “premium” packages.

The legal side — Donations and rules.

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