Heart Crystals
by n643064 · ModrinthAdds heart crystals that increase player health.
Adds heart crystals that increase player health.
Allows dungeon treasure equipment to be smelted down into raw materials, which can be smithed back into other treasure equipment using new templates.
Ever wished that instead of hatching your dragon egg into a magnificent mount, you could hatch it into a draconic pet Axolotl? No? Well, here it is anyway.
Benched adds unique Picnic Benches!
An addon adds more frame to Automobility
MixinBootstrap is a temporary way of booting Mixin in a MinecraftForge production environment.
Shows memory usage during loading.
🛏 Makes players bounce configurably higher on beds and prevents fall damage on them.
Easily toggle invisibility on your item frames by sneaking.
Fixes Bee Related Bugs on both client and server side
A mechanical spawner block. Generates Mobs with rotation power. This mod it's meant to be used in modpacks.
Allows you to have pipes that don't automatically connect with each other akin to encased pipes.
⏰ Shows the time/days played in the GUI/HUD with a clock in the inventory.
Adds additional variants of bone meal for all your fertilization needs.
Prevents horses from getting worse stats than their parents
Adds 13 new zombies to the game, each with their own peculiarities
Optimizes all your server dimensions distributing the load on multiple threads
With this mod you will be able to customize the background of the loading screens of the Minecraft games, placing any type of customizable image.
A continuation of NotEnoughItems for 1.7.10 by the developers of Gregtech: New Horizons modpack, with features either inspired and/or backported from JustEnoughItems
This mod adds compatibility between Galosphere and Farmer’s Delight.
Utility for modpack devs that fixes commonly reported areas of user confusion.
Adds a variety of weapon/shield/throwable types, each with unique special abilities. Also adds many legendary weapons with more powerful effects.
Networking stack optimization mod and unofficial fork of Krypton mod for Minecraft Forge
Sharpness enchantment.level.20 => Sharpness 20/XX
They're two different mod loaders that aren't compatible with each other. Forge is the older one and better suited to big tech and magic modpacks; Fabric is lighter, updates to new game versions faster, and hosts most performance mods. NeoForge is a Forge fork for newer versions, and Quilt is a Fabric fork. A Forge mod won't run on Fabric, and vice versa. Millida Launcher installs the right loader for you.
The one that matches your game version and loader. The “Install” button picks the file for you: Millida Launcher grabs the version for your modpack. A mod for 1.20.1 usually won't work on 1.21.
Click “Install” and Millida Launcher will download the mod, its dependencies and the right loader for you. To install a downloaded file manually, put it in the mods folder inside the game directory.
No. The Install button on a mod page opens Millida Launcher: it downloads the mod, its dependencies and the right loader into the chosen instance by itself. No CurseForge and no manual file copying.
1.20.1 is one of the most modded versions, especially on Forge: tech, magic, RPG, furniture, weapons. Pick 1.20.1 in the version filter to keep only mods with a file built exactly for it, then pick Forge or Fabric next to it.
On Android, yes: Millida Launcher runs the Java edition on a phone, and mods work there just like on a PC, though light ones run much better than heavy ones. Minecraft PE (Bedrock) cannot load PC mods — it has add-ons instead, in the Minecraft PE mods section.
The usual picks are Simple Voice Chat for proximity voice chat, Waystones for fast travel, Xaero's Minimap and something big to work on together, such as Create. Mods that change the world must be installed by every player and on the server, while client-side ones like a minimap or performance mods are up to each player.
Mods for Minecraft Forge: 6,190 items in the Mods section. Compatibility is checked against the files, not the description: only items with a build for exactly these conditions stay in the list.
One mod in the catalog, one page. Every version the author has released is listed on its card: pick your game version and loader right there instead of jumping between ten similar pages. Each file shows its size, release date and checksum, and the mod itself shows the author, license and a link to the original source. Files whose license allows rehosting are stored with us and download directly — no link shorteners, timers or ad redirects. If the license forbids rehosting, the button honestly takes you to the author.