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Daily Quests Mod für Minecraft 26.3

🧭 Erfülle jeden Tag zufällig generierte Quests für Erfahrung und Beute!

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Aktualisiert 22.10.2026

Über die Daily Quests-Mod

Daily Quests is a mod made for the CurseForge Modding Madness Modjam. It adds 21 randomly generated quest types which players can complete for item and experience rewards. Every in-game morning, completed quests are refreshed. It's also possible to re-roll one quest per in-game day. When a player logs in for the first time, the quest list is used as an introduction screen. Then the next in-game morning, quests are generated.

The mod is highly configurable. Each quest type can be individually enabled/disabled, change when and how many quests are generated, choose whether messages should be broadcast and change how the quest list looks in the GUI. The item rewards can be changed via a datapack with loot table files. And the introduction quest list can be disabled as well. Compatible with other mods, as it uses the registries to look up quest targets.

Visit new places with the Explore Biome quest! Find new mobs with the Breed Mob quest! Go into battle and fight mobs with the Slay Mob and Block Arrow quest! Or maybe complete your first village raid? The mod adds lots of new challenges, both for a singleplayer world or together with your friends. See below for the full quest type list!

All available config options:

newQuestGenerateTimeInTicks default 20, min 0, max 24000 At what time new quests should generate. Default is day, at 1000 ticks.

defaultTotalQuestCount default 3, min 1, max 5 How many daily quests should be generated for a player.

maximumQuestReRollsPerDay default 1, min 0, max 1000 The maximum amount of quest re-rolls a player has each day. Resets during 'newQuestGenerateTimeInTicks'.

allowReRollingCompletedQuests default false If completed quests should be able to be re-rolled.

useQuestCompletionItemLootTables default true If the dailyquest loot tables '1th_quest', '10th_quest', '50th_quest' and '100th_quest' should be used.

giveExperienceOnQuestCompletion default true Whether experience should be given to the player upon completing a quest, based on the task difficulty.

questCompletionExperienceModifier default 1.0, min 0, max 100.0 Can be used to decrease/increase the amount of experience given when completing quests.

sendSummaryToPlayerOnQuestCompletion default true If a summary should be sent to the player upon quest completion, containing information about the reward and how many quests completed.

broadcastMessageOnCompletion default true Whether a message should be broadcasted whenever a player completes a quest.

broadcastMessageColourIndex default 6, min 0, max 15 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white

spawnFireworksOnQuestCompletion default true Whether fireworks should be set off at a players location when a quest is completed.

disableGUIQuestListEntirely default false Disabled by default. Can be used to disable all GUI elements. Instead, you can use the /dailyquests or /dq commands.

showQuestIntroductionScreenFirstLogin default true If an introduction to daily quests should be shown in the quest list area on the first day.

questListDrawTextShadow default true If the quest list text displayed should have a shadow drawn below it.

questListVerticalOffset default 5, min 0, max 3000 The vertical (y) offset of the quest list.

questListHorizontalOffset default 0, min -3000, max 3000 The horizontal (x) offset of the quest list.

lowerQuestListWhenPlayerHasEffects default true Whether the quest list in the GUI should be lowered when the player has potion effects to prevent overlap.

lowerQuestListWhenBedrockifyModSaves default true Whether the quest list in the GUI should be lowered when bedrockify is installed and the game is saving.

Enable/Disable specific quest types:

enableBlockArrowQuests default true Whether the quests with the type BlockArrow should be randomly chosen.

enableBreedMobQuests default true Whether the quests with the type BreedMob should be randomly chosen.

enableBrewPotionQuests default true Whether the quests with the type BrewPotion should be randomly chosen.

enableCatchFishQuests default true Whether the quests with the type CatchFish should be randomly chosen.

enableCollectHoneyQuests default true Whether the quests with the type CollectHoney should be randomly chosen.

enableCompleteRaidQuests default true Whether the quests with the type CompleteRaid should be randomly chosen.

enableCraftItemQuests default true Whether the quests with the type CraftItem should be randomly chosen.

enableEnchantItemQuests default true Whether the quests with the type EnchantItem should be randomly chosen.

enableExploreBiomeQuests default true Whether the quests with the type ExploreBiome should be randomly chosen.

enableGainLevelQuests default true Whether the quests with the type GainLevel should be randomly chosen.

enableHarvestBlockQuests default true Whether the quests with the type HarvestBlock should be randomly chosen.

enableHarvestCropQuests default true Whether the quests with the type HarvestCrop should be randomly chosen.

enableIgniteCreeperQuests default true Whether the quests with the type IgniteCreeper should be randomly chosen.

enableReflectGhastQuests default true Whether the quests with the type ReflectGhast should be randomly chosen.

enableShearSheepQuests default true Whether the quests with the type ShearSheep should be randomly chosen.

enableSlayMobQuests default true Whether the quests with the type SlayMob should be randomly chosen.

enableSmeltItemQuests default true Whether the quests with the type SmeltItem should be randomly chosen.

enableTameAnimalQuests default true Whether the quests with the type TameAnimal should be randomly chosen.

enableTradeVillagerQuests default true Whether the quests with the type TradeVillager should be randomly chosen.

enableTravelDistanceQuests default true Whether the quests with the type TravelDistance should be randomly chosen.

enableUseItemQuests default true Whether the quests with the type UseItem should be randomly chosen.

Edit quest item rewards: Daily Quests uses four loot table files to determine which items are given upon quest completion.

Loot table files:

1nth_quest Used as a reward if it's not the 10/20/50/60/100th etc quest.

10nth_quest Used as a reward if it's the 10/20/30th but not the 50/100th quest.

50nth_quest Used as a reward if it's the 50/150/250th but not the 100/200th quest

100nth_quest Used as a reward if it's the 100/200/300th quest.

The loot table files can be found within the source: https://github.com/Serilum/Daily-Quests/tree/1.21.1/Common/src/main/resources/data/dailyquests/loot_table

You can overwrite these with a simple datapack.

Either /dailyquests or /dq can be used. /dq info - Shows how many quests you've completed /dq quests - Shows your active quests in chat. Debug commands:

/dq debug <player> complete <number> - Force completes a quest. /dq debug <player> generate <count> - Generates new quests. /dq debug <player> resetrerolls - Resets a players' re-rolls. /dq debug <player> questscompleted <amount> - Sets the total quests completed. /dq debug <player> setquest <number> <type> <identifier> - Replaces a player's quest with the input data.

The first time a player logs in, an introduction screen is shown: First quests are received the next in-game morning. The functionality can be disabled entirely via the config.

Compatible with other mods that have GUI elements! Use the 'questListVerticalOffset' config option to lower the quest list.

An example of completing a quest! Taming is the easy part, finding the actual animal to tame is where the challenge is.

Not happy with one of the quests? Use a re-roll! When in the pause menu, re-roll buttons appear next to the quest titles. By default one per in-game day, refreshed each morning.

Every morning, completed quests are refreshed. The default time this happens is at 20 ticks.

Quest list too big on the screen? Use the collapse hotkey!

Example of the smooth quest list collapse:

Every 10-nth, 50-nth and 100-nth quest there is a bigger reward! And more fireworks :)

There are currently 21 quest types: Block Arrow, Breed Mob, Brew Potion, Catch Fish, Collect Honey, Complete Raid, Craft Item, Enchant Item, Explore Biome, Gain Level, Harvest Block, Harvest Crop, Ignite Creeper, Reflect Ghast, Shear Sheep, Slay Mob, Smelt Item, Tame Animal, Trade Villager, Travel Blocks and Use Item.

There's a teaser video! :)

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages. For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Installation von Daily Quests

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 26.3 on Fabric, Forge, NeoForge or Quilt automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Fabric, Forge, NeoForge or Quilt

    The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file dailyquests-26.3.0-3.0.jar (413 KB) for your game version and loader.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: Daily Quests should be in the list.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
26.3Fabric, Forge, NeoForge, Quilt[Fabric/Forge/Neo] 26.3.0-3.0 | Daily Quests413 KB 1

FAQ

Which Minecraft versions does Daily Quests work on?

Only Minecraft 26.3: there are no files for other versions.

Is Daily Quests for Forge or Fabric?

There are files for Fabric: 26.3, for Forge: 26.3, for NeoForge: 26.3 and for Quilt: 26.3.

Does Daily Quests need other mods?

The author lists no required dependencies: the Fabric, Forge, NeoForge or Quilt loader is enough.

Where can I download Daily Quests safely?

On this page: the file dailyquests-26.3.0-3.0.jar (413 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: a4f79344367a98390f12e60b5c5cdf0a82f4d48b.

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