Phosphophyllite
by RogueLogix, gizmocodes · CurseForgeLibrary for the BiggerSeries of mods.
Library for the BiggerSeries of mods.
Like Iron Chests but it's barrels and better
Redstone enthusiasts' one-stop-shop. Fabrication module for Project Red.
Adds new spooky biomes to the Nether
Integrated Stronghold is a mod that replaces the old and bland vanilla stronghold structure with a heavily detailed dungeon built with modded blocks from Create, Quark, and Supplementaries.
A mod to expand the underground!
Easily measure your energy rates.
A long-awaited and much-needed abandoned mineshaft overhaul!
Literally harvest XP.
New Nether addon for Farmer's Delight
Creepers Breaching, Zombies mining and Skeletons sniping. Customize their AI as you like!
A small mod that adds 4 configurable chargers and a wireless one
Let you create a custom skyblock island via config
Re-introduces JEI compatibility for Applied Energetics 2
Adds a pen to draw Redstone selectively and optimized, as well as signal repeating relays, and a Redstone logic controller.
A complete redesign of Minecraft's jungle temples!
Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
Simple vanilla style storage mod
Contains the shared code to use in my other mods.
Adds 29+ Bosses to dungeons and structures. Allows custom boss creation through datapacks
Leave the mark!
Official Continuation of Erogenous Beef's Big Reactors
Ports Optifine Custom Item Textures to Forge
No more one-shot deaths!
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
Mods for Minecraft NeoForge: 5,538 items in the Mods section. Compatibility is checked against the files, not the description: only items with a build for exactly these conditions stay in the list.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.