Just Atlas
by JustJabka · ModrinthSave the maps in an atlas, it's convenient and practical for adventures!
Save the maps in an atlas, it's convenient and practical for adventures!
Adds some quality-of-life unpacking & reversible recipes to the game.
Customize your bed by adding a banner pattern to the sheets!
Provides compatibility with BetterEnd for Lootr
Piglins guard everything. You better be ready to fight them off.
Delfos is an ancient monument in a Minecraft vanilla-friendly style, inspired by the Oracle of Apollo, featuring massive ruins and mystical columns.
Adds a new item called the fireball which can be thrown similar to the fireballs in hypixel bedwars.
A datapack that adds the custom pokémon "Tentaquil" to Cobblemon!
The Graveyard Compatibility so that it is naturally generated in Big Globe
A datapack adding advanced machines and energy systems.
Allows creative players to kill mobs with one hit.
Additional new structures in the overworld to refresh the vanilla experience
Wandering Traders have a chance to secretly be a disguised Illusioner
Makes it so Cobblemon works better with Snow biomes, as they no longer sink & take damage in powder snow
Don't let your pets to be stuck in unloaded chunks! Formerly known as "Ray's Pet Teleport Fix".
This makes the happy ghast faster using Minecraft attributes
A mod which adds a lot of various structures.
A crafting station that allows you to craft custom player heads.
A datapack that adds tiered bows and crossbows
This data packet enables you to say goodbye to the lag and frame drops caused by having too many entities.
Timer Data Pack - Multiple designs to choose - Toggle-able rules to freeze/secure/blind players
Adds 24 new enchantments as an addition to the vanilla ones Included gear: bow, sword, mace, boots, elytra, leggings & turtle helmet
Protects against fall damage, leaving half a heart of health.
A Backpacked addon, adding many different backpacks with their own themes and challenges to unlock!
A datapack uses the game's own tools: it changes recipes, loot, structures and advancements. A mod changes the game's code and can add something genuinely new — a block, a mob, an interface. A datapack doesn't need a loader to work.
Click “Install” and Millida Launcher will add the datapack to the world you choose. To do it manually, put the archive in the datapacks folder inside the world folder and rejoin the world.
Yes, on a regular server without mods: the datapacks folder sits inside the server's world folder. Players don't need to install anything on their clients.
A set of files that changes the game with its own tools: recipes, loot, world generation, advancements and command functions. It works from version 1.13 without mods or loaders and is installed into a specific world.
Yes, it is one of their most common jobs: new biomes, terrain, caves and structures. Generation only changes in chunks that have not been created yet, so such a data pack is best added when creating a new world.
A datapack changes the game's rules without touching its code: crafting recipes, loot tables, world structures, advancements, command functions. The game supports all of this natively since 1.13, so a datapack needs neither Forge nor Fabric — it's installed into a specific world and works on the vanilla client and a regular server.
Data packs do different jobs: some change world generation — biomes, terrain and structures, others add mechanics, challenges and horror events, and others are made for servers — economy, ranks, command-based minigames. Generation applies only to new chunks, so such packs are added when a world is created. On Millida Hosting a data pack goes onto the server with the On a server button on its page.
That's the main difference from mods: a datapack doesn't show up in the mod list, and it can't add anything the game doesn't have at all — you can't make a new block with its own model this way. On the other hand, it doesn't clash with other packs, doesn't need updating when you switch loaders and doesn't stop you from playing with friends on a regular server. Installing a datapack is simple: put the archive in the datapacks folder inside the world folder, then reload the world or run the reload command. The card lists the game version, author and license, and all releases are gathered in one place.