Load My Resources [Forge] Mod für Minecraft 1.20.4
Lädt Ressourcen beim Spielstart, wie ein Ressourcenpaket, aber standardmäßig aktiviert.
There will be no more updates for LMR. This mod is not maintained anymore. Please use other resource loader mods instead.
Fabric Version
The Fabric version of "Load My Resources" can be downloaded here!
About
"Load My Resources" is a client-side mod to automatically load resources like images and sounds on game start. It's like using a resource pack, but it is enabled by default and can't be disabled by the user. On top of that, it's hidden from the resource pack menu, so you don't need to worry about a useless pack entry!
How to Load Resources
Loading resources is not very difficult, but if you absolutely don't know how resource packs work, please watch a YouTube tutorial first or this will be a bit hard for you.
- To generate all important directories and files, start the game one time with the mod installed and close it again.
- Open the newly generated folder named 'resources' in your '.minecraft' directory. This is the directory the mod will load your resources from.
- Copy all resources you want to load to the 'resources' folder. If you want to load resources from a resource pack, copy everything from inside the pack's 'assets' folder to this directory.
- Start the game and you will now be able to use the loaded resources in mods and resources from a resource pack will be visible in game.
Nice To Know: The 'resources' folder is like the 'assets' folder in a resource pack. So namespaces work exactly the same as for a normal resource pack. For example: If you put a texture in 'resources/mytextures', the namespace of textures inside the 'mytextures' folder will be "mytextures".
Bug Reports and Requests
You can report bugs and request features either on GitHub or via Discord!
Modpacks
"Load My Resources" can be freely used in modpacks.
Special Thanks
To my patrons:
- Kreezxil
- q!!!
- Jolihan
Copyright
"Load My Resources" Copyright (c) 2021 Keksuccino. "Load My Resources" is licensed under KML (Keksuccino Mod License). See "Custom License" in the "About Project" section for more informations about the license.
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Installation von Load My Resources [Forge]
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.2–1.20.4 on Forge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge
The loader must match the game version of the mod file, for example Minecraft 1.20.4. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file loadmyresources_forge_1.0.4_MC_1.20.2.jar (32 KB) for your game version.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Load My Resources [Forge] should be in the list.
Minecraft 1.20.4 runs on Java 17: with a different Java version the game may close right after launch.
Versionen
Mit Abhängigkeiten
| Minecraft | Loader | Datei | Datum | Aktionen |
|---|---|---|---|---|
| 1.20.2 | Forge | [Forge] v1.0.4 MC 1.20.2,1.20.431.8 KB |
FAQ
Which Minecraft versions does Load My Resources [Forge] work on?
There are files for 1.20.4, 1.20.2. The newest is 1.20.4.
Is Load My Resources [Forge] for Forge or Fabric?
Only for Forge: 1.20.2–1.20.4. There are no files for Fabric or NeoForge: a mod for another loader will not start.
Does Load My Resources [Forge] need other mods?
The author lists no required dependencies: the Forge loader is enough.
Which Java does Load My Resources [Forge] need?
Minecraft 1.20.4 runs on Java 17. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Load My Resources [Forge] safely?
On this page: the file loadmyresources_forge_1.0.4_MC_1.20.2.jar (32 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 96fc096282556c0c7a7c1967b0be262697ba8c3b.
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