Overview
DynaMark is lets players buy and sell commodities at automatically determined prices which are based on demand.
Latest Download
Public Release
Standard
Direct v0.1.1.0
Alternate Command
Direct v0.1.1.0a
- per command permission support (permission nodes)
- switch to database use
- you can still use a flat file to add large groups of commodities at once
- in game (console or play) commands "/market add" and "/market remove" are now used to manage which commodities are on the market
- MYSQL support (info)
- unspecified bug fixes
Development Bulid
Standard
BitTorrent Direct v0.2.0.0
Alternate Command
BitTorrent Direct v0.2.0.0a
- remove old broken method for config
- allow multiple names per commodity
- add commodity suggestion on misspellings
- add new config method
- allow per commodity enabling and disabling of trade-ability
- allow per commodity configuration of names
There are significant changes in the way commodity information is stored and the way in which the config file is used and its format. I have not yet written any sort of 0.1.x.x to 0.2.x.x conversion tools. As of right now, if you want to keep the commodity data (for example the current prices) which you have, you will need to look at a new database file, look at yours, and then manually convert it. I think this pretty much involves just changing the 'name' of each commodity to the appropriate 0.2.x.x format.
ChangeLog
The change log can be found here.
Database Manipulation
For now, the easiest way to add or remove items is to use a sqlite editor. http://sourceforge.net/projects/sqlitedbrowser/ has been recomended by missingscrews. Sqliteman is my preferred alternative.
## Player Commands
/buy Buys an amount of the specified item Usage: /buy cobblestone 128 /sell Sells an amount of the specified item /sell all Sells all sellabe items in your inventory Usage: /sell pork 7 /price [item] [amount (optional)] Checks the price of a specified item Usage /price diamond /market [top | bottom | list] Has three uses, 'top' and 'bottom'. 'top' returns the top 10 most expensive items on the market. 'bottom' does the same for the least expensive items. Or 'list' to show all available items on the market Usage: /market top
## Config
Has it's own page now.Click Here
Longer Description
When first run, DynaMark will create a database of items which are available to sell. All items start out with a value of $10 and this will go up by $0.01 for every one of the item bought. The reverse occurs for every one of the item sold. You can modify this database as you see fit.
Source
- github
- Anyone is welcome to help out on the project, just do some work and make a pull request.
Donations
Donations accepted at:
- 1M8i6TWmnTfWCuTQJMQUkX8xJbCEctaXkF
- Or
http:btc.to/1qq for short
- I welcome donations that are even less than $0.01
DynaMark - a simple dynamic market / shop ఎలా ఇన్స్టాల్ చేయాలి
A server on Paper or Spigot
The plugin runs on the server core; players do not need to install anything.
File goes into the plugins folder
Download the file DynaMark.jar (125 KB) and put it into the server’s plugins folder.
Restart the server
On startup the plugin creates its own settings folder in plugins.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
వెర్షన్లు
డిపెండెన్సీలతో
| Minecraft | లోడర్ | ఫైల్ | తేదీ | చర్యలు |
|---|---|---|---|---|
| — | — | 0.2.0.0a125 KB |
FAQ
Do players need to install DynaMark - a simple dynamic market / shop?
No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.
Where can I download DynaMark - a simple dynamic market / shop safely?
On this page: the file DynaMark.jar (125 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 2dc49aa8d08ba267b8daedc7e8a3e425febd44fe.
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DynaMark - a simple dynamic market / shopకు మొదటి రేటింగ్ ఇవ్వండి



