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Weapons Expanded Mod für Minecraft 26.3

Diese Mod fügt neue Waffen, Verzauberungen, Effekte, Fortschritte und mehr hinzu.

Downloads
9 Downloads
Aufrufe
23 Aufrufe
Aktualisiert
Aktualisiert 18.10.2026
1 / 2

Über die Weapons Expanded-Mod

  • Melee Weapons
  • Rapier: A small, light, piercing sword (2.0+)
Weapons Expanded — Screenshot 3
  • Shortsword: A small, light sword
  • Sickle: Slightly slower than the sword, with slightly higher damage
  • Glaive: A balanced sweeping weapon with extra reach (2.0+)
  • Longsword: A heavier sword at the cost of speed. can swap between one-handed and two-handed grips using the default keybind 'V'
  • Scythe: A two-handed heavy hitter with extra reach
  • Greatsword: A huge, slow, two-handed sword
  • Katana: A two-handed sword with extra speed
  • Hatchet: A small, light axe
  • Morningstar: Smaller than an axe, but faster (2.0+)
  • Hammer: Heavier and slower than an axe
  • Battleaxe: A huge, slow axe
  • Warhammer: The blunt side can stun shields like an axe, and the sharp side can sweep enemies like a sword. You can swap between them using the default keybind 'V'
  • Halberd: Has a two-handed sweeping mode with extra range, and a one-handed piercing mode with even more range, but less speed and damage. Swap between them using the default keybind 'V' (2.0+)
  • Ranged Weapons
  • Longbow: A long-range bow that takes longer to charge.
  • Chain Crossbow: A crossbow that can hold multiple projectiles, and then be fired in quick succession.
  • Heavy Arrow: Loses less speed than a normal arrow, and can travel farther
  • Dynamite Arrow: An arrow than can only be loaded into a crossbow, and explodes on impact. Takes extra durability off of the crossbow.
  • Enchantments
  • Withering: An enchantment for melee weapons, applying the Wither effect to any entity hit. Removes the poison effect of any entity hit. Incompatible with Fire Aspect, Frostbite, and Polluting
  • Frostbite: An enchantment for melee weapons, applying the Frostbite effect to any entity hit. Incompatible with Fire Aspect, Withering, and Polluting
  • Polluting: An enchantment for melee weapons, applying the Poison effect to any entity hit. Incompatible with Fire Aspect, Frostbite, and Withering
  • Freeze: An enchantment for bows that applies the frostbite effect to any entity hit. Incompatible with Flame.
  • Leech: An enchantment for shields that heals the player when they block with the shield, but the shield takes more durability damage, and when the shield is struck down with an axe, the player takes partial damage.
  • Cleaving: Increases shield stun time of axes and similar weapons by +1 sec per level.
  • Capacity: Increases the magazine size of Chain Crossbows. (2.0+)
  • Auto Load: Automatically loads Crossbows while in your inventory. Takes twice as long as manually loading them. Incompatible with Quick Charge. (2.0+)
  • Nether's Scourge: Makes weapons deal more damage against Nether mobs. Incompatible with Sharpness and other damage enchantments. (2.0+)
  • End's Bane: Makes weapons deal more damage against End mobs. Incompatible with Sharpness and other damage enchantments. (2.0+)
  • Effects
  • Frostbite: This effect mimics the effects of powdered snow, making the entity slower, and take damage over time. Can be removed by fire. Can be brewed into a potion using blue ice.

Extra Notes

https://www.curseforge.com/minecraft/mc-mods/axes-are-weapons is recommended for versions before 1.21.11 because of changes it makes to enchanting that affects the custom weapons.

Modrinth link: https://modrinth.com/mod/weaponsexpanded

For bug reports and issues, or suggestions for translations you can email me at weaponsexpanded@gmail.com or submit a report to the issue tracker at https://github.com/AngelicTheAngel/weapons_expanded/issues

Thank you everyone who downloaded my mod, the support is unbelievable and I would never have gotten here if all of you hadn't been kind enough to try out my mod.

Weapons Expanded — Screenshot 4

Installation von Weapons Expanded

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.21.4–26.3 on Fabric, Forge, NeoForge or Quilt automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
26.3Fabric, QuiltWeapons Expanded 2.1.1619 KB 9
26.2NeoForgeWeapons Expanded 1.9.4382 KB
26.2ForgeWeapons Expanded 1.9.4385 KB
1.21.4FabricWeapons Expanded 1.6.0 Beta Fabric146 KB

FAQ

Which Minecraft versions does Weapons Expanded work on?

There are files for 26.3, 26.2, 1.21.4. The newest is 26.3.

Is Weapons Expanded for Forge or Fabric?

There are files for Fabric: 1.21.4–26.3, for Forge: 26.2, for NeoForge: 26.2 and for Quilt: 26.3.

Does Weapons Expanded need other mods?

The author lists no required dependencies: the Fabric, Forge, NeoForge or Quilt loader is enough.

How do I download Weapons Expanded?

With Millida Launcher: it installs Weapons Expanded into a modpack by itself, for the right game version and loader. The launcher is free.

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