Enhanced Hordes
by nojustgavin · CurseForgeEnhances zombie's ability to cooperate, among other mobs.
Enhances zombie's ability to cooperate, among other mobs.
Fixes painting rendering, increasing their performance and allowing them to have custom models
A mod that simply adds a helmet with dynamic lighting.
Adds >250 new structures that integrate perfectly into your world!
Create custom summoning rituals for items, mobs and commands.
A simplistic, vanilla-friendly collection of new structures.
Allows tweaking various properties of blocks and items. Also adds some other tweaks to aid with that, such as the ability to create new creative tabs or add composter inputs.
✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
A client and/or server mod that gives nice a way to view the mean tick time and ticks per second (TPS) of the game
Build anything from airships to planes and cars!
A stack of new biomes spread across the Overworld and Nether!
An addon for the Create mod developed to increase automation possibilities, adding 30 (reasonably) balanced recipes to the game.
Fancy Item Labels, perfect for your item storages
New improved boss bars!
Inspired by cpw's Iron Chests mod, adds a few different tiers of furnace.
Adds immersive biome-themed towers to the world, as a standalone option or add-on to Structory
Vanilla stone types in plenty of variations for all your building needs.
A Mod that prevents ticking-related crashes from bricking worlds
A Library contains animation engine, object helper and so on. Partly based on LLibrary and Citadel.
A compatibility between Macaw's Mods and the different woods of Regions Unexplored
A mod that adds new mob-inspired totems to Minecraft
Cross-platform library mod based on Architectury to access both Forge and Fabric APIs
Fills the crates of the various structures in Minecraft with modified vanilla loot to find even more unique and special items!
Herbs and Harvest adds crops such as fruits, vegetables, and grains, along with some herbs, and fruit trees. This mod is a requirement for Mama's Mini Mods.
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
Mods for Minecraft NeoForge: 5,537 items in the Mods section. Compatibility is checked against the files, not the description: only items with a build for exactly these conditions stay in the list.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.