Zombie Improvements Mod pour Minecraft 26.3
Améliore les mécaniques de chef zombie et de renforts et corrige quelques bugs
Zombie Improvements
This mod improves zombie leader and reinforcement mechanics and fixes a few bugs with them.
What?
If you didn't even know these were a thing, here's a rundown from the Minecraft wiki:
On all difficulty levels, damaged zombie mobs (including husks, drowned and even zombified piglins) call all other zombies within a 67×21×67 to 111×21×111 area centered on the attacked zombie to target the attacker.
In Hard difficulty, zombies can spawn additional zombies to "help" when damaged. Each zombie has a "likeliness to call reinforcements" statistic ranging from 0–10%, and "leader" zombies (0–5% depending on regional difficulty) get a bonus of 50–75 percentage points to the stat.
On Hard difficulty, zombies have a 5% chance to spawn as leaders. Leader zombies can spawn other zombies as reinforcements.
So what does this mod do?
There are a few issues with these mechanics:
- You can't tell if the zombie you're attacking is a leader or not.
- There is no visual/audio cue when zombies spawn additional reinforcements.
- There are a few bugs which make these mechanics less relevant.
This mod alleviates all of these issues by:
- Adding a red aura effect around leader zombies, identical to the charged creeper effect, but red color.
- Adding unique textures and sounds for leader zombies.
- Increasing the size of zombies that are leaders.
- Adding a sound that plays when a zombie spawns in additional reinforcements. The sound that will be played is the block breaking sound of the block the freshly spawned zombie is standing on, played 5 times in a span of 2 seconds.
- Appending a "Leader" prefix to the name of the leader mob.
- Fixing two vanilla bugs, namely MC-219981 and (1.21.1 only) MC-14800.
There's also a few additional tweaks:
- Configure the attack damage of leader zombies. By default, it's slightly increased compared to normal zombies.
- Configure the spawn chance for leader zombies.
- Allow only leader zombies to spawn additional reinforcements.
- Prevent mob spawners from spawning leaders.
- Prevent zombies spawned by mob spawners from spawning additional reinforcements.
Comment installer Zombie Improvements
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 26.2–26.3 on Fabric or NeoForge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Fabric or NeoForge
The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file zombieimprovements-fabric-1.2.2+26.3.jar (143 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Zombie Improvements should be in the list.
Versions
Avec dépendances
| Minecraft | Loader | Fichier | Date | Actions |
|---|---|---|---|---|
| 26.3 | Fabric | 1.2.2 for Fabric 26.3143 Ko 2 | ||
| 26.2 | NeoForge | 1.2.2 for NeoForge 26.2144 Ko |
Avis
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