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Minecraft 1.16.5, 1.19.2 için Dungeons Mobs Mod

Minecraft: Dungeons yaratıklarının Minecraft: Java Edition'a portu.

indirme
8 indirme
görüntülenme
24 görüntülenme
Güncellendi
Güncellendi 18.10.2026

Dungeons Mobs modu hakkında

Available for 1.16.1-1.19.2.

This mod adds many mobs from Minecraft: Dungeons including (but certainly not limited to) the Royal Guard, the Redstone Golem, the Whisperer, and the Wraith.

Beta and Release

Beta builds, marked as such, will be released on CurseForge. These releases will most likely contain bugs. If you do use these versions, be sure to inform us of all bugs you encounter. If you enjoy the bug testing, be sure to follow us on Patreon, as the Patreons gain access to alpha builds through our discord.

Requires Dungeons Libraries

The mod now requires Dungeons Libraries. The library mod, by itself, does not affect your experience at all. It provides many helper methods to improve the Dungeons Suite of mods. Other modmakers are free to use Dungeons Libraries for their own project and we are willing to cooperate to fulfill their needs as well.

The Dungeons Experience: There is automatic compatibility with Dungeons Gear, and it is intended for you to use both mods together. For example, the Armored mobs will spawn wearing their Minecraft Dungeons armors and weapons instead of the regular iron equipment they spawn with if only this mod is used.

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Spawning:

There are extensive spawn configuration options for most mobs to allow them to spawn throughout your world, even in modded biomes, right out of the box.

Pre-1.19.2: This Google Doc contains a guide to the Biome Dictionary system used by this mod. 1.19.2+: Use this guide to create a datapack that can allow you to adjust our spawns, found here.

Raids:

All of the Illagers (and the Redstone Golem and Squall Golem) can be configured to be added to raids (most are on by default). There is also an experimental biome-specific raiders option that lets you have certain Illagers only spawn as a part of raids in specific biomes. For example, Windcallers would only spawn as a part of raids in Mountains biomes, and Iceologers would only spawn as a part of raids in Snowy biomes.

Woodland Mansions:

This mod also includes a modification to Woodland Mansion code to allow it to spawn any mob instead of the hard-coded Vindicators and Evokers from structure files. A structure pack is included within the mod that adds Vindicator Chefs, Armored Vindicators and Royal Guards to specific rooms in the Woodland Mansion.

Enchanter?

bagu_chan has a lovely standalone mod for the Enchanter - Enchant With Mob!

Bosses?

Bosses will be added in a future update. Making a single Minecraft boss is a rather complicated process, so just imagine making 10+.

Notes:

The animations are a work in progress, my main focus was getting the mobs, special equipment, and the spawning system implemented so if you feel some animations are subpar at the moment, they will be improved upon in the future.

Any new mobs from upcoming DLCs will be added to this mod when they are released.

The Illager use models from tallestred's Illagers Wear Armor mod, allowing them to properly render equipment.

Mod Showcases:

Want a config GUI? Check out Configured

Discord: Infamous Misadventures

Dungeons Mobs nasıl kurulur

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.16.2–1.19.2 on Forge automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Forge

    The loader must match the game version of the mod file, for example Minecraft 1.19.2. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file dungeons_mobs-1.19.2-4.0.8-beta.jar (12 MB) for your game version.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: Dungeons Mobs should be in the list.

Minecraft 1.19.2 runs on Java 17: with a different Java version the game may close right after launch.

Sürümler

Bağımlılıklarla

MinecraftYükleyiciDosyaTarihİşlemler
1.19.2Forgedungeons_mobs-1.19.2-4.0.8-beta.jar11.8 MB 4
1.16.5Forgedungeons_mobs-1.16.5-2.2.3.jar11.8 MB
1.16.5—dungeons_mobs-1.16.5-2.0.2-beta.jar2.4 MB 4
1.16.3—dungeons_mobs-1.16.4-1.0.3.jar824 KB

SSS

Which Minecraft versions does Dungeons Mobs work on?

There are files for 1.19.2, 1.16.5, 1.16.4, 1.16.3, 1.16.2. The newest is 1.19.2.

Is Dungeons Mobs for Forge or Fabric?

Only for Forge: 1.16.5–1.19.2. There are no files for Fabric or NeoForge: a mod for another loader will not start.

Does Dungeons Mobs need other mods?

The author lists no required dependencies: the Forge loader is enough.

Which Java does Dungeons Mobs need?

Minecraft 1.19.2 runs on Java 17. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.

Where can I download Dungeons Mobs safely?

On this page: the file dungeons_mobs-1.19.2-4.0.8-beta.jar (12 MB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 5f2f20abd0da40801802895fac76e4d499dbfd47.

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