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VPS or game hosting: which to choose

A comparison of the two products by control, responsibility, and price: when a ready-made panel is enough, and when you need your own server with root access.

Updated August 23, 2026

Both products give you a working server on the network. The difference is who manages it and who is responsible when something breaks.

In short

Game hostingVDS
What you getA ready-made game server in the control panelAn empty machine and root
Software installationFrom the control panel, supported cores and server setupsAnything, by hand
System updatesOn usOn you
File accessFile manager, SFTPFull, the entire file system
Other services alongsideNoAs many as fit
Your own IPv4 addressShared entry pointYour own, 199 ₽ per month
Barrier to entryLowYou need SSH and the command line

When game hosting is enough

  • You need a Minecraft server and nothing else.
  • You don't want to deal with systemd, the firewall and updates.
  • The control panel matters: start, stop, console, plugins, backups — in one click.
  • Your team changes, and it's convenient to hand out access with a button.

This isn't a "beginner version" — it's a different level: you work with a game server, not an operating system.

When you need a VDS

  • Several things live on one machine: a website, a database, a bot, a queue.
  • You need a specific version of Java, Node or Python that isn't in the control panel.
  • You need your own public address and a reverse DNS record (PTR).
  • You need non-standard software: your own proxy, monitoring, a custom service.
  • You want full control over configs and ports.

Tiers and prices are in the article how to choose a plan, from VDS-1 (1 core / 2 GB / 40 GB) at 449 ₽ to VDS-6 (10 / 32 GB / 250 GB) at 3189 ₽ per month.

What you take on along with root

This is the main thing to think about before ordering:

  • System and package updates — Debian, Ubuntu, AlmaLinux.
  • Passwords, keys and the firewall — start with the first hour checklist.
  • Data backups. A VDS has no automatic machine backups or snapshots: whatever you didn't copy yourself is lost.
  • Diagnostics: if a service goes down, you're the one digging through the logs.

A common mistake

Getting a VDS for a "cheaper game server" and discovering that instead of playing, you spend a week reading about systemd, ports and file permissions. If time is worth more than control, take hosting. If you need control and you're ready to maintain the machine, a VDS is honestly cheaper per unit of resources.

The middle ground works too: a game server on hosting, and everything auxiliary — website, bot, database — on VDS-1 or VDS-2.

Decided in favor of a machine — next up are how to order and first login.