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Minecraft 1.14用GetMeHome プラグイン

家に帰れるシンプルなSpigotプラグイン

から 츄시 · CurseForge
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更新日 18.10.2026
  • 1.8 — 1.14

GetMeHome プラグインについて

A straightforward Spigot plugin that gets you home

GetMeHome has all the features you would need for a simple home plugin. The configuration is very simple to understand and set up! This plugin was tested to work on Minecraft 1.7 and up, and it will continue being updated to be future-proof!

There are plenty of home plugins out there, but this plugin was built out of necessity for a survival server. There was no reliable home plugin to rely on for clean storage and messages that also supports multi-home. Any home plugin that I found was either too bloated or too simple. I decided to take it on my own, and so, GetMeHome was born.

GetMeHome features:

  • /home, /sethome, /delhome, and /listhomes
  • Advanced Multi-home support by declaring custom permission nodes in limit.yml
  • /setdefaulthome to change default home
  • Warmup and cooldown delay support by declaring custom permission nodes in delay.yml
  • Localization based on MC language, officially supporting:
  • English (Default)
  • ɥsᴉꞁᵷuƎ (v1.0.3)
  • LOLCAT (v1.0.0)
  • Pirate Speak (v1.0.1)
  • Shakespearean English (v1.0.3)
  • Japanese (v1.0.3; by kj_Brooke)
  • Korean (v1.0.1)
  • Custom localization or messages
  • A way to go to or edit other player's homes

Configuration

There are several configuration options that you can set.

  • message.prefix: Default: "&6[GetMeHome]". The tag used for all messages from GetMeHome.
  • message.content-color and message.focus-color: Change message colors without any hassle!
  • welcome-home-radius: Default: 4. Distance away from home point to show the "Welcome home" message. Can be disabled by setting it to -1.

For additional information, check config.yml.

limit.yml and delay.yml

These two files follow the same exact structure.

  • perm: permission.node value: Home Limit operation: set | world | add | subtract (optional) worlds: [world_name(s), ...] (optional)

Home limit in limit.yml does not support "subtract" operation.

Examples are shown in limit.yml and delay.yml.

Commands and Permissions

The default permissions should work well with your needs. All usable permission nodes are listed below.

User Command Permissions

Everyone is given these permissions by default.

  • getmehome.user: Allows all commands a user needs to use the plugin features. This enables the following permission nodes:
  • getmehome.command.home
  • getmehome.command.sethome
  • getmehome.command.delhome
  • getmehome.command.listhomes
  • getmehome.command.setdefaulthome
  • getmehome.command.home: Allows going home.
  • /home [name]
  • getmehome.command.sethome: Allows setting home.
  • /sethome [name]
  • getmehome.command.delhome: Allows deleting own home.
  • /delhome [name]
  • getmehome.command.listhomes: Allows listing list of own homes.
  • /listhomes
  • getmehome.command.setdefaulthome: Allows changing the default home.
  • /setdefaulthome <name>

Delay Bypass Permissions

  • getmehome.delay.instantother: No delay for /home to other player's home. (default: op)
  • getmehome.delay.allowmove: Allows moving while waiting for /home warmup (default: false)

Administration Permissions

By default, these permissions are given only to server operators.

  • getmehome.reload: Allows reloading plugin configuration. This discards homes not yet saved on the file!
  • /getmehome reload to reload.
  • /getmehome clearcache to clear home cache. This doesn't do anything for now.
  • getmehome.command.home.other: Allows going to other player's home.
  • /home <player> <name>
  • getmehome.command.sethome.other: Allows setting other player's home. This ignores the target player's home limits, so be sure to check the number using /listhomes <player>!
  • /sethome <player> <name>
  • getmehome.command.delhome: Allows deletion of other player's home. There is no confirmation prompt, so be careful!
  • /delhome <player> <name>
  • getmehome.command.listhomes.other: Allows listing of other players' homes.
  • /listhomes <player>

For more information, please visit the project page on GitHub.

bStats

Link to bStats

Hope this comes in handy! ~Simon

GetMeHomeのインストール方法

  1. A server on Paper or Spigot

    The plugin runs on the server core for Minecraft 1.8–1.14; players do not need to install anything.

  2. File goes into the plugins folder

    Download the file GetMeHome-2.0.1.jar (76 KB) and put it into the server’s plugins folder.

  3. Restart the server

    On startup the plugin creates its own settings folder in plugins.

  4. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Minecraft 1.14 runs on Java 8: with a different Java version the game may close right after launch.

バージョン

依存関係あり

Minecraftローダーファイル日付操作
1.9—GetMeHome v2.0.175.8 KB

FAQ

Which Minecraft versions does GetMeHome work on?

There are files for 1.8–1.14, 9 versions in total. The newest is 1.14.

Do players need to install GetMeHome?

No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.

Which Java does GetMeHome need?

Minecraft 1.14 runs on Java 8. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.

Where can I download GetMeHome safely?

On this page: the file GetMeHome-2.0.1.jar (76 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 3dc88b934bdcd59faddf32f1ccde60a774d7742a.

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