Minecraft 1.20.1, 1.21.1用Velocity Limbo Handler プラグイン
A simple plugin for handling limbo reconnection/handling
⚡ VelocityLimboHandler
🌀 A smart limbo & queue handler for Velocity Keeps your players connected, calm, and coming back even when backend servers crash.
✨ Why VelocityLimboHandler?
- 🚦 Per-Server Smart Queue – players only wait for the server they were on, not behind others stuck elsewhere
- 📢 Queue Updates – automatic position notifications keep players informed
- 🔒 Protected Limbo – blocks unwanted commands to prevent bypasses
- 🛠️ Maintenance Support – respects whitelist & bypass permissions
- 🤝 Authentication Ready – seamless integration with authentication plugins such as LibreLogin or nLogin
👉 Full setup & advanced features in the Wiki.
Made to work with LOOHP's Limbo server, but any other server is also fine.
🧩 Compatibility
- 🖥️ Proxy: Velocity (all recent versions)
- 🎮 MC Versions: All versions
- 📜 License: MIT
🚀 Quick Install
- Grab the latest .jar from Releases.
- Drop it into your Velocity plugins folder.
- Restart the proxy (config files will generate).
- Adjust config.yml + messages.yml to your liking.
- Restart once more — done! 🎉
⚙️ Config Highlights
config.yml
limbo-name: "limbo" # The name of your limbo server direct-connect-server: "lobby" # Where to send direct connections task-interval: 3000 # Queue processing interval (milliseconds) reconnect-batch-size: 8 # Maximum backend queues checked per processing run queue-notify-interval: 30 # How often to tell players their position queue-notify-batch-size: 64 # Maximum due notifications sent per dispatcher tick disabled-commands: ["server","hub"] # Commands blocked in limbo
The batch limits smooth work across scheduler ticks. Increase them for faster catch-up on very large networks, or lower them to cap short CPU bursts on constrained proxies.
👉 Messages can be tweaked in messages.yml so your players see exactly what you want.
🖧 Proxy Setup Example
[servers] lobby = "127.0.0.1:25566" limbo = "127.0.0.1:25569"
Keep normal logins on Lobby. VLH intercepts a loss of the current backend itself.
try = ["lobby", "limbo"]
[advanced]
Required for VLH to recover players after an ungraceful backend disconnect.
failover-on-unexpected-server-disconnect = true
[forced-hosts] "pvp.example.com" = ["pvp", "limbo"] "build.example.com" = ["build", "limbo"]
🛡️ Permissions & Integrations
- Players get queued automatically, no setup required.
- Commands blocked per config.
- LibreLogin support ensures login/auth flow isn’t broken.
- Maintenance plugins are respected (bypass logic included).
🤝 Contributing
Pull requests are welcome! Just follow the style already in place. Check CONTRIBUTING.md for details.
📖 License
Licensed under MIT, free to use, modify, and distribute, including in closed-source projects. See LICENSE for details.
Velocity Limbo Handlerのインストール方法
A server on Velocity
The plugin runs on the server core for Minecraft 1.8–26.3; players do not need to install anything.
File goes into the plugins folder
Download the file velocity-limbo-handler-2.0.0+141.jar (709 KB) and put it into the server’s plugins folder.
Restart the server
On startup the plugin creates its own settings folder in plugins.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
バージョン
依存関係あり
| Minecraft | ローダー | ファイル | 日付 | 操作 |
|---|---|---|---|---|
| 26.3 | Velocity | 26.3709 KB | ||
| 1.12.2 | Velocity | 1.12.2597 KB 1 | — |
レビュー
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