Minecraft 1.20.1, 1.21.1 için Kleiders Custom Renderer API Mod
MCreator Modları ile oyuncuların üzerine doku ve model eklemek için API!
Kleiders Custom Renderer API modu hakkında
With this API, you can now use the class KleidersPlayerRenderer to replace the player skin! You can find the MCreator Plugin to do this with procedures here: https://mcreator.net/plugin/91185/kleiders-player-renderer-change-players-skin
Report crashes at the "Issues" page or through discord Kleiders#9777
Changelog:
V7.0.0: Added a procedure option that syncs with player animations under the right conditions; Only for 1.20.1 for now.
V6.4.0: Added support for 1.20.6 NeoForge
V6.3.2: Fixed Variables for 1.20.4 NeoForge
V6.3.1: Fixed Gradle for 1.20.4 NeoForge
V6.3.0
Added "Size Event", and set Size procedures, for changing entities hitbox
V6.2.5: Added player variables syncing on 1.20.4 NeoForge. Added support from MCreator 2024.2
V6.2.4:
Fixed an issue that caused crashes when hide base model = true
V6.2.1: Fixed an issue with variables on 1.20.4
V6.2.0: Added support for NeoForge 1.20.4
V6.0.0: The plugin now has synced multiplayer features with player variables
V5.5.1:
Fixed an issue with a test procedure being kept in the library on 1.20.1
V5.5.0:
Updated for 1.19.4 and 1.20.1 support.
V5.4.0:
Added transparency to model procedures (if the texture has transparency) and added the option to hide the base model on texture change procedure. Moved all procedures to KleidersCustomRenderer tab
V5.2.5:
Fixed an issue with using the mod serverside
V5.2.0: Fixed an issue that prevented texture procedures from working in 1.18.2 and 1.19.2
V5.0.1: Separated 1.18+ procedures from 1.16.5 procedures, and added suport for 1.18.2 and 1.19.2
V4.0.5: Added the ability to change entities textures and models; The mod has been rebranded to "Kleiders Custom Renderer" make sure to change dependencies accordignly.
V3.4.0: You can now replace partial parts of the internal skin by having the skin only on those parts; Previously, the player would become invisible if it was missing parts of the skin
V3.3.0: Fixed an issue that prevented skins from loading properly
V3.1.0: Fixed a bug that prevented multiple layers/models from working at the same time
V3.0.0: Added Custom Model Support
V2.1.0: Fixed an issue that caused the plugin to crash on dedicated servers
V2.0.0: Added: Both Internal texture and external layer with player skin: [Texture] Only Internal texture with player skin: [Texture] Only external layer with player skin: [Texture]
To do things like this:
Kleiders Custom Renderer API nasıl kurulur
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.1–1.21.3 on Forge or NeoForge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge or NeoForge
The loader must match the game version of the mod file, for example Minecraft 1.21.3. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file Kleiders Custom Renderer API 7.2.0 1.21.1.jar (48 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Kleiders Custom Renderer API should be in the list.
On a server
A server on Forge or NeoForge
The mod only works on a server with the same loader and game version, for example 1.21.3.
File goes into the server’s mods folder
Stop the server, put the mod file into the mods folder and start the server again.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
Minecraft 1.21.3 runs on Java 21: with a different Java version the game may close right after launch.
Sürümler
Bağımlılıklarla
| Minecraft | Yükleyici | Dosya | Tarih | İşlemler |
|---|---|---|---|---|
| 1.20.1 | Forge | 1.20.146.8 KB 3 | ||
| 1.20.1 | Forge | 1.20.148.1 KB | ||
| 1.20.1 | Forge | 1.20.146.7 KB | ||
| 1.21.3 | NeoForge | 1.21.347.7 KB | ||
| 1.20.1 | Forge | 1.20.143 KB | ||
| 1.20.1 | Forge | 1.20.142.5 KB | ||
| 1.20.4 | NeoForge | 1.20.434.3 KB | ||
| 1.20.1 | Forge | 1.20.138.2 KB |
SSS
Which Minecraft versions does Kleiders Custom Renderer API work on?
There are files for 1.21.3, 1.21.2, 1.21.1, 1.20.4, 1.20.1. The newest is 1.21.3.
Is Kleiders Custom Renderer API for Forge or Fabric?
There are files for Forge: 1.20.1 and for NeoForge: 1.20.4–1.21.3. There are no files for Fabric: a mod for another loader will not start.
Does Kleiders Custom Renderer API need other mods?
The author lists no required dependencies: the Forge or NeoForge loader is enough.
Does Kleiders Custom Renderer API work on a server?
Yes. Kleiders Custom Renderer API works both in singleplayer and on a server.
Which Java does Kleiders Custom Renderer API need?
Minecraft 1.21.3 runs on Java 21. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Kleiders Custom Renderer API safely?
On this page: the file Kleiders Custom Renderer API 7.2.0 1.21.1.jar (48 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 1eca38ab0d127bb105c4ab63ed32df6d45376887.
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