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Minecraft 1.21.1 కోసం Curios API Continuation [Frozen] మోడ్

వినియోగదారులు మరియు డెవలపర్ల కోసం సరళమైన మరియు విస్తరించగల యాక్సెసరీ/ఎక్విప్‌మెంట్ API [Frozen]

నుండి SSKirillSS · CurseForge
డౌన్‌లోడ్‌లు
48 డౌన్‌లోడ్‌లు
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119 వ్యూలు
అప్‌డేట్ చేయబడింది
అప్‌డేట్ చేయబడింది 04.11.2026

Since original CuriosAPI was returned to the development state, this fork is now frozen

Important note

This is an unofficial continuation of CuriosAPI by TheIllusiveC4 for NeoForge. Please, don't report issues of this port to TheIllusiveC4, use separated github issues page or discord invite instead. Mod description and documentation will be updated soon, so stay tuned!

Overview

Curios is a flexible and expandable accessory/equipment API for users and developers. The purpose is to provide functionality for developers to add extra accessory/equipment slots in a convenient and compatible manner, as well as to give users the ability to configure these slots to their preferences. By default, Curios does not add any content except for an inventory GUI. There are no slots and only two items, the latter only being available through the Creative menu and primarily serving as examples for developers to use when coding their own integration.

Features

  • Expandable equipment slots through a central library. New equipment slots can be made and managed easily through an identifier registry. Identical identifiers will be merged together to avoid functional redundancies and provide maximum compatibility to potential items, while unique identifiers can still be used to mark special types when appropriate.
  • Slots are only made on-demand. There are no slots included by default, all slots are created only as needed. This reduces instances where one or more superfluous slots are present without any suitable items to go into the slot.
  • Slots are completely customizable and manipulable. Slots can have custom backgrounds, different sizes, and can even be disabled or hidden by default. But how would a player even access disabled slots? Through the API, developers can access functions to enable/disable a player's slots or add/remove a certain number of slots of a given type.
  • Flexible item->curio relations using the vanilla tag system. Potential curios are selected through the vanilla tag system, which means that categorizing items into curio types is as easy as creating a .json file in the data/curios/tags folder. Items can be categorized into as many curio types as you want as long as they're tagged in the appropriate files, and these settings can even be overridden entirely. For more information, see the vanilla tag system.
  • Complete integration with other inventory mechanics. Mending and Curses will work with all applicable items equipped in the curio slots. There are also various minor features for developers that make it simpler to integrate their current items or mechanics into the curio system.
  • Accessible from a single GUI. Curios comes with its own GUI accessible from the inventory that shows all of the available slots to a player. This allows players to see all of the extended equipment slots in a central location without needing to access different inventory GUIs. However, developers can still provide their own GUIs for their mod-specific slots if they want. The default keybinding for the GUI is 'g'.

Documentation

If you are a developer, add the following to your build.gradle file:

repositories { maven { name = "OctoStudios" url = uri("https://maven.octo-studios.com/releases") } } dependencies { implementation 'top.theillusivec4.curios:curios-neoforge:${version}' }

Replace ${version} with the version of Curios that you want to use.

More info can be found here:

  • Setting Up the Development Environment
  • Slots
  • Example Datapack
  • Slots Configuration
  • Commands

WANT TO TRY OUT OUR OTHER MODS? - VISIT OCTO-STUDIOS.COM FOR MORE INFO!

Curios API Continuation [Frozen] ఎలా ఇన్‌స్టాల్ చేయాలి

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the mod for Minecraft 1.21.1 on NeoForge automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install NeoForge

    The loader must match the game version of the mod file, for example Minecraft 1.21.1. After installing it, a separate profile appears in your launcher.

  2. Download the file for your version

    In the version list above, pick the file curios-neoforge-9.0.15+1.21.1.jar (362 KB) for your game version.

  3. Put it in the mods folder

    The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.

  4. Launch the loader profile

    Open “Mods” in the main menu: Curios API Continuation [Frozen] should be in the list.

Minecraft 1.21.1 runs on Java 21: with a different Java version the game may close right after launch.

వెర్షన్లు

డిపెండెన్సీలతో

Minecraftలోడర్ఫైల్తేదీచర్యలు
1.21.1NeoForgecurios-neoforge-9.0.15+1.21.1.jar362 KB 48

FAQ

Which Minecraft versions does Curios API Continuation [Frozen] work on?

Only Minecraft 1.21.1: there are no files for other versions.

Is Curios API Continuation [Frozen] for Forge or Fabric?

Only for NeoForge: 1.21.1. There are no files for Forge or Fabric: a mod for another loader will not start.

Does Curios API Continuation [Frozen] need other mods?

The author lists no required dependencies: the NeoForge loader is enough.

Which Java does Curios API Continuation [Frozen] need?

Minecraft 1.21.1 runs on Java 21. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.

Where can I download Curios API Continuation [Frozen] safely?

On this page: the file curios-neoforge-9.0.15+1.21.1.jar (362 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 0b05c0662b08e7541b1e303d6cd214dee56fed0f.

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