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Create Slice & Dice Mod do Minecraft 1.20.1, 1.21.1

Czyni automatyzację dla Farmers Delight bardziej sensowną

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Zaktualizowano 29.09.2026

O modzie Create Slice & Dice

[KOTLIN_FORGE]: https://www.curseforge.com/minecraft/mc-mods/kotlin-for-forge [KOTLIN_FABRIC]: https://www.curseforge.com/minecraft/mc-mods/fabric-language-kotlin [CREATE_FORGE]: https://www.curseforge.com/minecraft/mc-mods/create [CREATE_FABRIC]: https://www.curseforge.com/minecraft/mc-mods/create-fabric [FARMERS_DELIGHT_FORGE]: https://www.curseforge.com/minecraft/mc-mods/farmers-delight [FARMERS_DELIGHT_FABRIC]: https://www.curseforge.com/minecraft/mc-mods/farmers-delight-fabric [OVERWEIGHT_FARMING]: https://www.curseforge.com/minecraft/mc-mods/overweight-farming [NEAPOLITAN]: https://www.curseforge.com/minecraft/mc-mods/neapolitan [DOWNLOAD]: https://www.curseforge.com/minecraft/mc-mods/slice-and-dice/files [CURSEFORGE]: https://www.curseforge.com/minecraft/mc-mods/slice-and-dice [MODRINTH]: https://modrinth.com/mod/slice-and-dice [ISSUES]: https://github.com/PssbleTrngle/SliceAndDice/issues

Create Slice & Dice — zrzut ekranu 2

Slicer

This mod enables a variety of features to create better compatibility between mostly Farmer's Delight and Create. While it is designed to work with Farmer's Delight, it does work without it and also adds some compatibility features for other mods.

Automatic Cutting

The Main feature of the mod is the Slicer, a machine similar to the Mechanical Mixer or Mechanical Press from Create. It automatically registers all cutting recipes from Farmer's Delight. In that sense, it is an automatic Cutting Board. In order to use it, the correct tool has to be placed into the machine, using Right-Click. By default, only knives and axes are allowed, but this behaviour can be overwritten by modifying the sliceanddice:allowed_tools item tag. An example datapack which adds shears to this tag can be found here

Automatic Cooking

All recipes from Farmer's delight requiring the Cooking Pot are added as heated mixing recipes.

Sprinkler

The Sprinkler is a block which, when provided with a fluid using a pipe, will distribute it in a small area below. Different fluids can have different effects.

  • Lava applies a small amount of fire damage to entities below
  • Water makes the area below wet, making the world think it's raining there.
  • Potions apply their affect for a short duration to entities below
  • Liquid Fertilizer, a new fluid, applies a bonemeal affect to blocks.

The latter is meant to enable growing of Banana Fonds from Neapolitan without being dependent on the weather, but it could possibly have other effects on other mods too.

Sprinklers work on contraptions and apply there effect every time they are moved to a new block. The also work in physics contraptions created by Create Simulated.

Overweight Farming

If present, some compatibility features for Overweight Farming is added. This includes waxing recipes using the deployer, as well as showing the axe-stripping of overweight crops in JEI.

Custom Recipes

If you want to add custom recipes using a datapack, this can also be done and works for both single recipes and steps of a sequences assembly recipe. Examples for these can be found in the example datapack.

Custom Sprinkler Actions

What effect which fluid in the sprinkler has is data-driven an can be modified or extended. You can find the build-in actions here.

shape of a sprinkler JSON file

{ "action": { // the action that will be executed. custom actions can be registered to the `sliceanddice:sprinkle_action` registry. "type": "sliceanddice:damage", // some parameters, depending on what action type has been set above "amount": 0.5, "damage_type": "minecraft:in_fire" }, "fluid": { "fluid": "minecraft:lava" } }

For Developers

When depending on the mod, you can include it from my maven, which will have the benefit of including transient dependencies. There is also an api package, which should be enought at compile time for some use-cases, for example when only adding a custom sprinkler or sprinkle action.

When a new release is already being worked on, there might also be -SNAPSHOT versions being published, which you can use to already get a look at upcoming changes.

repositories { maven { url = uri("https://thedarkcolour.github.io/KotlinForForge/") content { includeGroup("thedarkcolour") } } maven { url = uri("https://maven.ryanhcode.dev/releases") content { includeGroupAndSubgroups("dev.ryanhcode") } } maven { url = uri("https://registry.somethingcatchy.net/repository/maven-public/") content { includeGroup("com.possible-triangle") } } }

dependencies { compileOnly("com.possible-triangle:sliceanddice-api:$sd_version") runtimeOnly("com.possible-triangle:sliceanddice-neoforge:$sd_version") }

Under the hood, slice & dice uses the library atmosphere, which itself is still early in development.

Jak zainstalować Create Slice & Dice

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.20.1–1.21.1 on Fabric or NeoForge automatically, together with its dependencies: Fabric Language Kotlin, Create, Dependency, Kotlin for Forge.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric or NeoForge

    The loader must match the game version of the mod file, for example Minecraft 1.21.1. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file sliceanddice-4.3.4-neoforge.jar (1.3 MB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Fabric Language Kotlin, Create, Dependency, Kotlin for Forge.

  4. Launch the loader profile

    Open “Mods” in the main menu: Create Slice & Dice should be in the list.

On a server

  1. A server on Fabric or NeoForge

    The mod only works on a server with the same loader and game version, for example 1.21.1.

  2. File goes into the server’s mods folder

    Stop the server, put the mod file into the mods folder and start the server again.

  3. Or use the “To hosting” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Minecraft 1.21.1 runs on Java 21: with a different Java version the game may close right after launch.

Wersje

Z zależnościami

MinecraftLoaderPlikDataAkcje
1.21.1NeoForge1.21.11.3 MB 43
1.20.1Fabric1.20.1388 KB 7
1.21.1NeoForge1.21.11.3 MB
1.21.1NeoForge1.21.11.3 MB
1.21.1NeoForge1.21.11.3 MB
1.21.1NeoForge1.21.1551 KB
1.20.1Fabric1.20.1386 KB
1.20.1Fabric1.20.1385 KB

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