Dynmap-WorldGuard Plugin pre Minecraft 1.18.1
Show WorldGuard regions on Dynmap's maps, with live update
O plugine Dynmap-WorldGuard
Latest stable and unstable builds Source Code Wiki
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Supported versions:
- Dynmap v3.0 or later
- WorldGuard 7.0.0 or later
Dynmap-WorldGuard provides a simple way to add visibility of WorldGuard regions to Dynmap's maps. The plugin depends on the presence of both Dynmap and WorldGuard, and interacts directly with the WorldGuard API. Updates to zones are automatically updated (on a settable period - default is once per 5 minutes (300 seconds)). By default, the plugin will be active after simply installing it (by unzipping the distribution into the plugins/ directory and restarting the server.
Visibility of regions can be controlled via the 'visibleregions' and 'hiddenregions' settings. Besides listing the names of the regions to be made visible or hidden, entries with the format 'world:<worldname>' can be used to make all regions on a given world visible or hidden.
Also, the display of the region outlines can be restricted to a minimum zoom-in level, via the 'minzoom' setting. When non-zero, this setting causes the region outlines to only be displayed at or beyond the given zoom-in level.
Configuration: After the first load, there will be a config.yml file in the plugins/Dynmap-WorldGuard directory. Details of the default configuration, and all the provided settings, can be found here
Disclosure This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Ako nainštalovať Dynmap-WorldGuard
A server on Paper or Spigot
The plugin runs on the server core for Minecraft 1.13–1.18.1; players do not need to install anything.
File goes into the plugins folder
Download the file Dynmap-WorldGuard-1.4-beta-1.jar (88 KB) and put it into the server’s plugins folder.
Restart the server
On startup the plugin creates its own settings folder in plugins.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
Minecraft 1.18.1 runs on Java 17: with a different Java version the game may close right after launch.
Verzie
So závislosťami
| Minecraft | Loader | Súbor | Dátum | Akcie |
|---|---|---|---|---|
| 1.16 | — | v1.4-beta-188 KB | ||
| 1.14 | — | v1.221.5 KB | ||
| 1.13 | — | v1.1-alpha-221.1 KB |
FAQ
Which Minecraft versions does Dynmap-WorldGuard work on?
There are files for 1.13–1.18.1, 7 versions in total. The newest is 1.18.1.
Do players need to install Dynmap-WorldGuard?
No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.
Which Java does Dynmap-WorldGuard need?
Minecraft 1.18.1 runs on Java 17. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Dynmap-WorldGuard safely?
On this page: the file Dynmap-WorldGuard-1.4-beta-1.jar (88 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 2ce1adff57c895215fa68dc962d3922d9114cb91.
Recenzie
Buď prvý, kto ohodnotí Dynmap-WorldGuard



