Create Mechanical Spawner
A mechanical spawner block. Generates Mobs with rotation power.
Dedicated wiki
1.21.1-2.x Version Requires Mechanicals Lib
- Modrinth
Version support & documentation
- 1.21.1: Supported. Documentation refers to this version.
- 1.20.1: Only critical issues: Documentation
Features
- Random Spawn fluid
- Biome dependant random generation
- Specific liquid for Mobs
- Configurable:
- Stress
- Minimum speed
- Fluid capacity
- Spawn point max range
- Processing time multiplier (or dividier). Allows to modify the time for all recipes without editing them.
- Spawn fluid mixer recipes.
- JEI & Jade integration
- KubeJS integration
- Ponder scene
- Loot collector block
- Configurable to allow any container or Create Item Vault.
- Can be disabled.
- The spawner can be configured to work only with loot collectors.
- Wither & explosion immune glass & casing.
- Wither recipe.
Spawn recipes
- input required.
- output optional. Any entity like "minecraft:skeleton". Default: random mob from biome.
- processingTime optional. Defaults: 200
- customLoot optional. Allows to generate custom loot when used with loot collector blocks.
Random generation (already in the mod)
{ "type": "create_mechanical_spawner:spawner", "input": { "type": "fluid_stack", "amount": 100, "fluid": "create_mechanical_spawner:spawn_fluid_random" }, "processingTime": 1500 }
Specific Mob example
{ "type": "create_mechanical_spawner:spawner", "input": { "type": "fluid_stack", "amount": 100, "fluid": "create_mechanical_spawner:spawn_fluid_pigling" }, "output": "minecraft:pig", "processingTime": 2500 }
Custom loot example
{ "type": "create_mechanical_spawner:spawner", "customLoot": [ { "id": "minecraft:nether_star" }, { "count": 16, "id": "create:experience_nugget" }, { "chance": 0.5, "count": 8, "id": "create:experience_nugget" } ], "input": { "type": "fluid_stack", "amount": 300, "fluid": "create_mechanical_spawner:spawn_fluid_wither" }, "output": "minecraft:wither", "processingTime": 5000 }
KubeJS support (Server script)
Disable all default recipes:
event.remove({ type: 'create_mechanical_spawner:spawner' })
Disable specific mob recipes:
event.remove({ output: 'minecraft:wolf'});
Bindings
- Chanced output
Output.of('minecraft:clay', 0.5)
Add random generation recipe:
//Random Mob (biome dependant) event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 700)).processingTime(8000);
Add specific mob recipe:
//Specific MOB event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 700)).processingTime(8000).mob("minecraft:skeleton;
Add recipe with custom loot:
event.remove({ output: 'minecraft:wither_skeleton'}); //recommended event.recipes.create_mechanical_spawner.spawner("minecraft:wither_skeleton", Fluid.of('minecraft:lava', 1000)) .customLoot( [ Output.of("minecraft:redstone",0.5),Output.of("minecraft:iron_ingot",0.1), Output.of("minecraft:redstone",0.5),Output.of("minecraft:iron_ingot",0.1), ] ) .processingTime(2000);
- It's recommended to disable the default recipe before adding the recipe with custom loot.
Thanks to the Creators of Create.
Code inspiration from the Create mod itself & Mrbysco
Create Mechanical Spawner nasıl kurulur
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.1–1.21.1 on Forge or NeoForge automatically, together with its dependencies: Create, Dependency.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge or NeoForge
The loader must match the game version of the mod file, for example Minecraft 1.21.1. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file create_mechanical_spawner-1.21.1-1.3.2-6.0.10.jar (1.2 MB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Create, Dependency.
Launch the loader profile
Open “Mods” in the main menu: Create Mechanical Spawner should be in the list.
On a server
A server on Forge or NeoForge
The mod only works on a server with the same loader and game version, for example 1.21.1.
File goes into the server’s mods folder
Stop the server, put the mod file into the mods folder and start the server again.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
Minecraft 1.21.1 runs on Java 21: with a different Java version the game may close right after launch.
Sürümler
Bağımlılıklarla
| Minecraft | Yükleyici | Dosya | Tarih | İşlemler |
|---|---|---|---|---|
| 1.21.1 | NeoForge | 1.21.11.2 MB | ||
| 1.21.1 | NeoForge | 1.21.11.2 MB | ||
| 1.21.1 | NeoForge | 1.21.11.2 MB | ||
| 1.20.1 | Forge, NeoForge | 1.20.11.1 MB | ||
| 1.21.1 | NeoForge | 1.21.11.2 MB | ||
| 1.21.1 | NeoForge | 1.21.11.2 MB | ||
| 1.20.1 | Forge, NeoForge | 1.20.11.1 MB | ||
| 1.21.1 | NeoForge | 1.21.11.2 MB |
Çalışması için gerekenler
- Createzorunlu
- Dependencyzorunlu
- Just Enough Items (JEI)isteğe bağlı
- KubeJSisteğe bağlı
Yorumlar
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