Better Crafting Recipes ( whwdzg's Recipe)
by whwdzg · ModrinthFormerly named whwdzg's Recipe Add some recipes to Minecraft
Formerly named whwdzg's Recipe Add some recipes to Minecraft
Overgeared smithing recipes for Epic Knight, Epic Knight Addon & Slavic Armory armors.
Backports the saddle recipe added in Minecraft 1.21.6!
Superflat but with all biomes (and most structures)
Connects the bottom of the overworld to the top of the nether.
This is a complementary datapack that modifies the structural rewards of the base game to include NeoEnchant enchantments.
Lets you smelt most iron-requiring items into Iron Nuggets. Must-have for Vanilla+ playthroughs.
Datapack adding a vein mining pickaxe (aka Ore Excavator)
This pack allows heavy cores to be duplicated using a crafting table, while requiring continued interaction with the trial chambers.
This datapack / mod brings back pre 1.12 bed crafting recipe for nostalgic feel on new versions.
Lightweight vanilla datapack that provides automatic, toggleable night vision support for all players in singleplayer or servers.
A compatibility datapack for Create, makes ores generate correctly in Big Globe
Rajoute armure et outils avec minerai de base
Cobblemon 'O Plenty adds compatibility between Cobblemon & Biomes 'O Plenty to ensure all Pokémon (that currently have spawn data) can spawn in Biomes 'O Plenty's biomes whilst making sense, similar to Terralith's compatibility.
This datapack increasing the spawn rates of vanilla minerals to the maximum limit of game
Use a lodestone compass to teleport back to the lodestone
A simple datapack allowing both Breach and Density to be put on the same Mace.
Leaping is a new enchantment for boots with three levels that increases your jump strength!
Adds a simple addition of /trigger hat command which lets you put items on your head
Extending the range, effect strength and effect time of the beacon. Upgrade the beacon for more range and effect strength.
Gives the wearer a status effect based on the mob head equipped
This Datapack and Mod allow to use Density, Breach, Impaling, and Wind Burst on a Weapon. It also allows you to mixing different Weapon Enchantments Types on the same Weapon!
This datapack adds a new origin to the Origins mod, The Fog. Using this origin, you can fly through the sky and swim through the sea as a ball of gas, or temporarily solidify to hang out with friends!
A Cobblemon Addon adding 44 new extensions of existing Pokemon like Regionals, Evolutions, Megas, and more.
A datapack uses the game's own tools: it changes recipes, loot, structures and advancements. A mod changes the game's code and can add something genuinely new — a block, a mob, an interface. A datapack doesn't need a loader to work.
Click “Install” and Millida Launcher will add the datapack to the world you choose. To do it manually, put the archive in the datapacks folder inside the world folder and rejoin the world.
Yes, on a regular server without mods: the datapacks folder sits inside the server's world folder. Players don't need to install anything on their clients.
A set of files that changes the game with its own tools: recipes, loot, world generation, advancements and command functions. It works from version 1.13 without mods or loaders and is installed into a specific world.
Yes, it is one of their most common jobs: new biomes, terrain, caves and structures. Generation only changes in chunks that have not been created yet, so such a data pack is best added when creating a new world.
A datapack changes the game's rules without touching its code: crafting recipes, loot tables, world structures, advancements, command functions. The game supports all of this natively since 1.13, so a datapack needs neither Forge nor Fabric — it's installed into a specific world and works on the vanilla client and a regular server.
Data packs do different jobs: some change world generation — biomes, terrain and structures, others add mechanics, challenges and horror events, and others are made for servers — economy, ranks, command-based minigames. Generation applies only to new chunks, so such packs are added when a world is created. On Millida Hosting a data pack goes onto the server with the On a server button on its page.
That's the main difference from mods: a datapack doesn't show up in the mod list, and it can't add anything the game doesn't have at all — you can't make a new block with its own model this way. On the other hand, it doesn't clash with other packs, doesn't need updating when you switch loaders and doesn't stop you from playing with friends on a regular server. Installing a datapack is simple: put the archive in the datapacks folder inside the world folder, then reload the world or run the reload command. The card lists the game version, author and license, and all releases are gathered in one place.