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Biome Replacer Mod pour Minecraft 1.20.1, 1.21.1

Un moyen rapide de se débarrasser d'un biome. Utile pour ajuster les générateurs basés sur des datapacks (comme Terralith) qui n'ont pas de configuration pratique

à partir de werdei · Modrinth
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Mis à jour 29.09.2026
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À propos du mod Biome Replacer

Biome Replacer Banner

Biome Replacer is a simple and easy-to-use utility mod for removing unwanted biomes

Biome Replacer — capture 3

Features

  • Easy configuration: Simple properties file with intuitive syntax
  • Designed for datapacks Configure Terralith or other worldgen packs with ease\*
  • (Limited) mod integration: Remove biomes from a mod that has no configuration of its own\*\*
  • Server-side: No client installation needed (unless you want to use it in singleplayer, of course!)
  • High availability: From 1.18.2 up to the most current Minecraft version, all equally supported
  • Negligible performance impact: Runs only once on world start, does not slow down the generation

\*Please note that Biome Replacer cannot change terrain shape. This means that it's impossible to change oceans to land, create ocean-only worlds, etc.

\*\*The only currently supported biome libraries are TerraBlender & Blueprint, so you won't be able to change Biolith biomes, for example. Still, BR should not break, and will work fine alongside most world generation mods.

Biome Replacer — capture 4

Setup

  • Install the mod, then run your client/server once to generate configuration file
  • Find biome_replacer.properties in the config folder
  • Add your replacement rules (see examples below), then load up the world

If you made any mistakes, you will see warnings in chat. Check for typos in your biome IDs, and try again. If you still have issues, check out our troubleshooting guide for solutions to common mistakes.

Tip: on client, you don't deed to restart the game every time you change your rules, you can simply leave and enter the world again.

Examples

Rules follow the format old_biome > new_biome. Here is an example with vanilla biomes:

minecraft:dark_forest > minecraft:cherry_grove

Using biome tags is supported:

#minecraft:is_forest > minecraft:desert

it's possible to completely remove biomes using a "null" keyword. For example, these rules will remove Terralith's skylands:

terralith:skylands_autumn > null terralith:skylands_winter > null terralith:skylands_spring > null terralith:skylands_summer > null

You can also use a biome tag to achieve the same effect:

#terralith:skylands > null

Important: if you're not careful, using this method on biomes from vanilla and datapacks can cause crashes, or mess up biome distribution. Please test thoroughly before using it in a world you care about!

Advanced features

To target specific dimensions, use headers with dimension ID: [mod:dimension]. Rules following it will only be applied to a specified dimension. (Note that this typically isn't needed, unless you have custom dimensions that generate the same biomes, and you want to target only one of them)

[minecraft:overworld] minecraft:desert > null

[custom:dimension] minecraft:desert > minecraft:badlands

Resources

  • Troubleshooting guide
  • Recover a corrupted 26.1 world
  • Vanilla Biome Tags)
  • Vanilla Biome IDs
  • Report bugs and issues here
  • Source code

Comment installer Biome Replacer

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.19.4–26.3 on Fabric, Forge or NeoForge automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric, Forge or NeoForge

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file biomereplacer-3.1-newt-fabric.jar (145 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: Biome Replacer should be in the list.

On a server

  1. A server on Fabric, Forge or NeoForge

    The mod only works on a server with the same loader and game version, for example 26.3.

  2. File goes into the server’s mods folder

    Stop the server, put the mod file into the mods folder and start the server again.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versions

Avec dépendances

MinecraftLoaderFichierDateActions
26.3Fabric26.3145 Ko 2
26.3NeoForge26.3217 Ko
1.21.11NeoForge1.21.11218 Ko
1.21.11Fabric1.21.11145 Ko 4
1.21.10NeoForge1.21.10218 Ko
1.21.1Fabric1.21.1144 Ko 1
1.21.1NeoForge1.21.1217 Ko
1.20.4Forge1.20.4397 Ko 4

FAQ

Which Minecraft versions does Biome Replacer work on?

There are files for 1.19.4–26.3, 25 versions in total. The newest is 26.3.

Is Biome Replacer for Forge or Fabric?

There are files for Fabric: 1.19.4–26.3, for Forge: 1.19.4–1.20.4 and for NeoForge: 1.20.5–26.3.

Does Biome Replacer need other mods?

The author lists no required dependencies: the Fabric, Forge or NeoForge loader is enough.

Do players need to install Biome Replacer?

No. Biome Replacer works on the server side: it is installed on the server only, and players do not need to download anything.

Where can I download Biome Replacer safely?

On this page: the file biomereplacer-3.1-newt-fabric.jar (145 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 4c92d2cde4c80d0bdef7dd06fdc80300afd1f94b.

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Auteur : werdeiLicence : MIT

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