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Minecraft datapacks — page 84

2,543 items

Data packs: list

Jumping is OP

2Zensiyoo · CurseForge · updated October 18Turn jumping into an overpowered loot mechanic with this fast-paced and fun datapack.
  • 1.21.8 — 1.21.11
InstallOn a server

Resettable Vaults

AverageTaTeMan · CurseForge · updated October 18Reset Vaults So That the Same Player Can Loot Them Multiple Times!
  • 26.3
InstallOn a server

Origins: Chinese Zodiac

Ten_Mic_10 · Modrinth · updated June 4The Twelve Chinese Zodiac has arrive Minecraft as Origins Classes.
  • Client and server
  • Data pack
  • Game mechanics
  • Adventure
InstallOn a server

God armor and weapons

1Knight_Sanctuary · CurseForge · updated October 22add powerful armor and weapons to your games
  • 1.21.11 — 26.2
InstallOn a server

Silver Shield

Forest · Modrinth · updated February 25Adds a recipe for shields using silver. The Ice and Fire mod is required for this to work.
  • Client and server
  • Data pack
  • Weapons
  • 1.16.5 — 1.20.1
InstallOn a server

No Drowned

11111w · Modrinth · updated November 27Disable Drowned in Minecraft by preventing its spawning and removing any that appear in the world
  • Client and server
  • Data pack
  • Game mechanics
  • Mobs
InstallOn a server

ATP Safe Creeper

DreamyBlaze · CurseForge · updated October 18No creeper griefing and other settings
  • 1.21 — 26.1.2
InstallOn a server

Fumo - Alternate Recipes

KosherKomeiji · Modrinth · updated May 5Adding alternative recipes to the Fumo mod via datapack
  • Client and server
  • Data pack
  • Decor
  • Game mechanics
InstallOn a server

String +

quillphen · CurseForge · updated October 18This pack allows you to convert 1 wool into 4 string using a custom crafting recipe.
  • 1.18 — 1.21.8
InstallOn a server

Instant TNT

1shi3lder · Modrinth · updated October 10Tired of waiting for the TNT to explode? Instant TNTs available now!
  • Client and server
  • Data pack
  • Game mechanics
  • Tech
InstallOn a server

Tensura EP and Evolving Armour, Tools and Weapons

qMel · CurseForge · updated October 18Adds ep and evolving to some modded and vanilla armour, tools and weapons
  • 1.19.2
InstallOn a server

No Piglin Brute

1111w · Modrinth · updated November 28Disable Piglin Brute in Minecraft by preventing its spawning and removing any that appear in the world
  • Client and server
  • Data pack
  • Game mechanics
  • Mobs
InstallOn a server

Create: Gunsmithing Break Framed Glass (Trap)Doors

_Taco_Man · Modrinth · updated August 6A simple datapack that makes framed glass doors and trapdoors able to be shot out(fragile)
  • Client and server
  • Data pack
  • NeoForge
  • Game mechanics
InstallOn a server

Make Me Whole Again

_Syhmac · CurseForge · updated October 18Lets you craft stairs, slabs and walls back to their corresponding blocks!
  • 1.21 — 26.2
InstallOn a server

Craftable Enchanted Golden Apple

Sumbaii999 · Modrinth · updated September 26Adds a crafting recipe for the Enchanted Golden Apple!
  • Client and server
  • Data pack
  • Food
  • Game mechanics
InstallOn a server

Edit Signs

Silabear · Modrinth · updated December 29Edit signs after they have been placed by right clicking them!
  • Client and server
  • Data pack
  • Game mechanics
  • Utilities
InstallOn a server

No Elytra

1okipiak · Modrinth · updated February 10A datapack that deletes the Elytra. Created for people that sees it as overpowered.
  • Client and server
  • Data pack
  • Game mechanics
  • Management
InstallOn a server

No More Floating Islands

1Buecher_wurm · Modrinth · updated September 26Prevents Floating Islands from Explorations+ from spawning
  • Client and server
  • Data pack
  • World generation
  • 1.18.2 — 1.21.8
InstallOn a server

Aether Villages

CobaltTheIceWolf · CurseForge · updated October 18adds sky villages to the aether.
  • 1.20.1
InstallOn a server

Enchanting Edit Table

LiYeQWQ · Modrinth · updated September 26Through the Enchanting Edit Table, you can transfer and split enchanting!
  • Client and server
  • Data pack
  • Weapons
  • Utilities
InstallOn a server

Xmat5's Weapon Compats - EpicFight

Xmat5 · CurseForge · updated October 18Epic Fight Mod/Weapon Compats
  • 1.20.1
InstallOn a server

Dual Guardian Axes (Mowzie's/EEEAB's Mobs + Weapons of Miracles/Epic Fight)

JustARandomGuy · CurseForge · updated October 18Custom movesets fitting for armored juggernauts.
  • 1.20.1
InstallOn a server

Water World (Only Ocean)

3Celestial878 · Modrinth · updated April 25Removes all land above sea level leaving only ocean.
  • Client and server
  • Data pack
  • World generation
  • 1.18.2 — 26.2-snapshot-1
InstallOn a server

Kills Grant Strength

Cootshk · Modrinth · updated June 26Killing a player gives one level of strength permanently
  • Client and server
  • Data pack
  • Game mechanics
  • Weapons
InstallOn a server

FAQ

How is a datapack different from a mod?

A datapack uses the game's own tools: it changes recipes, loot, structures and advancements. A mod changes the game's code and can add something genuinely new — a block, a mob, an interface. A datapack doesn't need a loader to work.

How do I install a datapack?

Click “Install” and Millida Launcher will add the datapack to the world you choose. To do it manually, put the archive in the datapacks folder inside the world folder and rejoin the world.

Does a datapack work on a server?

Yes, on a regular server without mods: the datapacks folder sits inside the server's world folder. Players don't need to install anything on their clients.

What is a data pack?

A set of files that changes the game with its own tools: recipes, loot, world generation, advancements and command functions. It works from version 1.13 without mods or loaders and is installed into a specific world.

Are there data packs for world generation?

Yes, it is one of their most common jobs: new biomes, terrain, caves and structures. Generation only changes in chunks that have not been created yet, so such a data pack is best added when creating a new world.

Minecraft datapacks

A datapack changes the game's rules without touching its code: crafting recipes, loot tables, world structures, advancements, command functions. The game supports all of this natively since 1.13, so a datapack needs neither Forge nor Fabric — it's installed into a specific world and works on the vanilla client and a regular server.

Data packs do different jobs: some change world generation — biomes, terrain and structures, others add mechanics, challenges and horror events, and others are made for servers — economy, ranks, command-based minigames. Generation applies only to new chunks, so such packs are added when a world is created. On Millida Hosting a data pack goes onto the server with the On a server button on its page.

That's the main difference from mods: a datapack doesn't show up in the mod list, and it can't add anything the game doesn't have at all — you can't make a new block with its own model this way. On the other hand, it doesn't clash with other packs, doesn't need updating when you switch loaders and doesn't stop you from playing with friends on a regular server. Installing a datapack is simple: put the archive in the datapacks folder inside the world folder, then reload the world or run the reload command. The card lists the game version, author and license, and all releases are gathered in one place.