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OC XNet Driver Mod pour Minecraft 1.12.2

Permet à OpenComputers d'utiliser les réseaux XNet pour transférer objets, fluides et énergie vers les blocs connectés.

à partir de davenonymous · CurseForge
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Mis à jour 18.10.2026
  • 1.12 — 1.12.2

ocxnetdriver

OpenComputers + XNet = :heart:

Permet à OpenComputers d'utiliser les réseaux XNet pour transférer des objets, des fluides et de l'énergie vers les blocs connectés.

Problèmes connus

  • Actuellement, il n'y a aucune restriction, c'est-à-dire que vous pouvez transférer des quantités énormes en un rien de temps.

Méthodes disponibles

Description de la méthode

getConnectedBlocks() Renvoie une table avec tous les blocs connectés au réseau XNet

getSupportedCapabilities(pos[, side]) Liste toutes les capacités prises en charge par le bloc donné

getItems(pos[, side]) Renvoie une table avec tous les objets dans l'inventaire donné

getFluids(pos[, side]) Liste tous les fluides dans le réservoir donné

getEnergy(pos[, side]) Obtient la capacité et l'énergie stockée du gestionnaire d'énergie donné

transferItem(sourcePos, sourceSlot, amount, targetPos[, sourceSide[, targetSide]]) Transfère des objets entre deux inventaires

transferFluid(sourcePos, amount, targetPos, fluidName]) Transfère des fluides entre deux réservoirs

transferEnergy(sourcePos, amount, targetPos[, sourceSide[, targetSide]]) Transfère de l'énergie entre deux gestionnaires d'énergie

store(sourcePos, sourceSlot, database, entry[, sourceSide]) Stocke une pile d'objets depuis quelque part dans le réseau XNet dans une amélioration de base de données

Synopsis

local component = require('component') local sides = require('sides') local serialization = require('serialization'); local xnet = component.xnet -- Dump all found blocks and track all vanilla types in a table local chests = {} local tanks = {} local cells = {} for i,block in ipairs(xnet.getConnectedBlocks()) do print(serialization.serialize(block)) if(block.name == "minecraft:chest") then chests[chests+1] = block elseif(block.name == "thermalexpansion:tank") then tanks[tanks+1] = block elseif(block.name == "thermalexpansion:cell") then cells[cells+1] = block end end -- {name="thermalexpansion:cell",pos={z=0,y=-1,x=0},side="west",meta=0} -- {name="opencomputers:case3",pos={z=0,y=-1,x=1},side="north",meta=1} -- {name="thermalexpansion:tank",pos={z=0,y=0,x=-2},side="down",meta=0,connector="Dynamo"} -- {name="minecraft:chest",pos={z=1,y=-1,x=-2},side="north",meta=3,connector="Dynamo"} -- {name="thermalexpansion:dynamo",pos={z=0,y=-1,x=-3},side="east",meta=2,connector="Dynamo"} -- {name="thermalexpansion:tank",pos={z=0,y=1,x=-1},side="down",meta=0} -- {name="thermalexpansion:tank",pos={z=0,y=0,x=-2},side="east",meta=0} -- {name="xnet:controller",pos={z=0,y=0,x=0},side="west",meta=3} -- Dump the contents of the first chest: print(serialization.serialize(xnet.getItems(chests[1].pos))) -- { -- {maxSize=64,size=64,hasTag=false,maxDamage=0,damage=0,name="minecraft:stone",label="Stone"}, -- {maxSize=64,size=64,hasTag=false,maxDamage=0,damage=0,name="minecraft:hayblock",label="Hay Bale"}, -- [27]={maxSize=64,size=1,hasTag=false,maxDamage=0,damage=0,name="xnet:controller",label="Controller"}, -- n=27 -- } -- Dump the contents of the first tank print(serialization.serialize(xnet.getFluids(tanks[1].pos))) -- { -- {content={label="Essence of Knowledge",amount=4000,hasTag=false,name="experience"},capacity=20000}, -- n=1 -- } -- Dump the contents of the first cell print(serialization.serialize(xnet.getEnergy(cells[1].pos))) -- {canExtract=true,stored=4000,capacity=2000000,canReceive=true} -- Transfer 5 of whatever is in slot 1 of chest 1 into chest 2 print("Transferred: " .. tostring(xnet.transferItem(chests[1].pos, 1, 5, chests[2].pos)))

Exemple simple de transfert d'énergie

local component = require('component') local sides = require('sides') local serialization = require('serialization') local xnet = component.xnet print(serialization.serialize(xnet.getConnectedBlocks())) -- { -- {pos={y=-1,x=0,z=0},name="thermalexpansion:cell",side="west",meta=0}, -- {pos={y=-1,x=1,z=0},name="opencomputers:case3",side="north",meta=1}, -- {pos={y=-1,x=-3,z=0},name="thermalexpansion:dynamo",side="east",meta=2,connector="Dynamo"}, -- {pos={y=0,x=0,z=0},name="xnet:controller",side="west",meta=3}, -- n=4 -- } -- Find a dynamo and a cell and store their position etc local energySource = nil local energyTarget = nil for i,block in ipairs(xnet.getConnectedBlocks()) do if(block.name == "thermalexpansion:dynamo") then energySource = block elseif(block.name == "thermalexpansion:cell") then energyTarget = block end end -- Abort if no source could be found if(energySource == nil) then print("No dynamo found. Aborting!") os.exit(1) end -- Abort if no target could be found if(energyTarget == nil) then print("No cell found. Aborting!") os.exit(2) end -- Transfer 1000RF from source to target using the sides next to the XNet Connector local transferred, error = xnet.transferEnergy(energySource.pos, 1000, energyTarget.pos, sides[energySource.side], sides[energyTarget.side]) if(transferred ~= nil) then print(" - Transferred " .. transferred .. "RF to " .. serialization.serialize(energyTarget.pos)) -- - Transferred 1000RF to {y=-1,x=0,z=0} else print("Error: " .. error) end

Comment installer OC XNet Driver

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.12–1.12.2 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Download the file for your version

    In the version list above, pick the file ocxnetdriver-1.0.3-b17.jar (22 KB) for your game version.

  2. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  3. Launch the loader profile

    Open “Mods” in the main menu: OC XNet Driver should be in the list.

Minecraft 1.12.2 runs on Java 8: with a different Java version the game may close right after launch.

Versions

Avec dépendances

MinecraftLoaderFichierDateActions
1.12.1—ocxnetdriver-1.0.3-b17.jar21.7 Ko
1.12.1—ocxnetdriver-1.0.2-b11.jar21.4 Ko

FAQ

Which Minecraft versions does OC XNet Driver work on?

There are files for 1.12.2, 1.12.1, 1.12. The newest is 1.12.2.

Which Java does OC XNet Driver need?

Minecraft 1.12.2 runs on Java 8. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.

Where can I download OC XNet Driver safely?

On this page: the file ocxnetdriver-1.0.3-b17.jar (22 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: c0168aa96831aa717f6c9339c991cba17ece7373.

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