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Minecraft 1.19用Dynmap-Structures プラグイン

Dynmap-Structures

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更新日 18.10.2026
  • 1.13 — 1.19

Dynmap-Structures

A Bukkit plugin that shows your world's structures (such as Villages, Strongholds, and Pyramids) on Dynmap.

Features

  • Adds markers to Dynmap where all structures are located.
  • Currently supports the following structures in the following dimensions:
  • Overworld: Abandoned Mineshaft, Buried Treasure, Desert Pyramid, Igloo, Jungle Pyramid, Ocean Monument, Pillager Outpost, Shipwreck, Stronghold, Underwater Ruins, Village, Witch Hut, Woodland Mansion.
  • Nether: Nether Fortress.
  • End: End City.
  • Configure which types of structures you would like to be shown.
  • Localize or change the labels to anything you would like.
  • Compatible with CraftBukkit/Spigot, as well as any other Forge based Bukkit-compatible server with DynmapForge and DynmapCBBridge installed.
  • Multi-world compatibility with plugins such as Multiverse installed.

Configuration

The structures node supports boolean values for the following keys:

buriedtreasure

If true, displays Buried Treasures on your map. Default value is false.

desertpyramid

If true, displays Desert Pyramids on your map. Default value is true.

endcity

If true, displays End Cities on your map. Default value is true.

fortress

If true, displays Nether Fortresses on your map. Default value is true.

igloo

If true, displays Igloos on your map. Default value is true.

junglepyramid

If true, displays Jungle Pyramids on your map. Default value is true.

mansion

If true, displays Woodland Mansions on your map. Default value is true.

mineshaft

If true, displays Abandoned Mineshafts on your map. Default value is false.

monument

If true, displays Ocean Monuments on your map. Default value is true.

oceanruin

If true, displays Underwater Ruins on your map. Default value is true.

pillageroutpost

If true, displays Pillager Outposts on your map. Default value is true.

shipwreck

If true, displays Shipwrecks on your map. Default value is false.

stronghold

If true, displays Strongholds on your map. Default value is true.

witch

If true, displays Witch Huts on your map. Default value is true.

village

If true, displays Villages on your map. Default value is true.

The labels node supports string values for the following keys:

buriedtreasure

If set, the label for Buried Treasures on your map. Default value is Buried Treasure.

desertpyramid

If set, the label for Desert Pyramids on your map. Default value is Desert Pyramid.

endcity

If set, the label for End Cities on your map. Default value is End City.

fortress

If set, the label for Nether Fortresses on your map. Default value is Nether Fortress.

igloo

If set, the label for Igloos on your map. Default value is Igloo.

junglepyramid

If set, the label for Jungle Pyramids on your map. Default value is Jungle Pyramid.

mansion

If set, the label for Woodland Mansions on your map. Default value is Woodland Mansion.

mineshaft

If set, the label for Abandoned Mineshafts on your map. Default value is Abandoned Mineshaft.

monument

If set, the label for Ocean Monuments on your map. Default value is Ocean Monument.

oceanruin

If set, the label for Underwater Ruins on your map. Default value is Underwater Ruins.

pillageroutpost

If set, the label for Pillager Outposts on your map. Default value is Pillager Outpost.

shipwreck

If set, the label for Shipwrecks on your map. Default value is Shipwreck.

stronghold

If set, the label for Strongholds on your map. Default value is Stronghold.

witch

If set, the label for Witch Huts on your map. Default value is Witch Hut.

village

If set, the label for Villages on your map. Default value is Village.

The layer node supports the following key-value pairs:

name

A string that is used for the name of the layer. It is shown in the layer control UI element.

hidebydefault

If true, the structures layer will be hidden by default.

layerprio

An integer representing the layer priority in Dynmap.

nolabels

If true, no labels will be shown for structures on the map.

minzoom

The minimum zoom level where structures will be shown on the map.

inc-coord

If true, coordinates will be included in the labels for structures.

You can also place a hash in front of any of the nodes to comment it out and disable it.

  • Website: <https://kovuthehusky.com/projects#dynmapstructures&gt;
  • Example: <https://kovuthehusky.com/examples/dynmap-structures&gt;
  • Issues: <https://github.com/KovuTheHusky/dynmap-structures/issues&gt;
  • Source: <https://github.com/KovuTheHusky/dynmap-structures&gt;
  • Builds: <https://travis-ci.com/KovuTheHusky/dynmap-structures&gt;
  • Bukkit: <https://dev.bukkit.org/projects/dynmap-structures&gt;
  • Spigot: <https://www.spigotmc.org/resources/dynmap-structures.39534&gt;
  • Metrics: <https://bstats.org/plugin/bukkit/dynmap-structures&gt;

Dynmap-Structuresのインストール方法

  1. A server on Paper or Spigot

    The plugin runs on the server core for Minecraft 1.13–1.19; players do not need to install anything.

  2. File goes into the plugins folder

    Download the file DynmapStructures-2.6.0.jar (119 KB) and put it into the server’s plugins folder.

  3. Restart the server

    On startup the plugin creates its own settings folder in plugins.

  4. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Minecraft 1.19 runs on Java 17: with a different Java version the game may close right after launch.

バージョン

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Minecraftローダーファイル日付操作
1.16—2.6.0119 KB

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