Cavernous Lite
by _thxlotl · CurseForgeCavernous Lite is a mod and datapack that aims to provide new experiences to the caves that fit right in with vanilla Minecraft.
Cavernous Lite is a mod and datapack that aims to provide new experiences to the caves that fit right in with vanilla Minecraft.
This datapack adds 10 custom hearts with custom abilities and powers!
Blast raw ore block in to there smelted variant.
Have you ever hated that some undeads only drop rotten flesh?
Turn the stonecutter into a woodcutting station: convert logs, planks, stairs, slabs and boats for every vanilla and Nether wood type.
Adds a lot, I mean a lot, of advancement (90+) to make players want to adventure through their worlds. To collecting stacks of diamonds to traveling 10k blocks by elytra the datapack adds A LOT of advancement with their own rewards (For the hard ones)
Recipes for Tom's Create Style Recipes Texture
Adds a crafting recipe for every music disc
Recreates some Bedrock Bone Meal functionality for players and dispensers.
Changes recipes of Immersive Aircrafts to work better with Create
It's datapack based on mod "Create more automation" with additional recipies.
A Minecraft: Java Edition data pack that makes smithing templates reusable and netherite upgrades easily craftable.
Lets you teleport to an End Gateway of your choice whenever you enter The End.
Adds new uses for the smithing table : repair cost resetting, trim removal, curse removal, enchantment transferring and book unsigning!
A datapack/mod that enhances the Warden with a custom Dungeon, a boss battle, and more.
OneBlock skyblock, built for servers: every player who joins gets their own island in the void, automatically. A random item falls out of the block every few seconds. Vanilla datapack — no mods, no client install.
Datapack and resourcepack for merging elytra and chestplates.
Adds creepy new Cobblemon of legend to your world. Beware...
New enchantment that's appy a short levitation effect to the victims!
This Mod/Datapack gives you speed 2 on path blocks
Increases the world height to 1024 blocks
Datapack that allows mace to have breach and any damage enchantment together
Adds the 4 new paintings to the paintings that can be used in survival
A pack that adds many well-designed, vanilla-friendly features to enhance your survival gameplay experience!
A datapack uses the game's own tools: it changes recipes, loot, structures and advancements. A mod changes the game's code and can add something genuinely new — a block, a mob, an interface. A datapack doesn't need a loader to work.
Click “Install” and Millida Launcher will add the datapack to the world you choose. To do it manually, put the archive in the datapacks folder inside the world folder and rejoin the world.
Yes, on a regular server without mods: the datapacks folder sits inside the server's world folder. Players don't need to install anything on their clients.
A set of files that changes the game with its own tools: recipes, loot, world generation, advancements and command functions. It works from version 1.13 without mods or loaders and is installed into a specific world.
Yes, it is one of their most common jobs: new biomes, terrain, caves and structures. Generation only changes in chunks that have not been created yet, so such a data pack is best added when creating a new world.
A datapack changes the game's rules without touching its code: crafting recipes, loot tables, world structures, advancements, command functions. The game supports all of this natively since 1.13, so a datapack needs neither Forge nor Fabric — it's installed into a specific world and works on the vanilla client and a regular server.
Data packs do different jobs: some change world generation — biomes, terrain and structures, others add mechanics, challenges and horror events, and others are made for servers — economy, ranks, command-based minigames. Generation applies only to new chunks, so such packs are added when a world is created. On Millida Hosting a data pack goes onto the server with the On a server button on its page.
That's the main difference from mods: a datapack doesn't show up in the mod list, and it can't add anything the game doesn't have at all — you can't make a new block with its own model this way. On the other hand, it doesn't clash with other packs, doesn't need updating when you switch loaders and doesn't stop you from playing with friends on a regular server. Installing a datapack is simple: put the archive in the datapacks folder inside the world folder, then reload the world or run the reload command. The card lists the game version, author and license, and all releases are gathered in one place.