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Audio Improvements Mod do Minecraft 1.20.1, 1.21.1

Mod po stronie klienta dla kilku ulepszeń systemu audio - opcje dźwięku mono, lepsze szafy grające + muzyka z gry i więcej

pobrań
5 pobrań
wyświetleń
17 wyświetleń
Zaktualizowano
Zaktualizowano 18.10.2026

Audio Improvements

A client-side mod with a bunch of audio system improvements

Requirements

  • YetAnotherConfigLib (YACL)
  • [Fabric only:] Fabric API

Features

Mono audio options

  • stops sounds from being affected by the direction you're looking in while still becoming quieter when further away
  • options for different categories: jukeboxes, note blocks, weather, blocks, hostile mobs, neutral mobs, players, ambience/environment

(only mono jukeboxes and note blocks enabled by default)

Logarithmic volume sliders

(enabled by default) Makes the scale of vanilla volume sliders better match the human volume perception

Inspired by Logarithmic Volume Control mod

Music clash prevention

  • fades out the regular game music while a music block is playing near you
  • toggleable seperately for jukeboxes and note blocks (both enabled by default)
  • customizable fade in/out durations

Music repeat prevention

(enabled by default) Prevents the same music piece from playing multiple times in a row

Custom music frequency

(disabled by default)

  • replaces the vanilla music frequencies with a customizable random interval
  • has a setting for whether this should also affect the main menu music

Music disc distance multiplier

50% - 300% or global (100% by default)

Speed of sound simulation

  • delays sounds based on how far their source is from you
  • options:
  • Thunder sounds (100 blocks/second by default)
  • Explosion sounds (100 blocks/second by default)
  • All other sounds (disabled by default)

Doppler effect

(disabled by default)

  • pitches sounds up/down depending on how fast the distance between you and them changes
  • doesn't work on mono sounds due to sound engine limitations

Stereo spatialization fix

(disabled by default) Fixes resource pack and mod audio that incorrectly uses stereo files for in-world sounds by converting them to mono, so the sound engine can then correctly position it instead of always playing directly at the listener

[pre 1.21.9] Fix for vanilla bug MC-98200

(= sound category volume sliders not affecting the volume of certain sounds at higher percentages - e.g. music discs already reached 100% volume at 25% slider value)

Settings

This mod is made to be highly customizable! The settings can be opened via the Mod Menu mod on Fabric, the inbuilt mod lists on NeoForge and Forge and always by using the command "/audioimprovements".

Jak zainstalować Audio Improvements

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.20.1–1.21.1 on Fabric, Forge or NeoForge automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric, Forge or NeoForge

    The loader must match the game version of the mod file, for example Minecraft 1.21.1. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file Audio Improvements v2.0.2 (Fabric 1.21.1).jar (72 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: Audio Improvements should be in the list.

Minecraft 1.21.1 runs on Java 21: with a different Java version the game may close right after launch.

Wersje

Z zależnościami

MinecraftLoaderPlikDataAkcje
1.21.1FabricAudio Improvements v2.0.2 (Fabric 1.21.1).jar72.1 KB 2
1.21.1NeoForgeAudio Improvements v2.0.2 (NeoForge 1.21.1).jar68 KB 1
1.20.1ForgeAudio Improvements v2.0.1 (Forge 1.20.1).jar686 KB 2

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