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Biome Spawn Point Mod do Minecraft 1.20.1, 1.21.1

🌲 Pozwala określić, w jakim biomie gracze pojawią się przy tworzeniu nowego świata.

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Zaktualizowano 20.10.2026

O modzie Biome Spawn Point

Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. Because of the nature of adding biomes via datapacks, you'll have to generate a new world once for the spawnbiomes.txt config file to generate. After that you can select which biomes players should spawn in by removing the exclamation mark in front of the line with the biome name, or with the /bsp enable command.

The spawn point is placed on land and a bit away from the biome's edge, so a beach that continues into the sea won't leave you in the water. The biome is picked using the world seed, so the same seed gives the same spawn point.

The bonus chest world generation feature is compatible. If enabled, another bonus chest will be placed around the biome spawn position.

This mod is compatible with Village Spawn Point. With both installed, players spawn in a village inside the chosen biome, if one can be found nearby.

All available config options:

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biomeSearchRadius default 6400, min 256, max 30000 How far from the center of the world (x=0, z=0), in blocks, the mod searches for one of the spawn biomes. A larger radius finds rarer biomes, but makes creating a new world take longer.

minimumDistanceFromBiomeEdge default 16, min 0, max 128 How far inside the biome, in blocks, the spawn point should be, so players don't spawn just outside of it. When no spot that far inside the biome is found, a spot closer to the edge is used.

preferSpawningOnLand default true Whether the spawn point should be on land when the chosen biome also exists under water, like beaches that continue into the sea. A spot in water is only used when the biome has no land nearby.

A config file is generated in ./config/biomespawnpoint/spawnbiomes.txt. By removing an exclamation mark in front of the biome name, it will add a chance for players to spawn in that biome. When one is selected, it has a 100% chance. When two are selected, they each have a 50% chance.

Both '/biomespawnpoint' and '/bsp' can be used.

/bsp usage - Shows the usage of commands. /bsp reload - Reloads all manual changes to the spawnbiomes.txt file. /bsp enable <biome> - Enables a biome in the spawnbiomes.txt file, so new worlds can spawn in it. /bsp disable <biome> - Disables a biome in the spawnbiomes.txt file. /bsp repick - Moves the world spawn point to a random new spot in one of the enabled biomes. /bsp reset - Moves the world spawn point to where a new world with the same seed would place it.

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Jak zainstalować Biome Spawn Point

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.20.1–26.3 on Fabric, Forge, NeoForge or Quilt automatically, together with its dependencies: Collective.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric, Forge, NeoForge or Quilt

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file biomespawnpoint-26.3.0-3.0.jar (81 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Collective.

  4. Launch the loader profile

    Open “Mods” in the main menu: Biome Spawn Point should be in the list.

On a server

  1. A server on Fabric, Forge, NeoForge or Quilt

    The mod only works on a server with the same loader and game version, for example 26.3.

  2. File goes into the server’s mods folder

    Stop the server, put the mod file into the mods folder and start the server again.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Wersje

Z zależnościami

MinecraftLoaderPlikDataAkcje
26.3Fabric, Forge, NeoForge, Quilt26.380.6 KB
26.2Fabric, Forge, NeoForge, Quilt26.280.6 KB
1.21.1Fabric, Forge, NeoForge, Quilt1.21.179.6 KB
1.20.1Fabric, Forge, NeoForge, Quilt1.20.157.1 KB 1
26.3Fabric, Forge, NeoForge, Quilt26.347.6 KB
26.2Fabric, Forge, NeoForge, Quilt26.247.6 KB
1.21.1Fabric, Forge, NeoForge, Quilt1.21.147 KB 1
1.20.1Fabric, Forge, NeoForge, Quilt1.20.135.9 KB

Co jest potrzebne do działania

FAQ

Which Minecraft versions does Biome Spawn Point work on?

There are files for 1.20.1–26.3, 11 versions in total. The newest is 26.3.

Is Biome Spawn Point for Forge or Fabric?

There are files for Fabric: 1.20.1–26.3, for Forge: 1.20.1–26.3, for NeoForge: 1.20.1–26.3 and for Quilt: 1.20.1–26.3.

What does Biome Spawn Point need to work?

Required: Collective. Without it the mod will not start: dependencies go into the same mods folder.

Do players need to install Biome Spawn Point?

No. Biome Spawn Point works on the server side: it is installed on the server only, and players do not need to download anything.

How do I download Biome Spawn Point?

With Millida Launcher: it installs Biome Spawn Point into a modpack by itself, for the right game version and loader. The launcher is free.

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Autor: SerilumLicencja: LicenseRef-All-Rights-Reserved

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