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Dynamic Lights Paquete de datos para Minecraft 1.20.1, 1.21.1

¡Un datapack/mod optimizado, multiplataforma y totalmente del lado del servidor que trae luces dinámicas a tu mundo!

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Actualizado 26.09.2026
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Dynamic Lights Logo

Dynamic Lights By CreepermeYT

An OPTIMIZED cross-platform fully server-side datapack/mod that brings dynamic lights to your world!

Dynamic Lights — captura 3

Glowing Features

  • All Items
  • Entities on Fire
  • Lit TNT
  • Glow Squids
  • Entities with Glowing effect
  • All Allays
  • Enchanted Items & Armor
an image showing all the glowing features mentioned above

Server-side Advantages

This native datapack (packaged as a mod by modrinth) is fully server-side which brings the following advantages:

  • Install it once, works for everyone on the server!
  • Cross-platform, Java & Bedrock are supported as long as it is installed on a java server!
  • Specifically optimized for servers, with minimal impact on performance!

(Up to 50% faster than similar datapacks)

Warning: This datapack/mod will not work in multiplayer unless it is installed server-side.

Dynamic Lights — captura 4

Config Menu

A picture of the built-in Chat Config Menu

There is a built-in chat config menu. You can open it by running the following command: (you need to be OP)

/function #dynamic_lights_by_creepermeyt:config

In the menu, you can:

  • Set any of the following PRESETS:
  • 'FASTEST' Only torches have dynamic lights
  • 'OPTIMIZED' All features enabled, optimized
  • 'SMART' (Default & Recommended) All features enabled, fixes lighting bugs
  • Open the Toggle Options Menu where you can:
  • Toggle [ ON / OFF ] the glowing features individually
  • See how many Active Lights there are
  • 'Uninstall' to disable all dynamic lights before you remove the datapack from the datapacks folder

Keep in mind

Five clarifications about this datapack:

  • Enchanted Items & Armor will only glow if they are less than 24 blocks away from a player to prevent negative effects on mob farms.
  • Lit TNT, Entities with Glowing Effect or on Fire, Glow Squids, and Allays will only glow if they are less than 48 blocks away from a player, for optimization purposes.
  • Lit TNT will generate a maximum of 48 dynamic lights (even if there is more TNT), for optimization purposes.
  • All items will glow as long as they are within 96 blocks away from a player
  • All items should glow with the exception of non-important ones like those with light levels of 1 or 3.

All dynamic lights datapacks using 'light blocks' face these same limitations:

  • The datapack/mod will not work in multiplayer unless it is installed server-side
  • Light blocks / Dynamic lights cannot be placed inside no-collision blocks or flowing water.
  • Light blocks / Dynamic lights might interfere with the normal flow of water or lava.
  • Light blocks / Dynamic lights will clog piston movements and might break TNT dupers.
  • Light blocks from map makers will get erased if a player with dynamic lights passes by.
  • Dynamic lights will look blocky and not fluid in motion because of the nature of light blocks.

Customizability

(This part is intended for other datapack creators/developers)

The following feature was made to allow the open customizability of this datapack. Feel free to utilize it for your own projects under the MIT Licensing conditions.

This datapack has a _#dynamic_lights_by_creepermeyt:custom.compatibility_ function tag, which runs just in time before the dynamic lights algorithm processes lights for a given tick. Under the '/function/compatibility' folder, a compatibility.mcfunction example file can be found with example commands to access the dynamic light algorithm in your own functions, which you can later add to the function tag. These example commands and function tag can be used at will to generate your own custom dynamic lights or add-ons using this datapack. You are able to set your own conditions, locations, light levels, and even add other datapack compatibility. Some examples showing how to do this are provided inside the compatibility.mcfunction itself.

Cómo instalar Dynamic Lights

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the data pack for Minecraft 1.17–26.3 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Download the archive

    Pick the file DynamicLightsByCreepermeYT_v1.4.6.zip (172 KB) for your game version.

  2. New world: “Data Packs”

    When creating a world, click “Data Packs”, drag the archive into the window, then move it to “Selected”.

  3. Existing world: the datapacks folder

    Put the archive into saves/<world>/datapacks and type /reload in game.

On a server

  1. Archive goes into the server world’s datapacks

    The world/datapacks folder on the server; players do not need to install anything.

  2. Reload the data

    Type /reload in the server console or restart the server.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versiones

Con dependencias

MinecraftCargadorArchivoFechaAcciones
26.3Paquete de datos26.3172 KB 19
1.20.1Paquete de datos1.20.1160 KB
1.17.1Paquete de datos1.17.1160 KB
26.2Paquete de datos26.2160 KB—
26.1Paquete de datos26.1160 KB—
1.21.11Paquete de datos1.21.11160 KB—
1.21Paquete de datos1.21160 KB—
1.19.2Paquete de datos1.19.2160 KB—

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Autor: CreepermeYTLicencia: MIT

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