Wireless Redstone Mod para Minecraft 1.20.1, 1.12.2
Wireless Redstone adiciona blocos e itens para usar redstone remotamente
Sobre o mod Wireless Redstone

Wireless Redstone adds Redstone components to Minecraft, allowing Redstone components to be controlled remotely. The concept works like any transceiver functionality.
Transmitter and receiver blocks behave in a lazy-loaded manner with respect to redstone updates in unloaded chunks. This means that unloaded chunks will not be actively loaded to make the redstone update, but as soon as the receiver is loaded, its redstone state will be updated to match that of its corresponding transmitter.
New:
- P2P Transmitters and Receivers, added with version 1.2.0
Currently wireless redstone is dimensional but this might change in the future.

Content
Redstone Transmitter & Receiver


The Redstone Transmitter transmits a signal to the Redstone Network when it is turned on by a Redstone signal and sets all receivers on the same frequency to high as well. If there is more than one transmitter transmitting on the same frequency, all receivers on that frequency will be high as long as at least one transmitter on that frequency is on. This block can be right-clicked to set the frequency.
The Redstone Receiver will output a Redstone signal of 15 as long as there is at least one active transmitter on the same frequency. This block can be right-clicked to set the frequency.

P2P Transmitter & Receiver


In addition to the classic frequency based transmitter and receiver pair, there are now P2P transmitters and receivers. Instead of "connecting" them via a frequency, they are directly connected with the help of the Linker, thus the name P2P (point to point). This means that there cannot be any frequency clashes with other players. But you can only connect one transmitter to one receiver and vice versa.
These components have two block states:
- powered: Indicating whether the block is being powered (transmitter) or powers something (receiver)
- linked: Indicating if the block is linked with its counterpart. This property can be tested for by using a comparator. It will output redstone power of 15 if linked, and 0 otherwise.
Once the link between a transmitter and receiver pair is established, the linked property changes accordingly and redstone changes on the transmitter are reflected by the connected receiver. In case one of the two blocks gets destroyed or relinked to another block, the link of its counterpart is terminated.
There is however a unique catch to the linked property. Once a linked p2p block gets unloaded it will visually be unlinked from its counterpart. The redstone state stays the same and the actual link between them is still stored and re-established once they are both loaded again. In case the other block gets destroyed or re-linked in the meantime the block will unlink completely as soon as it tries to connect to the other block again (meaning both must be loaded). This behavior can for example be used detect if certain chunks are loaded or unloaded. I'd like to see what you can come up with using this feature.
Remote

The Remote is the item form of the Transmitter, while holding right-click the remote signal goes high. But it comes with the addition of being able to copy the frequency of a Transmitter or a Receiver by sneaking and right-clicking it. By sneaking and right-clicking the remote (not on a transmitter/receiver), you can set the frequency through the GUI.
Frequency Tool

The Frequency Tool is a handy tool that makes it easy for you to take a frequency and set multiple transmitters and/or receivers to the same frequency. When holding it in your hand you can copy a frequency into the Frequency Tool by sneaking and right-clicking on a transmitter or receivers. To copy the now-stored frequency, simply right-click either a transmitter or receiver. By sneaking and right-clicking the frequency tool (not on a transmitter/receiver), you can set the frequency through the GUI.
Frequency Sniffer

The Frequency Sniffer can be used as a tool to find active transmitters on a given frequency. As with other frequency tools too you can set the frequency either manually over the gui or copying it from a transmitter/receiver. When you right-click the sniffer tool all active transmitters on the set frequency within range are highlighted with a wireframe around the transmitter block. There is also a chat message that tells you where all the active transmitters are located at by showing the block position. If you are an admin/op, you can also click on the block position to teleport there. See example in the screenshot section. You can also change the highlight color in the configs!
Linker

You use the Linker to link a P2P Transmitter and a P2P Receiver together. By sneaking and right-clicking on a block you select this block for linkage. The selected block is highlighted and can be seen through other blocks, the position of it can also be seen in the tooltip of the Linker item. The color of this highlight can be adjusted in the configs. To complete the link, simply right-click the blocks counterpart and you are done.
Circuit

The Circuit is for crafting purposes only.
GUIs
Note: If you press Shift in the Frequency GUI, all values to change the frequency will be multiplied by 100 (so you can add/subtract 100 and 1000) or you can just type in your desired frequency manually. You can also change the color of the frequency display on a receiver/transmitter in the Configs. The same goes for highlighting with the Frequency Sniffer!
Version & Loader Compatibility
In general Wireless Redstone should always be compatible between mod loaders. Meaning you can enter a world you began with Forge and later switch to Fabric and everything should still work with Wireless Redstone. The same is true for Minecraft versions. Newer versions of Minecraft and the mod should always be backwards compatible with older ones. That being said, always make a backup of your world before switching loaders or versions and open an issue if something of Wireless Redstone isn't working anymore.
Como instalar Wireless Redstone
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.12.2–1.20.4 on Fabric, Forge or NeoForge automatically, together with its dependencies: Fabric API.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Fabric, Forge or NeoForge
The loader must match the game version of the mod file, for example Minecraft 1.20.4. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file wirelessredstone-forge-1.3.0+1.20.4.jar (293 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Fabric API.
Launch the loader profile
Open “Mods” in the main menu: Wireless Redstone should be in the list.
On a server
A server on Fabric, Forge or NeoForge
The mod only works on a server with the same loader and game version, for example 1.20.4.
File goes into the server’s mods folder
Stop the server, put the mod file into the mods folder and start the server again.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
Minecraft 1.20.4 runs on Java 17: with a different Java version the game may close right after launch.
Versões
Com dependências
| Minecraft | Loader | Arquivo | Data | Ações |
|---|---|---|---|---|
| 1.20.1 | Forge | 1.20.1295 KB 2 | ||
| 1.20.1 | Fabric | 1.20.1294 KB | ||
| 1.20.4 | Forge | 1.20.4293 KB | ||
| 1.20.4 | Fabric | 1.20.4293 KB | ||
| 1.20.4 | NeoForge | 1.20.4289 KB | ||
| 1.19.2 | Forge | 1.19.2297 KB | ||
| 1.19.2 | Fabric | 1.19.2294 KB | ||
| 1.12.2 | Forge | 1.12.288.2 KB 1 | — |
O que é necessário para funcionar
- Cloth Config APIopcional
- Fabric APIobrigatório
- Mod Menuopcional
FAQ
Which Minecraft versions does Wireless Redstone work on?
There are files for 1.20.4, 1.20.1, 1.19.2, 1.12.2. The newest is 1.20.4.
Is Wireless Redstone for Forge or Fabric?
There are files for Fabric: 1.19.2–1.20.4, for Forge: 1.12.2–1.20.4 and for NeoForge: 1.20.4.
What does Wireless Redstone need to work?
Required: Fabric API. Without it the mod will not start: dependencies go into the same mods folder. Optional: Cloth Config API, Mod Menu.
Does Wireless Redstone work on a server?
Yes. Wireless Redstone works both in singleplayer and on a server.
Which Java does Wireless Redstone need?
Minecraft 1.20.4 runs on Java 17. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Wireless Redstone safely?
On this page: the file wirelessredstone-forge-1.3.0+1.20.4.jar (293 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: affd3d5995903466f227fc2eb802419d66ec8c12.
Avaliações
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