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RelicEX: Directors Cut Mod für Minecraft 1.20.1

Dieser aktualisierte Mod fügt Relikt-Gegenstände für Trinkets hinzu, die von PlayerEx bereitgestellte Attributboni (mit einem RPG-Thema) verleihen, neben anderen Gegenständen.

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Aktualisiert 19.10.2026

💎 What is RelicEx: Director’s Cut?

RelicEx: Director’s Cut is a modern port and expansion of the original RelicEx, rebuilt to integrate cleanly with the PlayerEx: Director’s Cut ecosystem and Trinkets.

It adds RPG-style relics, potions, and progression items that drop from mobs and loot chests, granting randomized attribute bonuses powered by PlayerEx. Every relic has a rarity, weighted stats, and dimension-aware drop settings, all fully configurable.

If you like:

  • ARPG-style loot (Diablo, Path of Exile vibes)
  • progression tied into PlayerEx stats and skills
  • and configurable, modpack-friendly systems…

…this mod is built for that.

RelicEX: Directors Cut — Screenshot 2

⚙️ Dependencies

Check the “Relations / Dependencies” tab for exact versions – this is just a quick overview.

Required:

  • PlayerEx: Director’s Cut – attribute & progression system this mod hooks into
  • Data Attributes (Director’s Cut version) – used for attribute handling
  • Trinkets – for equipping relics in special slots
  • Fabric (and/or Quilt) for 1.20.1
  • Mod Menu + Cloth/Auto Config – in-game config screen for drop chances and settings

🧿 Relics & Items

Core Relics

Relics roll 1–5 random PlayerEx attributes, with values and rarities weighted by config.

Item Slot(s) Source Effect

Helmet Relic Helmet / Head Trinket Chests & Monsters 1–5 randomized attribute bonuses when equipped

Chestplate Relic Chest / Body Trinket Chests & Monsters 1–5 randomized attribute bonuses when equipped

Amulet Relic Necklace Chests & Monsters 1–5 randomized attribute bonuses when equipped

Ring Relic Ring / Offhand Ring Chests & Monsters 1–5 randomized attribute bonuses when equipped

Relics use a rarity system:

Common → Uncommon → Rare → Epic → Mythical → Legendary → Immortal

Rarity is influenced by:

  • number of rolled attributes
  • strength of each roll
  • attribute-specific weights

Higher rarity ≙ more and/or stronger bonuses.

Progression & Utility Items

Item Slot Source Effect

Relic Shard – Smelting relics Consume to gain Experience Orbs. Great for recycling bad rolls.

Tome – Chests & Mobs Consumed on use to grant a free PlayerEx level.

Lesser Orb of Regret – Chests & Mobs Refunds 1 skill point into your PlayerEx refund pool.

Greater Orb of Regret – Chests & Mobs Refunds all skill points into your PlayerEx refund pool.

Dragon Stone – Ender Dragon Hard reset for your character: resets attributes, PlayerEx level, and all skill points. Requires a double right-click to confirm.

Small Health Potion – Monsters Heals 2 hearts immediately when picked up.

Medium Health Potion – Monsters Heals 3 hearts immediately when picked up.

Large Health Potion – Monsters Heals 4 hearts immediately when picked up.

Health potions cannot be stored – they trigger the moment they’re picked up. No hoarding, just clutch heals.

📦 Loot, Drops & Rarity

Relics and other items are injected into:

  • Any mob that is an instance of Monster
  • Any loot table of type chests/ (dungeons, structures, etc.)
  • The Ender Dragon specifically for the Dragon Stone

Drop chances and item selection are managed via weighted distributions, with additional logic to:

  • Choose dimension-appropriate relics (Overworld / Nether / End)
  • Apply dimension-level multipliers for drop rate and rarity
  • Include or exclude specific relics per dimension via config/weights

All of this is fully configurable.

🛠️ Configuration

RelicEx: Director’s Cut is built to be modpack-friendly:

Global & per-dimension settings

  • Control how often relics can drop in each dimension.
  • Adjust rarity distribution per dimension (e.g., more Epics in the End).

Rarity weights

  • Tweak how likely Common vs. Immortal relics are.
  • Configure attribute weightings (what rolls more often).

Mob & chest drop rates

  • Separate sliders for:
  • “drop is a relic”
  • “drop is an orb”
  • “drop is a potion”
  • etc.

Safety features

  • Dragon Stone requires two uses (double right-click) to confirm the reset.
  • Orbs of Regret respect existing PlayerEx refund logic.

Configuration is handled through AutoConfig (with Mod Menu integration if present), plus weight JSONs for finer tuning.

🎭 Armor Relics & Visuals

  • Armor Relics are implemented as actual armor pieces with relic stats baked in.
  • They:
  • Integrate with armor attribute calculation (armor, toughness, etc.)
  • Can be visually distinguished (custom model/renderer)

🔄 Integration & Compatibility

  • Built specifically for PlayerEx: Director’s Cut and Data Attributes DC
  • Uses Trinkets for equippable relic slots
  • Plays nicely with:
  • other attribute-driven mods
  • most loot-injecting mods (Custom Structures, Dungeons, etc.)
  • packs that heavily tweak PlayerEx balancing

If you’re making an RPG pack, RelicEx can be used as:

  • a core loot system, or
  • a side progression layer on top of your existing gear.

❓ FAQ

Q: Is this the same as the original RelicEx? A: This is a port + rework tailored for PlayerEx: Director’s Cut and its attribute system. The core idea is the same (relics with randomized bonuses), but internals and integrations are updated for the DC ecosystem.

Q: Can I change how strong relics are? A: Yes. Both the drop chances and the rarity/attribute weights are configurable. You can make relics extremely rare and powerful, or common and mild.

Q: Is this safe for existing worlds? A: Generally yes, but:

  • Adding it to an existing world will start injecting relics into future loot and mob kills.
  • Removing it will invalidate its items/attributes. For modpacks, plan it as a long-term system, not a temporary add-on.

🙏 Credits

  • Original Mod: RelicEx by clevernucleus
  • Art & Textures:
  • Bonsaiheldin
  • Joe Williamson
  • Translations:
  • MoneySoup008 – Chinese
  • ChromaPIE – Chinese

🔗 Also Check Out

  • Original RelicEx: CurseForge link
  • https://modrinth.com/mod/playerex-directors-cut: integrates directly

Installation von RelicEX: Directors Cut

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.20.1 on Fabric or Quilt automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric or Quilt

    The loader must match the game version of the mod file, for example Minecraft 1.20.1. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file relicex-4.0.0+1.20.1.jar (1.0 MB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: RelicEX: Directors Cut should be in the list.

Minecraft 1.20.1 runs on Java 17: with a different Java version the game may close right after launch.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
1.20.1Fabric, Quilt4.0.0+1.20.11 MB 1
1.20.1Fabric, Quilt4.0.0+1.20.1-alpha.2-legacy1017 KB

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