Custom Damage Plugin pour Minecraft 1.20.1, 1.21.1
Il s'agit d'un plugin Minecraft (Bukkit) entièrement personnalisable qui vous permet de contrôler les dégâts subis par les entités.
The plugin is in Maintenance mode: I have no dev plans, but I'm fixing critical bugs.
Compatibility
Tested on Spigot-1.19, 1.21.5.
Dependencies
- NashornJs
Introduction
This is a fully customizable Minecraft (Bukkit) plugin that allows you to control damage taken by entities.
Features
- Creeper does more damage by an explosion.
- The more a player dies, the more damage he/she will receive in the long-term.
- The more a player kills monsters, the more damage he/she will make in the long-term.
- There is also a short-term increase of incoming damage based on a rate of monster kills to death to cut the player domination.
You can configure:
- A filter of damage sources, targets and causes
- A formula of how to calculate a damage
- Dependencies from a player statistics
You can solve the following problems:
- Increase the damage taken by a specific entity, thus make some enemies more dangerous naturally
- Change damage depending on a players' kills or deaths, thus making a game more difficult for experienced players and easy for newbies without mechanics changes
Commands
- customdamage reload - reload config from disk
- customdamage info - show damage modifiers
- customdamage info @player - show damage modifiers of @player;
Permissions
Access to 'reload' command: customdamage.reload (default: op)
Access to 'info @player' command: customdamage.info (default: op)
Configuration
Default configuration file
Author
I will be happy to add some features or fix bugs. My mail: uprial@gmail.com.
Useful links
- Project on GitHub
- Project on Spigot
Related projects
- CustomCreatures: Bukkit Dev, GitHub, Spigot
- CustomNukes: Bukkit Dev, GitHub, Spigot
- CustomRecipes: Bukkit Dev, GitHub, Spigot
- CustomVillage: Bukkit Dev, GitHub, Spigot
- NastyIllusioner: Bukkit Dev, GitHub, Spigot
- RespawnLimiter: Bukkit Dev, GitHub, Spigot
- TakeAim: Bukkit Dev, GitHub, Spigot
Comment installer Custom Damage
A server on Paper or Spigot
The plugin runs on the server core for Minecraft 1.8.1–1.21.5; players do not need to install anything.
File goes into the plugins folder
Download the file CustomDamage-0.1.10.jar (26 KB) and put it into the server’s plugins folder.
Restart the server
On startup the plugin creates its own settings folder in plugins.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
Minecraft 1.21.5 runs on Java 21: with a different Java version the game may close right after launch.
Versions
Avec dépendances
| Minecraft | Loader | Fichier | Date | Actions |
|---|---|---|---|---|
| 1.20.6 | — | CustomDamage-0.1.1026.3 Ko | ||
| 1.8.1 | — | CustomDamage-0.1.121.9 Ko | ||
| 1.8.1 | — | CustomDamage-0.1.018.6 Ko |
FAQ
Which Minecraft versions does Custom Damage work on?
There are files for 1.8.1–1.21.5, 19 versions in total. The newest is 1.21.5.
Do players need to install Custom Damage?
No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.
Which Java does Custom Damage need?
Minecraft 1.21.5 runs on Java 21. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Custom Damage safely?
On this page: the file CustomDamage-0.1.10.jar (26 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: f9150cda45b45060003febce2fb7e1e3baba39d7.
Avis
Soyez le premier à noter Custom Damage



