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Smoke Suppression Mod pour Minecraft 26.3

Mod client pour supprimer la fumée des feux de camp lorsque certains blocs se trouvent en dessous des feux de camp.

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Mis à jour 18.10.2026

À propos du mod Smoke Suppression

Leaves Us In Peace

Leaf decay ignores different types of leaves and logs. Fast leaf decay. Configurable. Data driven.

Works server-side and in single player.

This mod aims to make leaf decay less frustrating.

It started out as a fork of Tfarcenim's LeafMeAlone, but then I overhauled it to the point of it being an almost entirely different mod.

It does 3 (+1) things to change how leaves decay, all configurable:

  • Leaves will ignore leaves of a different type when determining whether to decay or not. By default, this will only match identical leaves (like in LeafMeAlone), but if a tag for leaves is found, all leaves in that tag will match. This is how the mod handles azaleas' two types of leaves. Mods (or mod users) can add compat for trees with multiple types of leaves by just adding a tag. Details on the wiki.
  • Leaves will ignore logs from different tree types when determining whether to decay or not. This will look for a tag by the name of the log and check if it contains the leaves doing the check. If no tag is found, any log will match instead (like in vanilla). Details on the wiki.
  • Leaves will decay much faster. This is basically like the fast leaf decay mods you've likely seen before, and it's highly configurable.

• 3 + 1. This isn't convenient or less frustrating, but leaves can optionally make block breaking sounds and create particles when they decay.

Configuration

Supports MidnightLib and Mod Menu for configuration, but neither is required.

Versions before 1.13.0 support Cloth Config instead of MidnightLib.

Options will use their default values if MidnightLib is absent.

If MidnightLib is present, options can be configured either through Mod Menu or by editing config/leaves_us_in_peace.json in your instance folder (.minecraft/ by default for the vanilla launcher).

• Match leaves types; default: true

Leaves ignore leaves of other types when determining whether to decay or not

• Unknown leaves only match self; default: true

If "Yes", leaves without tags defining which leaves they should match will only match leaves of exactly the same type. If "No", leaves without tags will match all leaves. Set to "No" if you're having trouble with some modded leaves decaying as soon their tree grows (with multiple leaves types).

• Match logs to leaves; default: true

Leaves ignore logs of other tree types when determining whether to decay or not

• Ignore persistent leaves; default: true

Leaves ignore persistent leaves (placed by player) when determining whether to decay or not

• Accelerate leaves decay; default: true

Make leaves decay much faster

• Decay delay

Random delay between leaves decaying and updating nearby leaves. Has no effect if 'Accelerate leaves decay' is 'No'.

• Minimum; default: 10

Minimum random delay. Set minimum equal to maximum to eliminate randomness.

• Maximum; default: 60

Maximum random delay

• Do decaying leaves effects; default: false

Create particles and sounds when leaves decay

Compatibility

Tags for trees added by several mods are included:

• Biomes O' Plenty

• Oh The Biomes We've Gone

• Oh The Biomes You'll Go

• Promenade

• Traverse

• Twilight Forest

• William Wythers' Overhauled Overworld

• Yung's better Mineshafts

The built-in data pack wood_prevents_decay (default disabled) can also make vanilla wood blocks (logs with bark on all 6 sides) count as logs for their respective trees, since some mods generate trees with wood blocks.

Further modded tree support can be added via data packs, find out how on the wiki.

Leaves Us In Peace does its best to handle unknown trees (modded trees without tags) gracefully:

• Unknown leaves will only consider leaves of exactly the same type to be part of their tree (this can be changed by disabling "Unknown leaves only match self")

• Unknown logs will prevent any adjacent unknown leaves from decaying

However it's not perfect: modded trees that aren't implemented similarly to vanilla trees or that don't follow vanilla tag conventions can sometimes decay unexpectedly. If you encounter this, please report it on the issue tracker (please don't report it to the mod that adds the unexpectedly decaying tress).

Translations

Install SSS Translate to automatically download new translations. You can help translate Leaves Us In Peace on Crowdin.

Credits

• Tfarcenim's for making LeafMeAlone.

• gliscowo for making Isometric Renders, which I used to create the mod icon.

This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is CC0, however, so anyone else is free to port it.

I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.

Comment installer Smoke Suppression

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 26.2–26.3 on Fabric or Quilt automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric or Quilt

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file smoke_suppression-1.5.1+MC26.2-26.3.x.jar (53 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: Smoke Suppression should be in the list.

Versions

Avec dépendances

MinecraftLoaderFichierDateActions
26.2Fabric, QuiltSmoke Suppression 1.5.1+MC26.2-26.3.x53 Ko 2

FAQ

Which Minecraft versions does Smoke Suppression work on?

There are files for 26.3, 26.2. The newest is 26.3.

Is Smoke Suppression for Forge or Fabric?

There are files for Fabric: 26.2–26.3 and for Quilt: 26.2–26.3. There are no files for Forge or NeoForge: a mod for another loader will not start.

Does Smoke Suppression need other mods?

The author lists no required dependencies: the Fabric or Quilt loader is enough.

Where can I download Smoke Suppression safely?

On this page: the file smoke_suppression-1.5.1+MC26.2-26.3.x.jar (53 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 4632d49f61ab05eb2bdbafc5b72130b84b657bb9.

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