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Reconnectible Chains Mod für Minecraft 1.21.1, 26.3

Ein Multiloader-Fork von Connectible Chains: Verbinde deine Zäune/Mauern mit einer dekorativen Kette!

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6 Downloads
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22 Aufrufe
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Aktualisiert 03.10.2026
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Reconnectible Chains

Connect your fences/walls with a decorative chain!

Reconnectible Chains is a multiloader port of legoatoom's Connectible Chains. For more information on the mod in general, please see the original modpage. Reconnectible Chains is not officially supported by legoatoom, please do not report issues with this mod on their issue tracker. Instead, see this mod's issue tracker.

Reconnectible Chains — Screenshot 3

What's New?

  • Native Forge/NeoForge port.
  • Adjust slack on a per-chain basis by right-clicking with Shears.
  • Added new config options to disable chain collisions and increased max chain length.
  • You can now punch knots directly to break them.
  • Knots break instantly instead of waiting a couple seconds.
  • Using Shears to break knots now reduces its durability.
  • Safer knot discarding, should fix issues with knots across chunk borders.
  • Additional safety checks for collision entities on dedicated servers.
Reconnectible Chains — Screenshot 4

Compatibility With Other Mods

A number of mods are natively supported, namely:

  • Farmer's Delight (Rope)
  • Supplementaries (Rope)
  • Beautify (Rope)
  • Critters and Companions (Silk Lead)
  • Any mods that correctly tag their chains with #c:chains

See the wiki for information on adding additional mod compatibility.

Installation von Reconnectible Chains

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.21.1–26.3 on Fabric or NeoForge automatically, together with its dependencies: YetAnotherConfigLib (YACL), Fabric API.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric or NeoForge

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file connectiblechains-2.4.4+26.3-neoforge.jar (252 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: YetAnotherConfigLib (YACL), Fabric API.

  4. Launch the loader profile

    Open “Mods” in the main menu: Reconnectible Chains should be in the list.

On a server

  1. A server on Fabric or NeoForge

    The mod only works on a server with the same loader and game version, for example 26.3.

  2. File goes into the server’s mods folder

    Stop the server, put the mod file into the mods folder and start the server again.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
26.3NeoForge26.3252 KB
26.3Fabric26.3261 KB 3
26.2NeoForge26.2251 KB
26.2Fabric26.2261 KB 1
1.21.1Fabric1.21.1291 KB
26.1.2Fabric26.1.2261 KB
26.1.2NeoForge26.1.2251 KB
1.21.1NeoForge1.21.1287 KB 2

Was zum Ausführen nötig ist

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Autor: evanbonesLizenz: LGPL-3.0-or-laterQuellcode

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