OC XNet Driver Mod pour Minecraft 1.12.2
Permet à OpenComputers d'utiliser les réseaux XNet pour transférer objets, fluides et énergie vers les blocs connectés.
ocxnetdriver
OpenComputers + XNet = :heart:
Permet à OpenComputers d'utiliser les réseaux XNet pour transférer des objets, des fluides et de l'énergie vers les blocs connectés.
Problèmes connus
- Actuellement, il n'y a aucune restriction, c'est-à-dire que vous pouvez transférer des quantités énormes en un rien de temps.
Méthodes disponibles
Description de la méthode
getConnectedBlocks() Renvoie une table avec tous les blocs connectés au réseau XNet
getSupportedCapabilities(pos[, side]) Liste toutes les capacités prises en charge par le bloc donné
getItems(pos[, side]) Renvoie une table avec tous les objets dans l'inventaire donné
getFluids(pos[, side]) Liste tous les fluides dans le réservoir donné
getEnergy(pos[, side]) Obtient la capacité et l'énergie stockée du gestionnaire d'énergie donné
transferItem(sourcePos, sourceSlot, amount, targetPos[, sourceSide[, targetSide]]) Transfère des objets entre deux inventaires
transferFluid(sourcePos, amount, targetPos, fluidName]) Transfère des fluides entre deux réservoirs
transferEnergy(sourcePos, amount, targetPos[, sourceSide[, targetSide]]) Transfère de l'énergie entre deux gestionnaires d'énergie
store(sourcePos, sourceSlot, database, entry[, sourceSide]) Stocke une pile d'objets depuis quelque part dans le réseau XNet dans une amélioration de base de données
Synopsis
local component = require('component') local sides = require('sides') local serialization = require('serialization'); local xnet = component.xnet -- Dump all found blocks and track all vanilla types in a table local chests = {} local tanks = {} local cells = {} for i,block in ipairs(xnet.getConnectedBlocks()) do print(serialization.serialize(block)) if(block.name == "minecraft:chest") then chests[chests+1] = block elseif(block.name == "thermalexpansion:tank") then tanks[tanks+1] = block elseif(block.name == "thermalexpansion:cell") then cells[cells+1] = block end end -- {name="thermalexpansion:cell",pos={z=0,y=-1,x=0},side="west",meta=0} -- {name="opencomputers:case3",pos={z=0,y=-1,x=1},side="north",meta=1} -- {name="thermalexpansion:tank",pos={z=0,y=0,x=-2},side="down",meta=0,connector="Dynamo"} -- {name="minecraft:chest",pos={z=1,y=-1,x=-2},side="north",meta=3,connector="Dynamo"} -- {name="thermalexpansion:dynamo",pos={z=0,y=-1,x=-3},side="east",meta=2,connector="Dynamo"} -- {name="thermalexpansion:tank",pos={z=0,y=1,x=-1},side="down",meta=0} -- {name="thermalexpansion:tank",pos={z=0,y=0,x=-2},side="east",meta=0} -- {name="xnet:controller",pos={z=0,y=0,x=0},side="west",meta=3} -- Dump the contents of the first chest: print(serialization.serialize(xnet.getItems(chests[1].pos))) -- { -- {maxSize=64,size=64,hasTag=false,maxDamage=0,damage=0,name="minecraft:stone",label="Stone"}, -- {maxSize=64,size=64,hasTag=false,maxDamage=0,damage=0,name="minecraft:hayblock",label="Hay Bale"}, -- [27]={maxSize=64,size=1,hasTag=false,maxDamage=0,damage=0,name="xnet:controller",label="Controller"}, -- n=27 -- } -- Dump the contents of the first tank print(serialization.serialize(xnet.getFluids(tanks[1].pos))) -- { -- {content={label="Essence of Knowledge",amount=4000,hasTag=false,name="experience"},capacity=20000}, -- n=1 -- } -- Dump the contents of the first cell print(serialization.serialize(xnet.getEnergy(cells[1].pos))) -- {canExtract=true,stored=4000,capacity=2000000,canReceive=true} -- Transfer 5 of whatever is in slot 1 of chest 1 into chest 2 print("Transferred: " .. tostring(xnet.transferItem(chests[1].pos, 1, 5, chests[2].pos)))
Exemple simple de transfert d'énergie
local component = require('component') local sides = require('sides') local serialization = require('serialization') local xnet = component.xnet print(serialization.serialize(xnet.getConnectedBlocks())) -- { -- {pos={y=-1,x=0,z=0},name="thermalexpansion:cell",side="west",meta=0}, -- {pos={y=-1,x=1,z=0},name="opencomputers:case3",side="north",meta=1}, -- {pos={y=-1,x=-3,z=0},name="thermalexpansion:dynamo",side="east",meta=2,connector="Dynamo"}, -- {pos={y=0,x=0,z=0},name="xnet:controller",side="west",meta=3}, -- n=4 -- } -- Find a dynamo and a cell and store their position etc local energySource = nil local energyTarget = nil for i,block in ipairs(xnet.getConnectedBlocks()) do if(block.name == "thermalexpansion:dynamo") then energySource = block elseif(block.name == "thermalexpansion:cell") then energyTarget = block end end -- Abort if no source could be found if(energySource == nil) then print("No dynamo found. Aborting!") os.exit(1) end -- Abort if no target could be found if(energyTarget == nil) then print("No cell found. Aborting!") os.exit(2) end -- Transfer 1000RF from source to target using the sides next to the XNet Connector local transferred, error = xnet.transferEnergy(energySource.pos, 1000, energyTarget.pos, sides[energySource.side], sides[energyTarget.side]) if(transferred ~= nil) then print(" - Transferred " .. transferred .. "RF to " .. serialization.serialize(energyTarget.pos)) -- - Transferred 1000RF to {y=-1,x=0,z=0} else print("Error: " .. error) end
Comment installer OC XNet Driver
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.12–1.12.2 automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Download the file for your version
In the version list above, pick the file ocxnetdriver-1.0.3-b17.jar (22 KB) for your game version.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: OC XNet Driver should be in the list.
Minecraft 1.12.2 runs on Java 8: with a different Java version the game may close right after launch.
Versions
Avec dépendances
| Minecraft | Loader | Fichier | Date | Actions |
|---|---|---|---|---|
| 1.12.1 | — | ocxnetdriver-1.0.3-b17.jar21.7 Ko | ||
| 1.12.1 | — | ocxnetdriver-1.0.2-b11.jar21.4 Ko |
FAQ
Which Minecraft versions does OC XNet Driver work on?
There are files for 1.12.2, 1.12.1, 1.12. The newest is 1.12.2.
Which Java does OC XNet Driver need?
Minecraft 1.12.2 runs on Java 8. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download OC XNet Driver safely?
On this page: the file ocxnetdriver-1.0.3-b17.jar (22 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: c0168aa96831aa717f6c9339c991cba17ece7373.
Avis
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