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FirstJoinPlus Плагін для Minecraft 1.11

Простий і легкий у налаштуванні плагін, який дозволяє оголошувати на сервері, коли новий гравець приєднується вперше.

переглядів
6 переглядів
Оновлено
Оновлено 18.10.2026
  • 1.10 — 1.11

Про плагін FirstJoinPlus

FirstJoinPlus allows you to control every aspect of when new players join. Give new players a starter kit, a special spawn location, have the console run commands, launch fireworks, and more!

Existing players won't get told they joined for the first time after installing this.

  • Announce that a new player has just joined (optionally with the amount of unique players that have joined!).
  • Launch a firework or show a cool smoke effect.
  • Give the player a written book with welcome information (example book here)!
  • Give a starter kit with items defined in the configuration.
  • Force the player or the console to run configurable commands.
  • Set the player as invincible (from everything, including PVP) for a pre-defined amount of time.
  • Much more, check out the configuration below!
  • New players not spawning at the first join spawnpoint?

You have a conflicting plugin. Set the 'delay-everything-below-by' value in the configuration to a higher value, such as 5 or 10 (this option is set in ticks).

  • Want this plugin to kick in for every join instead of only first joins?

Set 'every-join-is-first-join' in the configuration to true - this will treat every join as a first join. Great for hub servers as you can have the player teleported back to spawn every join, launch a firework every join, and you can set the join and quit messages to %none to completely hide them.

  • The display name variable is using their normal name and not their display name?

This means another plugin is setting the display name after FirstJoinPlus is getting it, despite FirstJoinPlus using a normal priority. Set the 'delay-everything-below-by' value in the configuration to a higher value, such as 5 or 10 (this option is set in ticks).

  • Is it possible to do X in the first-join starter kit?

The starter kit functionality has been left as simple as possible. You can only give items based off of their names and set the amount to give, as shown in the default configuration. Things like setting data values, display names, lore, etc isn't possible, simply because I want to leave this plugin as a first-join plugin and not a kit plugin.

If you need to do more, I suggest finding a fully featured kit plugin, and using it alongside FirstJoinPlus by having FirstJoinPlus run a command from that kit plugin on first join.

Command Description Permission

/firstjoinplus Show general plugin information. (none)

/firstjoinplus help Show all available commands. (none)

/firstjoinplus reload Reload the plugin's configuration. firstjoinplus.reload

/firstjoinplus setspawn Set the location where new players will spawn. firstjoinplus.setspawn

/firstjoinplus debug Test your configuration as a new player. firstjoinplus.debug

The command /fjp can be used as an alias in place of /firstjoinplus. All commands default to OP's, no permissions plugin required!

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FirstJoinPlus — скриншот 2

FirstJoinPlus Configuration -- Configuration Help: http://dev.bukkit.org/bukkit-plugins/firstjoinplus/ # settings: allow-automatic-updating: true every-join-is-first-join: false on-first-join: delay-everything-below-by: 0 first-join-message: enabled: true message: '&d%player_name has joined for the first time!' fun-stuff: play-sound: enabled: true sound-name: entity_player_levelup listen-permission: firstjoinplus.notify smoke-effect: enabled: true launch-firework: enabled: true first-join-kit: enabled: true items: - wood_sword - wood_pickaxe - wood_spade - wood_axe - bread:5 give-written-books: enabled: false book-files: - rules.txt give-experience: enabled: false level-amount: 0 modify-damage: disable-pvp: enabled: false expire-after: 10 god-mode: enabled: false expire-after: 10 run-commands: enabled: false commands: - me just joined for the first time! run-console-commands: enabled: false commands: - setgroup %player_name newbies apply-potion-effects: enabled: false effects: - SPEED:1:15 send-messages: enabled: false messages: - '&2Welcome to our server, %player_name! Customize this message in the FirstJoinPlus configuration.' - '&6http://dev.bukkit.org/server-mods/firstjoinplus/' reset-state: enabled: false teleport: enabled: false x: 0 y: 64 z: 0 pitch: 0 yaw: 0 world: world other-messages: join-message: enabled: false message: '&e%player_name joined the game.' quit-message: enabled: false message: '&e%player_name left the game.' kick-message: enabled: false message: '%none'

Configuration Tips

  • The delay-everything-below-by option is set in ticks, while the disable-pvp and god-mode expiration options are set in seconds.
  • Click here for a list of valid material names you can use in the first join kit section.
  • Click here for a list of valid potion effect types for the first join potion effects section.
  • A list of valid sound names for the notify on first join section is available here.

Available Variables

Variables are used throughout the configuration to display different text (see the description).

Variable Description

%player_name The name of the player.

%player_display_name The display name of the player.

%player_uuid The UUID of the player.

%total_players The number of unique players that have joined.

%random_player The name of a random online player.

%random_player_display_name The display name of a random online player.

%none Used in join, quit, and kick messages to completely disable them.

%player_country The player's country (GeoIPTools required).

%player_city The player's country (GeoIPTools required).

Please click here to donate and support the development of my plugins!

We include an auto updater that checks if there is an update available and/or downloads the latest version for you. It is enabled by default. You may disable this in the configuration.

We use Metrics to collect anonymous usage stats such as the plugin version, server version, and amount of players online. If you want to see everything, click on the graph above. You may disable data collection in the Metrics configuration.

[ONELINER:FirstJoinPlus allows you to control every aspect of when players join for the first time. Give starter kits, experience, a special spawn location, a group, and more!]

FirstJoinPlus — скриншот 3

Як встановити FirstJoinPlus

  1. A server on Paper or Spigot

    The plugin runs on the server core for Minecraft 1.10–1.11; players do not need to install anything.

  2. File goes into the plugins folder

    Download the file FirstJoinPlus.jar (50 KB) and put it into the server’s plugins folder.

  3. Restart the server

    On startup the plugin creates its own settings folder in plugins.

  4. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Minecraft 1.11 runs on Java 8: with a different Java version the game may close right after launch.

Версії

Із залежностями

MinecraftЗавантажувачФайлДатаДії
1.11—FirstJoinPlus v2.4.150 КБ

Часті питання

Which Minecraft versions does FirstJoinPlus work on?

There are files for 1.11, 1.10. The newest is 1.11.

Do players need to install FirstJoinPlus?

No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.

Which Java does FirstJoinPlus need?

Minecraft 1.11 runs on Java 8. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.

Where can I download FirstJoinPlus safely?

On this page: the file FirstJoinPlus.jar (50 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 134d07b748c70f2f20783fc9a964dcfe1ff32a7c.

Відгуки

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FirstJoinPlus — Minecraft plugin