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Inventory Particles Mod do Minecraft 1.20.1, 1.21.1

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O modzie Inventory Particles

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Inventory Particles — Visual mod which adds a lot of new particles for your inventory items! With it you can make your inventory more lively and dynamic! Of course, completely client-side.

Label "1300+ Textures, 800+ areas, 400+ configs"
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You’re probably wondering how the mod handles items from other mods? Well, starting with version v2.0.0, the mod features its own system for generating "family" particles!

You don't need to do anything — the mod handles it all for you!

In short: The mod includes config files that define item "categories" and "varieties." It analyzes the items and, based on these configs, assigns particles, potentially recolors them, and sets up unique spawn areas for the items themselves.

Example Family Config

{ "keywords": [ "powder", "gunpowder", "sugar", "dust", "dye", "ash", "ashen" ], "tags": [ "c:dusts" ], "particles": [ { "id": "family/dust/dust", "textures": [ "inventory_particles:dust/dust_0.png", "inventory_particles:dust/dust_1.png", "inventory_particles:dust/dust_2.png" ], "texture_generation_mode": { "luminance": true, "saturation": true, "frequency": true }, "spawn_count": [0, 2], "spawn_frequency": [10, 20], "speed_coefficient": 0.25, "nbt_conditions_match": "any", "nbt_conditions": [] } ], "family_groups": [], "compatible": false, "priority": 1500 }

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All particles in Inventory Particles are data driven! This means that you can add more particles just by using resource packs and some basic configs!

You can customize:

  • Physics (acceleration, braking, impulses, etc.)
  • Rotations (actual and visual)
  • Sizes (+ animations)
  • Colors (+ animations)
  • Texture (+ animations)
  • Holders (items from which they will spawn)
  • Spawn Area (just with additional texture)
  • Life Time (ticks)
  • And other little things ^^

See the official wiki to learn how thing works here!

Example Config

{ "life_time": 100, "animation_type": "stretch", "animation_speed": 1.0,

"size": { "width": 8.0, "height": 8.0 }, // or "size": { // https://nicmulvaney.com/easing "interpolation": "ease_in_quint", "sizes": { "0": { "width": 16.0, "height": 16.0, // Overrides "ease_in_quint" "interpolation": "linear" }, "50": { "width": 32.0, "height": 32.0 }, "100": { "width": 64.0, "height": 64.0 } } },

"textures": [ "inventory-particles:example/texture_0.png", "inventory-particles:example/texture_1.png" ],

"holders": [ { "item": "minecraft:potion", "spawn_area": "example_spawn_area.png", "spawn_count": [0, 1], "spawn_frequency": [5, 20], "speed_coefficient": 0.3,

"color": "#AARRGGBB", // or "color": { // mixed, random, random_static, gradient, gradient_random_static, gradient_loop, gradient_bounce "mode": "gradient", "values": ["#FF8CC091", "#003700", "nbt", "nbt_list"], "speed": 5.0 },

"nbt_conditions_match": "none", "nbt_conditions": [ { "this_name": "components", "this_type": "object", "next_match": "any", "next": { "this_name": "minecraft:potion_contents", "this_type": "object", "next_match": "any", "next": [ { "this_name": "potion", "this_type": "string", "check_value": "minecraft:water" } ] } } ] } ],

"physics": { "base": { "x_speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": [-100.0, 100.0], "braking": 0.0, "turbulence": [0.0, 0.0], "cursor_impulse_inherit_coefficient": 1.0 }, "y_speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": [-100.0, 100.0], "braking": 0.0, "turbulence": [0.0, 0.0], "cursor_impulse_inherit_coefficient": 1.0 }, "angle_speed": { "impulse": [1.0, 1.5], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": [-100.0, 100.0], "braking": 0.0, "turbulence": [0.0, 0.0] } }, "rotation": { "particle": { "spawn_angle": [0.0, 360.0], "rotate_in_movement_direction": false, "speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": 0.0, "braking": 0.0, "turbulence": [0.0, 0.0] } }, "texture": { "spawn_angle": [0.0, 0.0], "rotate_in_movement_direction": false, "speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": true, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": 0.0, "braking": 0.0, "turbulence": [0.0, 0.0] } } } } }

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Showcase

Want to support mod and authors? Just tell everyone about this mod!

Yeah, you got it right. Just by advertising, you will support the mod and the creators well. The more people will know about this mod, the more downloads it will have, more downloads will give good motivation to authors and increase income from the site (literally free donation). Remember, advertising must not be intrusive and annoiyng!

What you can do?

  • Make a video review / advertisement
  • Tell your friends about this mod
  • Just download this mod (if you want to play with it :D)

📑 Licensing

See the original mod repository.

Jak zainstalować Inventory Particles

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.20.1–26.3 on Fabric, Forge or NeoForge automatically, together with its dependencies: Fabric API, MossyLib.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric, Forge or NeoForge

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file InventoryParticles-3.3.0+26.3+neoforge.jar (1.6 MB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Fabric API, MossyLib.

  4. Launch the loader profile

    Open “Mods” in the main menu: Inventory Particles should be in the list.

Inventory Particles works on the player’s side only: there is no need to install it on a server.

Wersje

Z zależnościami

MinecraftLoaderPlikDataAkcje
26.3NeoForge26.31.6 MB
26.3Fabric26.31.7 MB 66
1.20.1Forge1.20.11.8 MB 17
26.3NeoForge26.31.6 MB 1
26.2NeoForge26.21.6 MB
26.1.2NeoForge26.1.21.6 MB 1
1.21.11NeoForge1.21.111.6 MB 4
1.21.1NeoForge1.21.11.6 MB 18

Co jest potrzebne do działania

FAQ

Which Minecraft versions does Inventory Particles work on?

There are files for 1.20.1–26.3, 8 versions in total. The newest is 26.3.

Is Inventory Particles for Forge or Fabric?

There are files for Fabric: 26.2–26.3, for Forge: 1.20.1 and for NeoForge: 1.21.1–26.3.

Do I need to install Inventory Particles on a server?

No. Inventory Particles works on the player’s side only: there is no need to install it on a server.

Where can I download Inventory Particles safely?

On this page: the file InventoryParticles-3.3.0+26.3+neoforge.jar (1.6 MB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 3c9f98efbeeed45f59b42e3319e7451fc6007c01.

Opinie

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