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Mini Shaders pour Minecraft 1.20.1, 1.21.1

Extrêmement léger avec des reflets d'eau de haute qualité.

à partir de GamesofDev · CurseForge
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Mis à jour 22.10.2026
  • 1.20 — 26.1.2
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ABOUT

A beautifully optimized Minecraft shader featuring crystal-clear reflections, smooth wavy water movement, vibrant natural lighting, and a soft atmospheric glow. The shader enhances lakes and rivers with realistic reflective surfaces while keeping the world bright, immersive, and performance-friendly for smooth gameplay.

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How to report BUGS!!

Our GlacierDevelopment Discord server is Live you can report bugs and Chat with other GlacierShaders users, report bugs, get help with issues, and join exciting giveaways - all in one place!

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OFFER!!

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Comment installer Mini Shaders

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the shaders for Minecraft 1.20–26.1.2 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Iris or OptiFine

    Without a shader mod the game cannot see shaders. Install it for the same Minecraft version.

  2. Download the shader archive

    Pick the file MiniShaders_v1.1.zip (31 KB) and do not unpack it.

  3. Put it in the shaderpacks folder

    “Options”, then “Video Settings”, then “Shader Packs”, then “Open Shader Pack Folder”, and drag the archive there.

  4. Select the shaders

    In the same window, click the pack name and “Apply”.

Versions

Avec dépendances

MinecraftLoaderFichierDateActions
1.21—MiniShaders_v1.1.zip30.9 Ko 5

FAQ

Which Minecraft versions does Mini Shaders work on?

There are files for 1.20–26.1.2, 21 versions in total. The newest is 26.1.2.

Where can I download Mini Shaders safely?

On this page: the file MiniShaders_v1.1.zip (31 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: bbb51736f4cb38fbec8548b19fcb92e472024715.

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