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Glint
Glint is a physically based shaderpack for Minecraft.

Features
- Volumetric fog, water, and clouds
- Coloured lighting
- Global illumination
- Physically based camera
- Voxy support
- Full LabPBR support
- Much more...

Compatibility
The following is required
- OpenGL version 4.3 or greater
- Iris version 1.10.5 or greater
OptiFine is not supported. MacOS is not supported. Oculus probably won't work.
Acknowledgements
I would like to thank...
- Bob and Lipesto, for helping me make my code faster.
- Andrew Hilmer, for his Shadertoy implementation of Sébastien Hillaire's ['A Scalable and Production Ready Sky and Atmosphere Rendering Technique'].(https://github.com/sebh/UnrealEngineSkyAtmosphere).
- Cybereality for their SSVBIL implementation
- Lura for his SMAA implementation
- Belmu, for his reference SSR implementation.
- Jake, for his cloud noise generator.
- Luna5ama, for strepitus and general advice in implementing clouds.
- Meckryl, for some help with rectilinear warped shadow maps.
- Everyone else in ShaderLabs for their continued support and help.
- Many more people, credited inline in code...
Cách cài đặt Glint
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the shaders for Minecraft 1.21.11–26.2 automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Phiên bản
Kèm phụ thuộc
| Minecraft | Loader | Tệp | Hành động |
|---|---|---|---|
| 26.2 | Iris | 26.287.1 MB 8 | |
| 26.1 | Iris | 26.187.1 MB 1 | |
| 1.21.11 | Iris | 1.21.1187.1 MB 6 |
Đánh giá
Hãy là người đầu tiên đánh giá Glint
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