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Minecraft 1.21, 26.40 కోసం Water & Temperature System యాడాన్

బయోమ్ గుర్తించే వాతావరణం, నీటి క్యాంటీన్లు, శుద్ధి, కవచ ఇన్సులేషన్ మరియు స్క్రీన్ ఓవర్లేలతో దాహం మరియు ఉష్ణోగ్రత మెకానిక్లను జోడిస్తుంది, అన్నీ పరస్పరం అనుసంధానించబడి ఉంటాయి. అచీవ్మెంట్ ఫ్రెండ్లీ.

నుండి FoxyFall · CurseForge
వ్యూలు
5 వ్యూలు
అప్‌డేట్ చేయబడింది
అప్‌డేట్ చేయబడింది 18.10.2026
  • 1.21 — 26.40
1 / 2

Water & Temperature System యాడాన్ గురించి

Water & Temperature System — స్క్రీన్‌షాట్ 3

A complete survival overhaul that adds two interconnected systems to your world: thirst and temperature. Stay hydrated, dress for the weather, and watch your environment, every biome, every block, and every decision matters.

Water & Temperature System — స్క్రీన్‌షాట్ 3

Features

📖 Guide Book

Every player gets a Water & Temperature Guide on their first join, with a chapter on each system: thirst and what drains it, finding and purifying water, the five temperature states, which armor actually keeps you warm, and how weather works.

Lost it? Craft it back from a book and paper at a crafting table.

The difficulty selector lives at the top of the guide.

Water & Temperature System — స్క్రీన్‌షాట్ 4

⚙️ Difficulty

Thirst and temperature have their own difficulty, chosen in the guide book and shared by everyone on the world.

  • Easy - Thirst drains slower, hot and cold extremes are pulled in, and freezing and heat damage are halved. Ordinary rain will chill you but won't freeze you.
  • Normal - The pack as designed.
  • Hard - Thirst drains faster, the extremes are pushed further out, and temperature damage is increased.
  • Match World Difficulty - The default. Follows your world's difficulty setting, exactly as previous versions did.

🌡️ Temperature System

Your body temperature changes dynamically based on the world around you. A thermometer HUD displays beside your water bar, shifting through five states: Very Cold, Cold, Normal, Hot, and Very Hot.

What affects your temperature:

  • Biome detection - The system scans 100+ block types around you to determine the biome temperature. Deserts and badlands scorch you, snowy tundras freeze you, and forests keep things mild.
  • Day/night cycle - Midday is warmest, night is coldest. Plan your expeditions accordingly.
  • Altitude - High mountains are freezing. Deep underground is warmer.
  • Shelter - A roof over your head insulates you, pulling temperature back toward normal.
  • Heat sources - Campfires, lava, torches, lanterns, furnaces, and fire all radiate warmth with realistic distance falloff.
  • Weather - Rain, storms and snowfall chill you under open sky, and the longer you stay out the worse it gets.
  • Water exposure - Swimming makes you colder over time. Deeper water is worse. Stay in too long and hypothermia sets in progressively.
  • Armor - Leather is the best cold-weather gear. But heavy metal armor in a desert? That traps heat and makes you even hotter. Netherite is the exception - it insulates poorly, but it won't cook you.
  • Activity - Moving warms you a little. Sprinting warms you more.
  • Dimension-aware - The Nether is always scorching. The End is always cold.

Temperature States:

Water & Temperature System — స్క్రీన్‌షాట్ 6
  • Very Cold - Slowness II, mining fatigue, freezing damage over time. A frost overlay covers your screen.
  • Cold - Slowness I. A warning to find warmth.
  • Normal - No effects. You're comfortable.
  • Hot - Hunger effect. You're sweating.
  • Very Hot - Hunger II, weakness, fire damage over time. A heat overlay fills your screen edges.

Transitions between states are smooth and gradual, no jarring instant swaps.

Fire Resistance blocks heat damage and its debuffs outright - useful for Nether trips.

🌧️ Weather & Getting Wet

Weather is a real threat, not a backdrop.

  • Rain builds - Standing under open sky in rain gets colder the longer you stay in it, rather than hitting a cap straight away. A full soak takes around a minute.
  • Storms are worse - Thunderstorms chill harder than plain rain, night is colder than day, and rain falling as snow in a cold biome is colder than either.
  • You stay wet - Getting under cover doesn't dry you instantly. The chill lingers at half strength while you dry off.
  • Fire dries you faster - Standing near a campfire or furnace dries you several times quicker than waiting it out.
  • Shelter works - Any solid roof keeps the rain off you entirely. Leaves and glass don't count.

💧 Thirst System

A thirst bar appears on your HUD alongside the default hunger bar. It depletes as you move, sprint, and jump, faster in hot biomes, slower in cold ones.

How thirst works:

  • Movement drains thirst - Walking, sprinting, and jumping all cost water. Sprinting costs nearly double.
  • Climate matters - Deserts drain 60% faster. The Nether drains 2x faster. Snowy biomes slow drain by 40%.
  • Temperature matters - Being Very Hot drains thirst 80% faster; being Very Cold slows it by 40%.
  • Healing costs water - When your health regenerates, it uses extra thirst.
  • Food hydration - Fruits and soups restore thirst. Melons, berries, apples, stews - they all help. But dry foods like bread, cooked meat, and dried kelp actually make you thirstier.
  • Difficulty scaling - Set in the guide book, or left to follow your world difficulty.

Dehydration penalties:

  • Below 6 thirst: Slowness IV kicks in
  • Below 2 thirst: Nausea
  • At 0 thirst: You start taking damage

Running dry also makes temperature hit harder in both directions - dehydration and heat feed each other.

🫗 Water Canteen & Purification

Craft a Water Canteen from leather and string at a crafting table:

Water & Temperature System — స్క్రీన్‌షాట్ 7

Water sources:

  • Raw drinking - Sneak + interact (empty hand) near water when thirsty. Restores 7 thirst but risks poison (20% chance) and always gives a brief hunger effect.
  • Dirty Canteen - Fill your empty canteen at any water source. Holds 3 drinks (5 thirst each), but dirty water risks poison and hunger effects. The remaining sips are written on the item.
  • Purified Canteen - Smelt a dirty canteen in a furnace, campfire, or soul campfire. Same 3 drinks, zero side effects.
  • Purified Water Bottle - Smelt a regular potion (water bottle) for a single-use purified drink worth 10 thirst.
  • Cauldrons - Sneak + interact with a water-filled cauldron for emergency drinking (uses one fill level).

Any drink also cools you down briefly, which matters more than it sounds in a desert.

Installation

  • Download both Resource Pack (RP) and Behavior Pack (BP)
  • Import both packs into Minecraft Bedrock
  • Apply both packs to your world
  • Play! The systems activate automatically

Requirements:

  • Minecraft Bedrock Edition 1.21.0 or later

Multiplayer: Fully supported. Each player has independent thirst and temperature tracking. The difficulty setting is shared across the world.

In-Game Commands

  • !status - Your current thirst, temperature, armor insulation, shelter status and difficulty
  • !help - A short reference for both systems

Tips for Survival

  • Read the guide - It's in your inventory from your first join, and it explains every mechanic in the pack.
  • Carry a canteen - It's the difference between life and death in a desert.
  • Purify your water - A campfire in the wild can save you from poison.
  • Wear leather in the cold - It's the best insulation in the game. Full leather gives more cold protection than full diamond.
  • Don't wear iron in the desert - Metal armor traps body heat. Go light or wear leather.
  • Get out of the rain - A storm at night in the open will freeze you, and standing there won't get better on its own.
  • Build shelter - Any solid roof (not leaves or glass) insulates you and keeps the rain off.
  • Use campfires - They warm nearby players, dry you off fast, and can purify your canteen.
  • Eat smart - Melon slices and berries hydrate you. Bread and cooked meat make you thirstier.
  • Watch the clock - Travel during mild hours. Night in a snowy biome can kill.

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